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Posts Made By:
edgaras85
Forum:
Scripting Help
04-15-2012, 09:00
Replies:
7
Optimization
Views:
1,262
Posted By
edgaras85
Re: Optimization
Any news on plugin?
Forum:
Scripting Help
04-08-2012, 17:15
Replies:
7
Optimization
Views:
1,262
Posted By
edgaras85
Re: Optimization
Server uses high cpu percentage, and by decreasing calls like this i can decrease cpu usage. :)
Forum:
Scripting Help
04-08-2012, 03:16
Replies:
7
Optimization
Views:
1,262
Posted By
edgaras85
Re: Optimization
I think i will convert in engine, or will not use parachute, because i was shocked, how much calls from one player "pev" gets in Prethink function...
Forum:
Scripting Help
04-07-2012, 05:40
Replies:
7
Optimization
Views:
1,262
Posted By
edgaras85
Optimization
Hello, i try to optimize plugin, but don't know how to optimize "pev", because in prethink it's called very often.
Is it possible to call it before prethink and decrease calls number?
#include...
Forum:
Suggestions / Requests
12-05-2011, 17:52
Replies:
2
Mapchooser4 Percentage
Views:
1,568
Posted By
edgaras85
Re: Mapchooser4 Percentage
Because when i set mp_maxrounds then galileo doesn't support it, only by timelimit. and mapchooser4 supports by maxrounds and mapchooser4 has maps_small.ini that when people are < 8 it loads small...
Forum:
Suggestions / Requests
12-05-2011, 15:32
Replies:
2
Mapchooser4 Percentage
Views:
1,568
Posted By
edgaras85
Mapchooser4 Percentage
Can someone add like in galileo if you choose map, it shows percent of map how much people voted on that.
I want mapchooser4 because it supports Rounds, not by timelimit..
Forum:
Zombie Plague Mod
11-22-2011, 13:22
Replies:
84
Subplugin Submission
Bazooka fix for zp5.0 (NO MORE BUG!)
Views:
20,280
Posted By
edgaras85
Re: Bazooka fix for zp5.0 (NO MORE BUG!)
Oh yea, i read incorectly, its problem with plugin...
Forum:
Zombie Plague Mod
11-22-2011, 12:46
Replies:
84
Subplugin Submission
Bazooka fix for zp5.0 (NO MORE BUG!)
Views:
20,280
Posted By
edgaras85
Re: Bazooka fix for zp5.0 (NO MORE BUG!)
L 11/22/2011 - 17:45:17: [AMXX] Invalid Plugin (plugin "zp50_extra_bazooka.amxx")
It writes because it can't find plugin with that name... amxmodx/plugins there you don't have that plugin...
Forum:
Zombie Plague Mod
11-22-2011, 12:41
Replies:
84
Subplugin Submission
Bazooka fix for zp5.0 (NO MORE BUG!)
Views:
20,280
Posted By
edgaras85
Re: Bazooka fix for zp5.0 (NO MORE BUG!)
That error because in plugins folder you don't have that plugin
Forum:
Zombie Plague Mod
11-17-2011, 13:11
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,730,134
Posted By
edgaras85
Re: [Zp] Another Zombie's models Collection
Thanks
Forum:
Zombie Plague Mod
11-17-2011, 00:32
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,730,134
Posted By
edgaras85
Re: [Zp] Another Zombie's models Collection
Gaara, how you optimize models like from 8k polygons to 3k?
Forum:
Off-Topic
11-15-2011, 06:51
Replies:
30
Zombie Plague subforum
Views:
6,782
Posted By
edgaras85
Re: Zombie Plague subforum
Thank god it will be fixed...
Forum:
Off-Topic
11-15-2011, 06:29
Replies:
30
Zombie Plague subforum
Views:
6,782
Posted By
edgaras85
Re: Zombie Plague subforum
This is one hell of a joke...
Forum:
Scripting Help
11-05-2011, 14:39
Replies:
2
Fakemeta and Ham
Views:
1,046
Posted By
edgaras85
Re: Fakemeta and Ham
Oh thanks i was using fakemeta for player :P
Then need to use Ham because fakemeta like you explained called when player use kill command and i can't detect when player killed :)
Thanks
P.S. I...
Forum:
Scripting Help
11-05-2011, 13:57
Replies:
2
Fakemeta and Ham
Views:
1,046
Posted By
edgaras85
Fakemeta and Ham
In one plugin i have all fakemeta and only when player respawning and dieing i use Ham hamsandwich
Should i use All fakemeta like :
register_forward( FM_Spawn, "fw_PlayerSpawn", 1 )
...
Forum:
Suggestions / Requests
10-30-2011, 11:39
Replies:
7
[REQ] Press button or kick
Views:
2,054
Posted By
edgaras85
Re: [REQ] Press button or kick
Hmm, but if ct completed the map and terrorist doesn't have any buttons to press, he will be kicked before ct kill him ;)
Forum:
Suggestions / Requests
10-26-2011, 09:27
Replies:
7
[REQ] Test plugin
Views:
2,191
Posted By
edgaras85
Re: [REQ] Test plugin
The code you made is doing backwards... It lets to buy awp, and Player with level H (vip) can't pick up awp
Forum:
Zombie Plague Mod
10-19-2011, 09:11
Replies:
827
Sticky:
ZP 5.0 Betas/Updates
Views:
506,738
Posted By
edgaras85
Re: ZP 5.0 Betas/Updates
http://forums.alliedmods.net/showthread.php?t=168186
Forum:
Zombie Plague Mod
10-03-2011, 14:35
Replies:
827
Sticky:
ZP 5.0 Betas/Updates
Views:
506,738
Posted By
edgaras85
Re: ZP 5.0 Beta Versions
Can't you understand???
You can add it by yourself...
Forum:
Zombie Plague Mod
09-26-2011, 07:12
Replies:
827
Sticky:
ZP 5.0 Betas/Updates
Views:
506,738
Posted By
edgaras85
Re: ZP 5.0 Beta Versions
@Vengi
public zp_user_infected_post(id, infector)
{
if (is_user_connected(infector)&&(zp_get_user_zombie_class(infector) == g_zclass_smoker) && (get_pcvar_num(cvar_extrahook) > 0))
...
Forum:
Zombie Plague Mod
09-21-2011, 08:18
Replies:
827
Sticky:
ZP 5.0 Betas/Updates
Views:
506,738
Posted By
edgaras85
Re: Zombie Plague 5.0 Beta 4
Zp 5.0
Forum:
Zombie Plague Mod
09-05-2011, 15:00
Replies:
827
Sticky:
ZP 5.0 Betas/Updates
Views:
506,738
Posted By
edgaras85
Re: Zombie Plague 5.0 Beta 4
No they won't
They just attach plugin with mode as sub plugin, and who want that will use it :P
Forum:
Trash
08-31-2011, 09:25
Replies:
1
i need help :S :D
Views:
844
Posted By
edgaras85
Re: i need help :S :D
1.Write in other section
2.Code write in [php][php] tags
3.Moderators can trash this topic...
Forum:
Zombie Plague Mod
08-28-2011, 10:24
Replies:
827
Sticky:
ZP 5.0 Betas/Updates
Views:
506,738
Posted By
edgaras85
Re: Zombie Plague 5.0 Beta 3
No because how you saw earlier there are some stopped plugins(modes) and when you turn mode on like (nemesis) only then plugin is turned on so thats good idea :)
Forum:
Zombie Plague Mod
08-27-2011, 05:45
Replies:
827
Sticky:
ZP 5.0 Betas/Updates
Views:
506,738
Posted By
edgaras85
Re: Zombie Plague 5.0 Beta 3
Wanted to ask is in menu implemented auto detect if i add more than 9 modes if in admin menu Number 9 changes from mode name to "Next", and you can go to second page?
Or you need it manually?
Showing results 1 to 25 of 470
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