Raised This Month: $12 Target: $400
 3% 

Showing results 1 to 25 of 201
Search took 0.02 seconds.
Search: Posts Made By: neatek
Forum: Plugins 12-06-2020, 14:44
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][12.06.2020] GameVoting v1.9.x [voteban votekick votemute]

Changelog:
06.12.2020 - Reasons length must be more than 1 char.
06.12.2020 - MACOREVERSION updated - 0.8.0
06.12.2020 - Minimal required count of players for ban - 3.
06.12.2020 - Detecting of...
Forum: Source Servers (SRCDS) 12-03-2020, 16:26
Replies: 1
Views: 1,120
Posted By neatek
Re: gamevoting not working

Hello Mays,

You can submit issues on this page:
https://github.com/neatek/GameVoting/issues

i will receive email message about new issue

Also please write : Are you using Sourcebans?...
Forum: Plugins 05-01-2020, 15:40
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][24.04.2020] GameVoting v1.9.x [voteban votekick votemute]

You need read about "StartVote" feature.

gamevoting_players - minimal players for enable plugin
gamevoting_startvote_min - minimal players for `Star Vote` feature, its public vote where every...
Forum: Plugins 04-30-2020, 07:01
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][24.04.2020] GameVoting v1.9.x [voteban votekick votemute]

Do you use Sourcebans or MaterialAdmin?

Check this version: Dev Branch (https://github.com/neatek/GameVoting/archive/dev.zip)
Also check `votesilence` and write result here.
Forum: Scripting 04-28-2020, 09:29
Replies: 3
Views: 918
Posted By neatek
Forum: Plugins 04-24-2020, 13:34
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][09.02.2020] GameVoting v1.9.x [voteban votekick votemute]

Gamevoting https://camo.githubusercontent.com/a6ee2407f6866570a3be63b4e268c68cd118a9a6/687474703a2f2f686974732e6477796c2e696f2f6e656174656b2f47616d65566f74696e672e737667
Light sourcemod plugin for...
Forum: Plugins 03-31-2020, 17:00
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][09.02.2020] GameVoting v1.9.x [voteban votekick votemute]

Solution is simple: don't use Sourcebans, Sourcebans++ (it's old like a mammoth poop)

upd: use v1.9.2 version with Sourcebans++ or MaterialAdmin, or with Sourcemod BaseComm
Forum: Scripting 03-16-2020, 14:17
Replies: 1
Views: 1,406
Posted By neatek
CCSPlayer::SwitchTeam( 1 ) - invalid team index

What does it means?

CS_SwitchTeam(client, 1);

CCSPlayer::SwitchTeam( 1 ) - invalid team index


Server CS:Source / Windows

Build Label: 5394425 # Uniquely identifies each build
Forum: Plugins 02-09-2020, 07:36
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][09.02.2020] GameVoting v1.9.x [voteban votekick votemute]

Gamevoting 1.9.x
- StartVote fix
- Ban reasons fix
- Green color for Plugin tag, now you can use \x04 \x01 colors in translation

Attention!
- Remove old version of plugin from `plugins` and...
Forum: Plugins 01-27-2020, 15:33
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][19.10.2017] GameVoting v1.8.8 [voteban votekick votemute]

Plugins supports now Sourcemod 1.11
- new Enum struct syntax

Download latest version from Github.com (https://github.com/neatek/GameVoting/archive/master.zip)
Forum: Plugins 06-17-2019, 05:19
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][19.10.2017] GameVoting v1.8.8 [voteban votekick votemute]

If you have any requests. Now is a good time to write it here.
Forum: Plugins 05-06-2018, 13:14
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][19.10.2017] GameVoting v1.8.8 [voteban votekick votemute]

yep, yep. But plugin still working. I havent much time for plugin, only 1 time update in 1 year.
Maybe June-July



This plugin only for voteban, votekick, votemute. You can use basic votes in...
Forum: Scripting 12-20-2017, 13:54
Replies: 9
Views: 2,874
Posted By neatek
Re: Plugin late load

Of course. Do you have any other ideas?

Maybe place modules in folder for ex: ASteamBot/modules.smx and maybe they will load later?
Forum: Scripting 12-20-2017, 13:52
Replies: 7
Views: 1,516
Posted By neatek
Re: Fake touch

Nice (video*) words from russian prezident :D
nah, i'm not strong in signatures, maybe @bailopan or @peace-maker will help you.

