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Search: Posts Made By: Elitist Jerk
Forum: Source Servers (SRCDS) 10-04-2012, 01:57
Replies: 11
Views: 43,468
Posted By Elitist Jerk
Re: [Help] CS:GO FASTDL

you could learn to do csgo fastdl at www.csgofastdl.com. tutorial there if you google it.
Forum: Source Servers (SRCDS) 10-04-2012, 01:16
Replies: 19
Views: 77,221
Posted By Elitist Jerk
Re: How to setup FastDL on CS:GO?

you could learn to do csgo fastdl at www.csgofastdl.com. tutorial there if you google it.

kinda cool the site seems dedicated to just that tutorial as of now lol.
Forum: Source Servers (SRCDS) 10-01-2012, 00:30
Replies: 19
Views: 4,850
Posted By Elitist Jerk
Re: Need help picking VPS.

nfo all the way. just make sure your on a good machine with a higher cpu speed. some of their vps are used for web services. others for games. just move around until u find a good one.
Forum: Zombie:Reloaded 09-18-2012, 00:31
Replies: 10
Views: 2,139
Posted By Elitist Jerk
Forum: Plugins 09-16-2012, 11:12
Replies: 61
Views: 41,212
Posted By Elitist Jerk
Re: [CS:S/CS:GO]Dropped Bomb Defuse

I just thought it would fit nicely to the type of the game play.
Forum: Plugins 09-16-2012, 11:00
Replies: 61
Views: 41,212
Posted By Elitist Jerk
Re: [CS:S/CS:GO]Dropped Bomb Defuse

Is there any way to make it, to where if the bomb drops, it cannot be moved or picked up again?
Forum: Zombie:Reloaded 04-16-2011, 01:13
Replies: 58
Views: 10,361
Posted By Elitist Jerk
Re: Apr.14 CS:S Update

make sure you guys are deleting the 3 files that the SDK hook pages tells you to do. Or else it will crash when people join.
Forum: Zombie:Reloaded 04-15-2011, 18:37
Replies: 0
Views: 799
Posted By Elitist Jerk
First round bug

Hi this might not be related to Zombie Reloaded, but it is some how effecting it. The problem we have right now is on the first round, after a map change, our zombies do not have hardly any pushback,...
Forum: Zombie:Reloaded 04-15-2011, 12:48
Replies: 58
Views: 10,361
Posted By Elitist Jerk
Re: Apr.14 CS:S Update

Was meta/sm not loading for you or just the zombie plugin?
Forum: Zombie:Reloaded 04-15-2011, 12:46
Replies: 58
Views: 10,361
Posted By Elitist Jerk
Re: Apr.14 CS:S Update

Not sure what is going on with yours gamemann but it looks like a lot of your plugins are having errors. Maybe try to disable them all and add one by one to at least get a more clear view on what...
Forum: Zombie:Reloaded 04-15-2011, 12:40
Replies: 58
Views: 10,361
Posted By Elitist Jerk
Re: Apr.14 CS:S Update

sdkhooks2
but don't forget to delete the files it says to delete.

Two extension files and a gamedata i forget the exact ones. Let me find the link for you and ill edit/update this post

...
Forum: Zombie:Reloaded 04-15-2011, 12:33
Replies: 58
Views: 10,361
Posted By Elitist Jerk
Re: Apr.14 CS:S Update

Zombie Reloaded confirmed working on windows with the following:

Sourcemod
1.4.0-hg3254 (http://www.sourcemod.net/smdrop/1.4/sourcemod-1.4.0-hg3254-windows.zip)

Metamod
1.9.0-hg746-windows...
Forum: Zombie:Reloaded 03-20-2011, 19:23
Replies: 4
Views: 1,186
Posted By Elitist Jerk
Re: CLient Prefs saving auto buy

No error logs.

I'll just reset client pref after I swap perma mute to mysql.

Will the clientpref database get auto created if found missing?
Forum: Zombie:Reloaded 03-19-2011, 23:16
Replies: 4
Views: 1,186
Posted By Elitist Jerk
CLient Prefs saving auto buy

Hi,

I am having an issue with my player's !zmarket auto buy feature not working correctly. It often clears any saved info on map change and also reports of it not working mid game after saving it...
Forum: Source Servers (SRCDS) 03-19-2011, 22:31
Replies: 5
Views: 2,009
Posted By Elitist Jerk
Re: Srcds - zombie mod - 50+

Changing the rates certainly seems to help, especially sv_min/maxrate. Found a nice setup that allows us to run 48-50 people with minimal lag.

Now to finish my linux test to see if I can do better...
Forum: Source Servers (SRCDS) 03-18-2011, 22:52
Replies: 5
Views: 2,009
Posted By Elitist Jerk
Re: Srcds - zombie mod - 50+

dont the rates only effect bandwidth tho?

other then maybe cmd and update. i have no idea what these do
Forum: Source Servers (SRCDS) 03-18-2011, 22:33
Replies: 5
Views: 2,009
Posted By Elitist Jerk
Srcds - zombie mod - 50+

Hi I have a dedicated with a Intel Xeon L5640 and PLENTY of ram.
I run a zombie server above 32 slots but we struggle around 44+.

I now run at:
GigE connection (1000mb)
33 tick (didnt make much...
Forum: Source Servers (SRCDS) 03-13-2011, 15:42
Replies: 6
Views: 2,579
Posted By Elitist Jerk
Re: HL2DM Server Rates

Did you find one that works best for you yet?
Forum: Source Servers (SRCDS) 03-13-2011, 03:18
Replies: 35
Views: 22,074
Posted By Elitist Jerk
Re: counter strike source upload speed(amount of players i can hold)

really didnt want to read all the post so if this posted already sorry.

I run a 40 slot zombie and we average 5mb/sec that the server is uploading to clients. around 1.5 downloading from clients,...
Forum: Zombie:Reloaded 03-06-2011, 00:18
Replies: 47
Views: 17,953
Posted By Elitist Jerk
Re: Promote your ZM server

64.94.101.208:27015
OMEGA Zombie Escape

Extreme Fast DL. Players with good connection average around 3mb/s download. Great for those new big escape maps.

Location: California (LA)
40 slots
...
Forum: Zombie:Reloaded 02-26-2011, 06:12
Replies: 7
Views: 2,286
Posted By Elitist Jerk
Re: 02/22/11 Steam Update Issues

mine was down. some how the update disabled metamod =\
zombie was not effected in any way. just confused us.
Forum: Zombie:Reloaded 02-22-2011, 14:34
Replies: 1
Views: 675
Posted By Elitist Jerk
Quick question

I searched, but found nothing. Just a quick question.

Does this plugin support adding multiple groups to a model and player class by just adding commas?


So where "Group" flag is on each class...
Forum: Plugins 02-15-2011, 22:03
Replies: 51
Views: 73,130
Posted By Elitist Jerk
Re: Glows

Ya i saw that but everyone can use it. Now im trying to remember back if i ever made public a custom permission.
Forum: Plugins 02-15-2011, 04:06
Replies: 51
Views: 73,130
Posted By Elitist Jerk
Re: Glows

Can this be used by admins only by chance? Got a server that this would be useful on for people to follow the team leader through the hard maps.
Forum: Plugins 02-10-2011, 03:56
Replies: 81
Views: 113,189
Posted By Elitist Jerk
Re: SuperLogs: CS:S 1.2.4 (updated 2010-09-24)

Does this plugin send accuracy stats per weapon for psychostats to read only if you killed the player? We have zombie server and accuracy for guns doesn't begin to work until you've killed a zombie...
Showing results 1 to 25 of 39

 
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