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Posts Made By:
Squirtle
Forum:
General
07-02-2009, 03:06
Replies:
6
Help with extending map time
Views:
1,803
Posted By
Squirtle
Re: Help with extending map time
I know about the mp_timelimit....I'm just saying if people are enjoying a map, I want them to have an option of extending the map.
The problem with mp_timelimit is that I have different...
Forum:
General
06-30-2009, 17:50
Replies:
6
Help with extending map time
Views:
1,803
Posted By
Squirtle
Re: Help with extending map time
I'm trying to increase the TOTAL map time though, not individual round times.
Forum:
General
06-30-2009, 04:15
Replies:
6
Help with extending map time
Views:
1,803
Posted By
Squirtle
Help with extending map time
I'm trying to figure out the command to extend the time limit in maps. At first I thought it was sm_extend (I thought I saw it somewhere before), but it's not recognized. I have mapchooser.smx but I...
Forum:
General
06-30-2009, 04:02
Replies:
7
Random Class w/ Random weapons on respawn
Views:
3,348
Posted By
Squirtle
Re: Random Class w/ Random weapons on respawn
I downloaded a class randomizer plugin, but it screws up and if you pick a class, you spawn as a scout but with that class's weapons. I forgot what it was called, but you could also force players to...
Forum:
Plugin/Gameplay Ideas and Requests
06-16-2009, 09:34
Replies:
8
[TF2] Nextmap options (mapchooser with nextmap and extend only)
Views:
2,672
Posted By
Squirtle
Re: [TF2] Nextmap options (mapchooser with nextmap and extend only)
I would be interested in a plugin like this too. I simply want an extend vote to happen near the end of a map, plain and simple.
Forum:
Plugins
06-08-2009, 11:12
Replies:
359
RandomCycle+ (2.0.6)
Views:
99,173
Posted By
Squirtle
Re: RandomCycle+
Wow, I epic failed. The config file had the default value for exclusion of previous single-tier maps set at 5, and I only had 4 maps. And the error log also said I put in pl_badlands instead of...
Forum:
Plugins
06-08-2009, 05:40
Replies:
143
TF2 Melee Mode v0.4 (8/25)
Views:
107,162
Posted By
Squirtle
Re: TF2 Melee Mode v0.4 (8/25)
I'm trying to activate this plugin if the map changes to cp_meleebarn, but nothing happens. In tf/maps I have a cp_meleebarn.cfg with "sm_meleemode_enable 1" in it, but switching to the map fails to...
Forum:
Plugins
06-08-2009, 05:07
Replies:
359
RandomCycle+ (2.0.6)
Views:
99,173
Posted By
Squirtle
Re: RandomCycle+
The cvar isn't changing.
Forum:
Plugins
06-08-2009, 04:50
Replies:
359
RandomCycle+ (2.0.6)
Views:
99,173
Posted By
Squirtle
Re: RandomCycle+
Hmm...single tier mode doesn't seem to be working for me. I've downloaded the latest version of the plugin.
This is what's in my Custom Vote config:
"custom"
{
...
Forum:
Plugins
06-07-2009, 00:52
Replies:
143
TF2 Melee Mode v0.4 (8/25)
Views:
107,162
Posted By
Squirtle
Re: TF2 Melee Mode v0.4 (8/25)
Reinstalling sourcemod did the trick. Works great now.
Forum:
Plugins
06-06-2009, 23:37
Replies:
359
RandomCycle+ (2.0.6)
Views:
99,173
Posted By
Squirtle
Re: RandomCycle+
Sorry, but I'm not exactly clear on what the single tier change does. Does this mean if the "sm_rcplus_singletiermode" value changes to 0 from 1, the timer immediately gets reset and checks for...
Forum:
Plugins
06-06-2009, 03:10
Replies:
359
RandomCycle+ (2.0.6)
Views:
99,173
Posted By
Squirtle
Re: RandomCycle+
I have a question. Let's say I want players the option to have a rotation of custom maps. Right now I have the low, mid, and high tiers set on official Valve maps and it's going great, but if I put a...
Forum:
Plugins
06-05-2009, 05:53
Replies:
143
TF2 Melee Mode v0.4 (8/25)
Views:
107,162
Posted By
Squirtle
Re: TF2 Melee Mode v0.4 (8/25)
I'm getting the crashing problem even with the lastest gamedata. It only crashes when I turn meleemode OFF, otherwise everything else works fine.
Showing results 1 to 13 of 13
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