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Search: Posts Made By: AcidoX
Forum: CSDM 09-24-2009, 16:41
Replies: 554
Views: 407,250
Posted By AcidoX
Re: CSDM 2.1.2k beta

Sorry for double post, Kwo can you help me answering the post http://forums.alliedmods.net/showthread.php?t=104446 ?
Forum: CSDM 09-17-2009, 16:31
Replies: 554
Views: 407,250
Posted By AcidoX
Re: CSDM 2.1.2k beta

Hi, i have an idea for CSDM. When a map starts, it sends a vote for random or default spawns. Comment my idea pls.
Forum: CSDM 07-09-2008, 15:06
Replies: 554
Views: 407,250
Posted By AcidoX
Re: CSDM 2.1j beta

spawn sound... When you kill an enemy and he spawns..
Forum: CSDM 07-06-2008, 18:34
Replies: 554
Views: 407,250
Posted By AcidoX
Re: CSDM 2.1j beta

When somebody spawns on the map you hear that he spawns on all the map ex. map de_dust2 random spawns you T me CT i kill you on A you spawn on B, but i hear the sound that you spawn nearly... Maybe...
Forum: CSDM 07-06-2008, 11:55
Replies: 554
Views: 407,250
Posted By AcidoX
Re: CSDM 2.1j beta

KWo what about my suggestion?
Forum: CSDM 07-02-2008, 04:08
Replies: 554
Views: 407,250
Posted By AcidoX
Re: CSDM 2.1j beta

Because its buggy... When you kill someone (random spawn mode) you hear that he spawns nearly to you, but he is not there :D
Forum: CSDM 06-30-2008, 13:35
Replies: 554
Views: 407,250
Posted By AcidoX
Re: CSDM 2.1j beta

hi KWo, what do you think about my idea, of adding a cvar to set the spawn sounds in your version?
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