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Posts Made By:
KillMan
Forum:
General
01-21-2021, 05:18
Replies:
96
[RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Views:
106,033
Posted By
KillMan
Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
It does, 50-50.
https://i.imgur.com/m3focqS.gif
Exceptions: https://pastebin.com/2mS1WYWK
Latest Windows 10 Pro, x64 (20H2), latest BasicPawn ver.
Forum:
General
01-20-2021, 08:19
Replies:
96
[RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Views:
106,033
Posted By
KillMan
Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Simply closes itself while loading 2+ *.sp files at the same time (just like choosing 5 files, RMB, Open with...)
1 year ago that worked.
Forum:
General
06-20-2020, 16:10
Replies:
7
SM 1.11 and tf2_stocks.inc
Views:
1,848
Posted By
KillMan
Re: SM 1.11 and tf2_stocks.inc
What's the problem to check that URL?
Forum:
General
06-14-2020, 23:36
Replies:
3
Extension: Help with events hooking?
Views:
1,181
Posted By
KillMan
Re: Extension: Help with events hooking?
Looks like I'm blind. Help me a bit? XD
@asherkin, also im sure that i don't need a 0.1kb plugin on my server to work xD
P.S. Used EventListener from Interface. Looks like its working now...
Forum:
General
06-14-2020, 17:22
Replies:
3
Extension: Help with events hooking?
Views:
1,181
Posted By
KillMan
Extension: Help with events hooking?
Is there any way to catch Events instead of hooking IGameEventManager2::FireEvent?
Crashing while doing anything with ALREADY hooked event in any SP (maybe not with any).
Pretty sure the reason is...
Forum:
General
06-12-2020, 16:59
Replies:
7
Extension compiling using MetaMod - unknown symbol?
Views:
1,426
Posted By
KillMan
Re: Extension compiling using MetaMod - unknown symbol?
Compiler: gcc version 7.5.0 (Ubuntu 7.5.0-3ubuntu1~18.04)
Linux distr.:
Description: Ubuntu 18.04.4 LTS
Release: 18.04
Codename: bionic
UPD: Switching compiler to CLang fixed a problem....
Forum:
General
06-12-2020, 00:38
Replies:
7
Extension compiling using MetaMod - unknown symbol?
Views:
1,426
Posted By
KillMan
Re: Extension compiling using MetaMod - unknown symbol?
That's it, i'll try today! Using GCC now
Forum:
General
06-11-2020, 18:08
Replies:
7
Extension compiling using MetaMod - unknown symbol?
Views:
1,426
Posted By
KillMan
Re: Extension compiling using MetaMod - unknown symbol?
What information do you want, lol? Including sourcemod things: extension can be loaded. Including MetaMod additionally: extension can't be loaded? 2+2=9?
Forum:
General
06-11-2020, 14:51
Replies:
7
Extension compiling using MetaMod - unknown symbol?
Views:
1,426
Posted By
KillMan
Extension compiling using MetaMod - unknown symbol?
Hey everyone! I got a real problem while trying to compile an extension. Its ok to compile it with SourceMod included. But if i include MetaMod by uncommenting a define: sm exts load ... => unknown...
Forum:
Unapproved Plugins
06-07-2020, 03:26
Replies:
1,862
[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]
Views:
1,170,771
Posted By
KillMan
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Yes, it is. Just turn it off. Btw that's a good thing for weak PCs so we really need to find a fix...
Forum:
Unapproved Plugins
05-31-2020, 12:21
Replies:
1,862
[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]
Views:
1,170,771
Posted By
KillMan
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Looks like this is what i need! I'll take a look, thanks!
Forum:
Unapproved Plugins
05-31-2020, 09:34
Replies:
1,862
[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]
Views:
1,170,771
Posted By
KillMan
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Is there any only Knives versions? Dont wanna rewrite it, lul. Two separate plugins will be a lot better.
Forum:
Metamod:Source Questions
04-23-2020, 12:42
Replies:
3
[CSGO] Any way to hook IsValidObserverTarget?
