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Posts Made By:
cybermind
Forum:
General
12-17-2007, 01:18
Replies:
26
Crashing or something?
Views:
4,474
Posted By
cybermind
Re: Crashing or something?
What SourceMod plugins are loaded?
Forum:
Unapproved Plugins
12-09-2007, 23:55
Replies:
32
Save scores
Views:
19,287
Posted By
cybermind
Re: Save scores
You seem to have changed the way GetMysqlId works in the beta, but in the current build, it would return the same ID for both STEAM_0:0:12345 and STEAM_0:1:2345
Forum:
Plugins
12-09-2007, 23:51
Replies:
204
SM Bank Mod: MySQL
Views:
96,796
Posted By
cybermind
Re: SM Bank Mod: MySQL
nvm, wrong plugin
Forum:
Plugins
08-19-2007, 22:17
Replies:
42
Napalm Grenades!
Views:
59,307
Posted By
cybermind
Re: Napalm Grenades!
Just move the greater numbers to the top of the else-if tree:
if(DmgDone <= 30)
{
IgniteEntity(client,3.0);
}else if (DmgDone > 71)
{
...
Forum:
Metamod:Source Questions
07-21-2007, 14:25
Replies:
3
Metasource:mod...NAME CONFUSION!
Views:
1,843
Posted By
cybermind
Re: Metasource:mod...NAME CONFUSION!
Yes
Forum:
Metamod:Source Questions
07-21-2007, 02:41
Replies:
3
Metasource:mod...NAME CONFUSION!
Views:
1,843
Posted By
cybermind
Re: Metasource:mod...NAME CONFUSION!
No. Metamod: Source is a C++ library to allow for server plugins to be loaded that provide greater control than Valve Server Plugins. It is similar to the Metamod for Halflife 1.
Sourcemod is...
Forum:
Trash
07-14-2007, 03:16
Replies:
6
Bhop
Views:
2,462
Posted By
cybermind
Re: Bhop
Wow
Forum:
Coding MM:S Plugins & SM Extensions
06-13-2007, 01:32
Replies:
6
New SDK change
Views:
2,394
Posted By
cybermind
Re: New SDK change
I guess I need to finish up SourceDetours
Forum:
Coding MM:S Plugins & SM Extensions
05-15-2007, 17:41
Replies:
18
Hooking every entity
Views:
5,944
Posted By
cybermind
Re: Hooking every entity
That would be require your hook installation code running at the same time as the target function (or called from it) since that's all done during run-time as opposed to load-time. So you'd already...
Forum:
Scripting
04-24-2007, 22:57
Replies:
3
[Question]Difference between SourceMM Plugins & Soucepawn?
Views:
3,902
Posted By
cybermind
Re: [Question]Difference between SourceMM Plugins & Soucepawn?
Compare Half-Life's AMXModx (SourceMod) to MetaMod (SourceMM)
Forum:
Plugins
04-14-2007, 00:53
Replies:
30
[PLUGIN] SpawnProtect
Views:
8,249
Posted By
cybermind
Re: [PLUGIN] SpawnProtect
This doesn't look like it will re-enable itself once the cvar goes back to within the range of 1-30 (after having been previously disabled by going outside of this range), is this intended?
Forum:
Extensions
04-12-2007, 21:46
Replies:
15
[EXTENSION] Signature Scan Extension with example
Views:
23,465
Posted By
cybermind
Re: [EXTENSION] Signature Scan Extension with example
Glad to see you got it out the door. Now for the Linux version!
Forum:
Off-Topic
04-12-2007, 07:51
Replies:
45
please help me with the sv_downloadurl banner
Views:
7,497
Posted By
cybermind
Re: please help me with the sv_downloadurl banner
0
Forum:
Module Coding
04-12-2007, 03:42
Replies:
89
Module: Ham Sandwich
Views:
114,369
Posted By
cybermind
Re: Module: Ham Sandwich
You could get a list of all the entities supported by a mod by traversing the DLL export list. It would be all the symbols that don't start with a ? and don't match with GiveFnptrsToDll,...
Forum:
News
04-12-2007, 03:13
Replies:
6
Web Compiler Added
Views:
6,319
Posted By
cybermind
Re: Web Compiler Added
When you enter a script into the textbox, PHP eats backslashes.
You have to double the backslashes like:
decl String:test[] = "not in quotes \\"in quotes\\" not in quotes"
Forum:
Scripting Help
04-04-2007, 21:15
Replies:
7
Is there some software to edit AMXX script?
Views:
2,290
Posted By
cybermind
Re: Is there some software to edit AMXX script?
Notepad
Forum:
Coding MM:S Plugins & SM Extensions
03-29-2007, 17:41
Replies:
9
[Need] SigScan Src
Views:
2,432
Posted By
cybermind
Re: [Need] SigScan Src
The sigscan source files in the article are an example. Use the ones BAILOPAN was talking about and apply the same principles.
Forum:
General
03-13-2007, 23:02
Replies:
10
server crashing
Views:
2,505
Posted By
cybermind
Re: server crashing
Disable all plugins and re-enable them one at a time to figure out which one is causing the crash. Once it crashes, go back and disable all other plugins (re-enabling them one at a time) to see if it...
Forum:
Scripting Help
03-13-2007, 12:44
Replies:
13
Check if string is empty
Views:
5,863
Posted By
cybermind
Re: Check if string is empty
'^0' is equal to 0
both of which are NOT equal to '0'
Forum:
Scripting Help
03-01-2007, 22:52
Replies:
27
C++ Gaben test [Done]
Views:
5,395
Posted By
cybermind
Re: C++ Gaben test [Done]
That is not an error in C/C++. At most, you'll get a warning. Just having "0;" is not an error. It's essentially the same as calling a non-void function and not storing the return value.
Works...
Forum:
Scripting Help
02-21-2007, 07:23
Replies:
22
Get all nVault entries?
Views:
4,749
Posted By
cybermind
Re: Get all nVault entries?
Not if you rent your server.
Forum:
Off-Topic
02-21-2007, 07:10
Replies:
8
External hard drive?
Views:
1,933
Posted By
cybermind
Re: External hard drive?
Yes
Forum:
Off-Topic
02-19-2007, 02:51
Replies:
8
External hard drive?
Views:
1,933
Posted By
cybermind
Re: External hard drive?
If it's a hard drive, it's a hard drive.
Do you mean you want shared network access? You can either share it from your computer, or get a network fileserver, something like this...
Forum:
Off-Topic
02-13-2007, 03:32
Replies:
57
MetaMod Project/Request
Views:
9,270
Posted By
cybermind
Re: MetaMod Project/Request
But if it can't do something, you have to write an extension for it, which also has to be a MetaMod plugin in order to do anything related to HL. So you're just adding unnecessary layers (if your...
Forum:
Module Coding
02-13-2007, 01:15
Replies:
4
Compile a 32bit dll on a 64bit machine
Views:
3,717
Posted By
cybermind
Re: Compile a 32bit dll on a 64bit machine
Try adding -L/usr/lib32
Showing results 1 to 25 of 174
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