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Forum: Extensions 05-19-2018, 09:53
Replies: 80
Views: 29,277
Posted By Dr!fter
Re: CollisionHook

The weird calling convention is due to LTCG for windows builds on CS:GO. Afaik that is the only game with LTCG enabled (this is why the cstrike extension has blocks of asm for some detours...
Forum: Scripting 05-14-2018, 11:51
Replies: 6
Views: 277
Posted By Dr!fter
Re: fatal error 196: deprecated syntax; with funcenum

You definitely didn’t look at the wiki link or didn’t bother to read.
Forum: Scripting 05-06-2018, 08:39
Replies: 6
Views: 247
Posted By Dr!fter
Re: [CSGO] Working with spectators?

Look at

https://forums.alliedmods.net/showthread.php?p=1685318

you can force the camera and in the hook check if its a valid client
Forum: Scripting 04-25-2018, 12:38
Replies: 3
Views: 163
Posted By Dr!fter
Re: SourceMod INVALID_HANDLE - new syntax bug?

https://wiki.alliedmods.net/SourcePawn_Transitional_Syntax
Forum: Scripting 04-25-2018, 10:54
Replies: 3
Views: 163
Posted By Dr!fter
Re: SourceMod INVALID_HANDLE - new syntax bug?

instead of INVALID_HANDLE use null, also iirc you dont have to set the handle to null/invalid after delete. I believe delete does..


if(handle)
{
CloseHandle(handle)
handle = null
}
Forum: Plugins 04-23-2018, 14:59
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Forum: General 03-20-2018, 18:53
Replies: 9
Views: 387
Posted By Dr!fter
Re: CS:GO crashes every few minutes

You ran out of edicts. According to the first one.
Forum: Scripting 03-19-2018, 13:23
Replies: 11
Views: 307
Posted By Dr!fter
Forum: Plugins 03-18-2018, 16:36
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Forum: Plugins 03-12-2018, 11:15
Replies: 12
Views: 1,538
Posted By Dr!fter
Re: [CS:S/CS:GO] Anti Team Flash

Its not possible (using this method) without an extension since the blind function is not virtual. Everything else is there.
Forum: Plugins 03-04-2018, 01:52
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

You were already told how to remove it. Also it only shows up when people try to buy it or pick it up so clearly they don’t know.
Forum: Plugins 03-03-2018, 22:31
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

Maybe you shouldnt delete the translations
Forum: Snippets and Tutorials 02-28-2018, 18:49
Replies: 8
Views: 521
Posted By Dr!fter
Re: Snippet: Setting RGB/RGBA values via a command

In SM 1.10 and 1.9 soon(tm) You can use MatchAll to make the regex even easier. Although, using args is much better. But, since i decided to test with this type of an example... hf


#pragma...
Forum: Extensions 02-15-2018, 11:50
Replies: 591
Views: 221,683
Posted By Dr!fter
Re: DHooks (Dynamic Hooks - Dev Preview)

Updated, Fixed a possible crash with certain params and added support for setting callbacks on hook rather than only on create.
Forum: Scripting 02-13-2018, 22:42
Replies: 4
Views: 227
Posted By Dr!fter
Re: CSWeapon_SHIELD is p90?

What version of sourcemod?

Edit: Im assuming its 1.8, this was probably fixed in 1.9 since 1.8 has lots of hacky fixes. This is the output on SM 1.9


glock - 2
hegrenade - 4
xm1014 - 5
c4 -...
Forum: Scripting 02-13-2018, 16:56
Replies: 4
Views: 227
Posted By Dr!fter
Re: CSWeapon_SHIELD is p90?

Can you post your code
Forum: Plugins 02-10-2018, 14:51
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

1 out of 2 good job some progress.

I suggest the 3 of you that decided to post error logs read the first post or read some of the previous pages of the thread.

HINT: you are all using SM 1.9....
Forum: Plugins 02-07-2018, 08:29
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

Alright lets try this...

POST THE OUTPUT OF SM PLUGINS LIST AND SM VERSION


Stop posting error logs when you dont bother to post ANY other information. Should I fucking guess at everything?
Forum: Plugins 02-06-2018, 11:30
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Forum: Plugins 02-06-2018, 09:59
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Forum: Plugins 02-06-2018, 08:39
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

usp isn’t a valid csgo weapon, remove that block.
Forum: Plugins 02-05-2018, 09:00
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

Post your perplayer restrict file and plugin list
Forum: Scripting 01-31-2018, 20:40
Replies: 3
Views: 236
Posted By Dr!fter
Re: KeyValues Extension

https://bitbucket.org/Drifter321/dota-tools/src/42d0c17ad570423b8ca76636246392c8050e52a8/extension.cpp?at=default&fileviewer=file-view-default#extension.cpp-193 gl hf
Forum: General 01-30-2018, 23:58
Replies: 13
Views: 628
Posted By Dr!fter
Re: Secure or hide database.cfg

That reason is worse... if you can upload a smx you can upload a cfg... without having to compile the plugin.
Forum: Plugins 01-23-2018, 22:45
Replies: 2,065
Views: 783,185
Posted By Dr!fter
Re: [CSS/CS:GO] Weapon Restrict

Post the output of sm plugins list
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