Views:
9,030
Posted By
KillMan
Re: [CSGO] Any way to hook IsValidObserverTarget?
Bad unoptimized and glitched way
Forum:
Metamod:Source Questions
04-23-2020, 11:23
Replies:
3
[CSGO] Any way to hook IsValidObserverTarget?
Views:
9,030
Posted By
KillMan
[CSGO] Any way to hook IsValidObserverTarget?
Is there any way to hook "bool CCSPlayer::IsValidObserverTarget(CBaseEntity*)" in csgo without using of offsets?
Forum:
General
02-25-2020, 04:53
Replies:
21
[SDKTOOLS] Invalid detour address passed after update csgo
Views:
4,647
Posted By
KillMan
Re: [SDKTOOLS] Invalid detour address passed after update csgo
WriteBaselines address need to be changed in sdktools's gamedata. That's all, not a SM glitch...
Forum:
Scripting
11-20-2019, 08:23
Replies:
2
[CSGO] Team choose menu hook & Close
Views:
1,284
Posted By
KillMan
Re: [CSGO] Team choose menu hook & Close
Ok
Forum:
Scripting
11-15-2019, 10:11
Replies:
2
[CSGO] Team choose menu hook & Close
Views:
1,284
Posted By
KillMan
[CSGO] Team choose menu hook & Close
Hi all. I wanna hook "teammenu" (bind M). Is there any way to hook it or atleast disable that menu?
Forum:
Plugins
06-03-2019, 17:00
Replies:
24
[CS:GO] Ping Position
Views:
11,983
Posted By
KillMan
Re: [CS:GO] Ping Position
For DZ these icons are teamcolored. For Competitive not (white color).
Forum:
Plugins
06-03-2019, 13:31
Replies:
24
[CS:GO] Ping Position
Views:
11,983
Posted By
KillMan
Re: [CS:GO] Ping Position
Any colors for non-DZ gamemode type? 2Lazy to check
Forum:
General
03-29-2019, 00:17
Replies:
111
New update 28/03/2019 - crashing servers ?
Views:
38,448
Posted By
KillMan
Re: New update 28/03/2019 - crashing servers ?
Has been fixed by the latest SM/MM. Thanks!
Forum:
Source Servers (SRCDS)
03-08-2019, 10:16
Replies:
3
[New] Props Problem
Views:
1,299
Posted By
KillMan
Re: [New] Props Problem
We need your "sm plugins list", btw
Forum:
Source Servers (SRCDS)
03-06-2019, 23:28
Replies:
3
[CS:GO] The same map Round_End crash
Views:
1,761
Posted By
KillMan
Re: [CS:GO] The same map Round_End crash
Ok...
Debian 9, Latest possible linux kernel 4.9.20. gj Neuro Toxin.
Forum:
Source Servers (SRCDS)
03-06-2019, 01:17
Replies:
3
[CS:GO] The same map Round_End crash
Views:
1,761
Posted By
KillMan
Re: [CS:GO] The same map Round_End crash
Already, forgot it :(
https://crash.limetech.org/jw3jv77xkzfw
https://crash.limetech.org/bh7g7v45vdhh
https://crash.limetech.org/zczoxsvqk5mx
https://crash.limetech.org/jxkzzlz4inix
Latest dev...
Forum:
Source Servers (SRCDS)
03-06-2019, 00:57
Replies:
3
[CS:GO] The same map Round_End crash
Views:
1,761
Posted By
KillMan
[CS:GO] The same map Round_End crash
Hi guys! Only ONE AND MINE map crashes the server. Ironic, there's nothing bad on it, errorlogs: 0 byte (i have no errors w/ plugins). Btw, some info: that map has bad physics with prop_dynamic....
Forum:
Unapproved Plugins
02-10-2019, 03:20
Replies:
1,862
[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]
Views:
1,170,771
Posted By
KillMan
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Sometimes knife disappears (fully, i cant switch to it). Same with another "GivePlayerItem" plugins. Any fix?
Showing results 1 to 25 of 55
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