Sounds good, no action. *Donald
Forum: Scripting 12-20-2017, 13:33
Replies: 4
Views: 909
Posted By neatek
Re: How detect is client observered mode?

You can see some snippets from here: https://github.com/bcserv/smlib/tree/master/scripting/include/smlib

https://github.com/bcserv/smlib/blob/master/scripting/include/smlib/clients.inc

OBSERVER...
Forum: Scripting 12-20-2017, 13:28
Replies: 7
Views: 1,516
Posted By neatek
Re: Fake touch

Teleport one entity to another and back for 0.001 sec :D

https://habrastorage.org/getpro/habr/post_images/d67/f48/899/d67f48899df64210f2ea2489cae38ccc.jpg
Forum: Scripting 12-20-2017, 13:19
Replies: 4
Solved FormatTime
Views: 828
Posted By neatek
Re: FormatTime

Yep, i thought about it, but i wrote a fast solution.


function ProcessMonthName(MONTH_NAME_IN_ENG, size) {
Format(MONTH_NAME_IN_ENG, size, "%T", MONTH_NAME_IN_ENG, LANG_SERVER);
}
...
Forum: Scripting 12-20-2017, 13:17
Replies: 7
Views: 1,078
Posted By neatek
Re: sentry model weird issue (prop_physics_~)

Just do not set this:

DispatchKeyValueVector(sentry, "angles", vecUserAngle);
DispatchKeyValueVector(sentry, "origin", vecPointPos);

Use:

TeleportEntity(sentry, vecPointPos, NULL_VECTOR,...
Forum: Scripting 12-20-2017, 13:13
Replies: 9
Views: 2,874
Posted By neatek
Re: Plugin late load

Maybe this? (in core plugin)
void OnPluginStart() {
ServerCommand("sm plugins reload YourModule.smx");
}


Or why not just rename file.
Forum: Scripting 12-20-2017, 13:05
Replies: 6
Views: 962
Posted By neatek
Re: Giving ALL players godmode

:D Easiest way
But dont forget for a NewSyntax! (https://forums.alliedmods.net/showthread.php?t=244092)

public OnClientPutInServer(client)
{
SDKHook(client, SDKHook_OnTakeDamage,...
Forum: Scripting 12-20-2017, 12:57
Replies: 4
Solved FormatTime
Views: 828
Posted By neatek
Re: FormatTime

Maybe this?

*Pseudocode.

char[32] SomeThing;
FormatTime(SomeThing...);
ProcessMonthName(SomeThing, sizeof(SomeThing));

function ProcessMonthName(SomeThing, size) {
//if(SomeThing[0]...
Forum: Scripting 12-20-2017, 12:22
Replies: 3
Views: 898
Posted By neatek
Re: [Optimize] How to...

yep, only one time.

Question2: How to check MySQL connection? Is connected or not connected?


Handle StableConnection = null; // Handle? Or Database?

public void DB_CreateConnect() {
//...
Forum: Scripting 12-20-2017, 10:42
Replies: 3
Views: 898
Posted By neatek
[Optimize] How to...

Hello everyone,

Question: which of types variables to be best place for storing data for menus?
Possible answers:
KeyValues?
2 x ArrayList?
Global MenuHandle?

Which of this will be faster?...
Forum: Plugins 10-19-2017, 15:32
Replies: 272
Views: 180,682
Posted By neatek
Re: [ANY][19.10.2017] GameVoting v1.8.8 [voteban votekick votemute]

yep, gv188 released on alliedmods.net added "StartVote" feature.
you can read more in first message.
Forum: Scripting 10-17-2017, 15:48
Replies: 6
Views: 1,737
Posted By neatek
Re: grenade_bounce

Oh, thanks guys for all answers, it's really helpful! :D

GetEntPropEnt(GRENADE_ENTITY, Prop_Data, "m_hThrower");
GetEntPropEnt(GRENADE_ENTITY, Prop_Data, "m_hOwnerEntity");
// as you like
Showing results 1 to 25 of 201

 
Forum Jump

All times are GMT -4. The time now is 20:29.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode