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Search: Posts Made By: WHOOHOO
Forum: General 03-22-2022, 15:18
Replies: 191
Views: 75,579
Posted By WHOOHOO
Re: [Editor] AMXXPawn for Visual Studio Code

How should I indicate compiler path on Linux?
I'm currently using this

But it can't retrieve the include files, and thus, will throw a bunch of errors related to that.
Forum: Suggestions / Requests 06-04-2021, 07:32
Replies: 0
Views: 446
Posted By WHOOHOO
[REQ] Linux webserver amxx/metamod module

I tried to find a working webserver that runs on linux, I don't particularly care if it's a amxx module or a metamod one. I tried to use webmod and repurpose it as a http server but it always gave me...
Forum: Scripting Help 08-30-2020, 08:24
Replies: 12
Views: 1,490
Posted By WHOOHOO
Re: /wr Plugin (Formerly: Searching in a text file)

Thank y'all for your tips. I'll change the title back to what it was.



Because I wanted to use the time in ProKreedz (after player finish the run) and I needed to know how it works.
Forum: Scripting Help 08-27-2020, 12:57
Replies: 12
Views: 1,490
Posted By WHOOHOO
Re: /wr Plugin (Formerly: Searching in a text file)

Hey, I figured it out by myself and it seems like it's working so I just changed the post title so if anybody had the same problem they could read it and I hope that it could help them.


#include...
Forum: Scripting Help 08-23-2020, 08:48
Replies: 12
Views: 1,490
Posted By WHOOHOO
Re: Searching in a text file

Oh, I'm sorry for the confusion.
I'm trying to find the world record for the current map, It's for a kreedz server (I have them all stored in a file, the format is almost the same but I'll copy the...
Forum: Scripting Help 08-21-2020, 14:31
Replies: 12
Views: 1,490
Posted By WHOOHOO
Searching in a text file

Okay, I already read a lot of articles about working with files in pawn and I'm sure it's out there somewhere but I'm frustrated of trying and failing at this so can someone help me please?
I have a...
Forum: Suggestions / Requests 06-23-2020, 13:58
Replies: 0
Views: 366
Posted By WHOOHOO
[REQ] C4 Bug Fix

Hello there.
I was searching for a plugin to fix a few bugs related to c4, That it may squeeze under an object (de_dust2 box for example) or that it may blow up and get defused at the same time, Or...
Forum: Scripting Help 05-01-2020, 09:22
Replies: 2
Views: 661
Posted By WHOOHOO
Re: Detecting if round finished naturally.

Well yeah I agree that its on them but it seems like what that happens in my admin-based PUG servers, Players kill each other after the swap for no reason. I don't really know how to detect any of...
Forum: Scripting Help 04-30-2020, 22:14
Replies: 2
Views: 661
Posted By WHOOHOO
Detecting if round finished naturally.

Hello there.
I was wondering if anybody could come up with a method to detect if the round has been finished naturally and not prematurely (not by sv_restartround or a lot of TKs, etc.)
I imagine...
Forum: Scripting Help 04-06-2019, 07:18
Replies: 7
Views: 1,324
Posted By WHOOHOO
Re: Displaying a menu on user's connect

It worked! Bless you
It returns a warning while compiling (warning 209: function "PlayerSpawn" should return a value) but as long as it works, I have no complaints
Thank you, guys.
Forum: Scripting Help 04-05-2019, 18:26
Replies: 7
Views: 1,324
Posted By WHOOHOO
Re: Displaying a menu on user's connect

Thanks for your answer, I tried that and It didn't brought any menu at all, Same result as before


I removed that Boolean to see if it works or not, It didn't
I guess there is a problem with my...
Forum: Scripting Help 04-05-2019, 14:26
Replies: 7
Views: 1,324
Posted By WHOOHOO
Displaying a menu on user's connect

Hello there!
I require to display a menu when the user connects, I tried two methods, but sadly none of them worked so far

Method one:
Verifying if the user is a bot or not, Then I made a task,...
Forum: Scripting Help 08-23-2016, 12:28
Replies: 8
Views: 1,436
Posted By WHOOHOO
Re: [HELP] Make the entity semi-clip per players

Hmm, I think it's possible to make an action only for one player cause kraster (if I'm not go wrong)do same work (He do not exactly this idea, If I remember correctly, He make an plugin that make...
Forum: Scripting Help 08-23-2016, 05:15
Replies: 8
Views: 1,436
Posted By WHOOHOO
Re: [HELP] Make the entity semi-clip per players

Exactly, but in Blockmaker mode, Semi-clip will Accept to all of players (everyone will see it and it will make everyone fall in the block at same moment)
I want that kind of action but i need it...
Forum: Scripting Help 08-22-2016, 11:41
Replies: 8
Views: 1,436
Posted By WHOOHOO
Re: [HELP] Make the entity semi-clip per players

On this two plugins, player will teleport after a delay and nothing is affected to blocks
For legal timing, Blocks need to be unavailable as they set on hammer (as mapper wants)
I need help to make...
Forum: Scripting Help 08-21-2016, 18:54
Replies: 8
Views: 1,436
Posted By WHOOHOO
Re: [HELP] Make the entity semi-clip per players

Well if u can't understand me let me try to explain it better for u
If u played kreedz maps, there are some func_doors used as Bhop blocks and when player is touch them, turn down and fall the...
Forum: Scripting Help 08-21-2016, 16:44
Replies: 8
Views: 1,436
Posted By WHOOHOO
[HELP] Make the entity semi-clip per players

Yo buds
I'm new at AMXX coding and i need help about a code

I need to know, how i can make an entity semi-clip, only for one player who touch this entity (don't affect on other player)

I'm...
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