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Search: Posts Made By: rory535
Forum: CSDM 04-19-2007, 17:13
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1h beta

Well I'll probably keep this version too as I like the individual player ticket system and being able to limit number of weapons.
Forum: CSDM 04-13-2007, 08:59
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1g beta

Ita already been done. Thats what the gungame plugin does. It contains a deathmatch mode and every time you respawn, a new weapon is assigned to you.
Forum: CSDM 03-29-2007, 13:20
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1g beta

No problem.
Yeah I figured there is no way to prevent that, however I think that it is still okay having them only respawn once, as that is still a lot better than them getting ALL their tickets....
Forum: CSDM 03-28-2007, 12:52
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1g beta

Well it has been running since my previous post. I briefly tested the respawn when re-entering the server. Not knowing how you coded it to work, I assume it lets you respawn 1 time and then you dont...
Forum: CSDM 03-24-2007, 19:07
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1g beta

Sorry, I meant the (h) version...yes I saw your posting.
Im running it now.
Forum: CSDM 03-24-2007, 09:54
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1g beta

KWo,
Does your (g) version you posted for the csdm_tickets take care of the problem above? Just wanted to know before I reload all the files again. If it doesnt Im probably going to keep it at...
Forum: CSDM 03-18-2007, 13:33
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1g beta

I had just reloaded the new version and activated the individual ticket system(was running team tickets) and found this...(to my knowledge Ive never asked for this to be fixed) guess Illl just keep...
Forum: CSDM 03-17-2007, 16:28
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1g beta

KWo,
When using the individual player tickets, a real annoying thing is when the majority of players have used up all their tickets and now a few people join the server, everyone has to wait until...
Forum: CSDM 03-06-2007, 16:41
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1f beta

Kwo,
How difficult would it to be to add a weapon limit and to be able to specify which team this is for? For example, if you only wanted the CT team to have 1 AWP. The reason for this is it would...
Forum: CSDM 02-17-2007, 14:13
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1f beta

Sorry I hadnt got around to reloading the latest fix KWo.

However I will say this, there appears to be a bug in the original DM code(2.1) for weapon limits though. I restrict the AutoSnipe and I...
Forum: CSDM 02-09-2007, 13:54
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1f beta

It was ticketing for a player.
Forum: CSDM 02-08-2007, 18:43
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1f beta

I have reverted back to the old version of CSDM till this can be fixed as I still get complaints from people saying they cant respawn. I also get random problems with the weapons restriction. I limit...
Forum: CSDM 01-18-2007, 20:06
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1f beta

KWo,
New problem....this happened to me twice. Suddenly when the round restarts, you have no tickets. Funny thing is you respawn without a weapon, except knife and pistol and NO guns menu appears....
Forum: CSDM 01-15-2007, 11:22
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1f beta

Yes you are correct KWo.....
Those weapons (sg552, sg550, g3sg1 )appear greyed out in the menu....but you can still select them. They are not being blocked.

Just thought of this though.......I...
Forum: CSDM 01-14-2007, 18:59
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1f beta

KWo,
Dont know if this is a new problem or not but I have the autosniper and a few others blocked in my csdm.cfg. However even though it appears greyed out in the menu(like you cant select...
Forum: CSDM 01-08-2007, 19:49
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1d beta

Nice...no more errors since using the new equip(f) version.
Forum: CSDM 01-04-2007, 10:41
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1d beta

Yes KWo, I am running an AFK kicker....heres the plugins

; AMX Mod X plugins

; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)...
Forum: CSDM 01-04-2007, 00:12
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1d beta

Kwo,
Been running on my pub server for 5 days now. I am using the ticket system for each player (not team) and the weapon restriction. I am NOT using itemmode. Everything is running as it should :)...
Forum: CSDM 12-30-2006, 15:42
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1d beta

Doh! Ok thx....will let you know.
Forum: CSDM 12-30-2006, 13:33
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1d beta

KWo
I have never used the item mode before but I wanted to use the weapons limit , so enabled it. When I was testing on listenserver with bots, everything seemed good with menu still coming up and...
Forum: CSDM 12-30-2006, 12:17
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1d beta

Okay installing today on pub....will let you know.
Forum: CSDM 12-29-2006, 15:37
Replies: 554
Views: 407,288
Posted By rory535
Re: CSDM 2.1d beta

First, thanks to you guys for developing these enhancements as having the round tickets per player is exactly what I asked from Bail some time ago.

Also, are you guys running this on a public...
Showing results 1 to 22 of 22

 
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