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Posts Made By:
xkonsole
Forum:
Plugin/Gameplay Ideas and Requests
06-28-2020, 13:03
Replies:
0
[Paid] [ZR] Gamemode request.
Views:
366
Posted By
xkonsole
[Paid] [ZR] Gamemode request.
Hello. I need a private plugin for a zombie reloaded gamemode.
This is required to work with: This mod. (https://forums.alliedmods.net/showthread.php?t=205567)
Game is CS:S
If you're...
Forum:
Off-Topic
06-06-2020, 10:32
Replies:
20
New AlliedModders logo?
Views:
6,469
Posted By
xkonsole
Re: New AlliedModders logo?
I wonder if those who do such changes also paints it on the wall of their homes or something^^
Forum:
Plugins
05-06-2020, 10:36
Replies:
316
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
110,648
Posted By
xkonsole
Re: [Any] Source Chat Relay [Discord <=> Ingame]
Hello, for some reason when I am starting binary with SimpleMessage = true, messages from gameservers are not transfered to the discord channels. Works fine with SimpleMessage = false, but in this...
Forum:
Plugin/Gameplay Ideas and Requests
02-20-2020, 07:34
Replies:
2
Solved
Mapchooser limitations
Views:
928
Posted By
xkonsole
Re: Mapchooser limitations
Not funny.
Forum:
Plugin/Gameplay Ideas and Requests
02-15-2020, 12:10
Replies:
2
Solved
Mapchooser limitations
Views:
928
Posted By
xkonsole
Mapchooser limitations
Hello, I need a plugin which could do the following.
Assuming I have a file at cstrike/cfg/sourcemod/maps_limited.txt which contains a list of maps.
And after any map of this list was played, the...
Forum:
Plugins
12-26-2019, 07:12
Replies:
28
Sm_snoweffects
Views:
10,355
Posted By
xkonsole
Re: Sm_snoweffects
As if I'm not able to read. I just asked if anyone experienced the same issue.
And no, I am not using anything that alters or somehow affects muzzle flash, but with this plugin its gone at all ^^...
Forum:
Plugins
12-24-2019, 09:27
Replies:
28
Sm_snoweffects
Views:
10,355
Posted By
xkonsole
Re: Sm_snoweffects
Hello, didn't you noticed a shot flashes disappearing effect when using this plugin? Not only in first person, but also when looking on a shooting person from side.
Forum:
Plugins
08-25-2019, 06:31
Replies:
316
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
110,648
Posted By
xkonsole
Re: [Any] Source Chat Relay [Discord <=> Ingame]
Hello.
By the way. For in-game messages it puts discord account name (not one assigned to server member via "Change nickname").
https://i.imgur.com/U2Trx7W.png
So is there any option in...
Forum:
Plugins
08-14-2019, 11:33
Replies:
316
[Any] Source Chat Relay [Discord <=> Ingame]
Views:
110,648
Posted By
xkonsole
Re: [Any] Source Chat Relay [Discord <=> Ingame]
Hello, great tool, thank you.
Don't know if it was mentioned already but is it possible to mark somehow, messages that are sent in team/dead/spec chat?
Forum:
Zombie:Reloaded
05-24-2019, 09:22
Replies:
5
Weapon disappearing randomly.
Views:
2,833
Posted By
xkonsole
Re: Weapon disappearing randomly.
Can you list installed plugins? sm plugins list
Forum:
Source Servers (SRCDS)
05-13-2019, 21:20
Replies:
8
Reboot serv everyday DS LINUX
Views:
1,498
Posted By
xkonsole
Re: Reboot serv everyday DS LINUX
Somehow I cannot paste bash script here.
https://pastebin.com/eBPNJUzK (https://pastebin.com/wMAxarqA)
ofc you'll need to change the following vars:
screen_name
dir
start
port
Forum:
Source Servers (SRCDS)
05-13-2019, 17:39
Replies:
8
Reboot serv everyday DS LINUX
Views:
1,498
Posted By
xkonsole
Re: Reboot serv everyday DS LINUX
Meh
1. At least you'd like to warn players that are still on about restart
2. when wrapper restarts it - taskset cpu assignment is lost
I personally think using plugins for this is excess....
Forum:
Source Servers (SRCDS)
05-13-2019, 17:22
Replies:
8
Reboot serv everyday DS LINUX
Views:
1,498
Posted By
xkonsole
Re: Reboot serv everyday DS LINUX
crontab
55 5 * * * /home/steam/server/restart.sh
Though if you need a restart script example, I may provide
Forum:
Source Servers (SRCDS)
05-13-2019, 17:16
Replies:
19
[TF2 Srcds]Friends can't join
Views:
5,192
Posted By
xkonsole
Re: [TF2 Srcds]Friends can't join
Is this home installation? > Do you have a private ip on WAN interface? > Port forwarding done?
Forum:
Plugin/Gameplay Ideas and Requests
05-13-2019, 08:44
Replies:
5
Text 'mute' plugin
Views:
1,038
Posted By
xkonsole
Re: Text 'mute' plugin
Thanks, I can read.
But what I was talking about is sort of `mute` feature, that has set amount of minutes of the applied effect stored somewhere, and not applied during the session only.
Forum:
Plugin/Gameplay Ideas and Requests
05-12-2019, 09:26
Replies:
5
Text 'mute' plugin
Views:
1,038
Posted By
xkonsole
Re: Text 'mute' plugin
It is, though I am interested in mute feature. Maybe someone would find it worth doing.
Forum:
Plugin/Gameplay Ideas and Requests
05-12-2019, 08:10
Replies:
5
Text 'mute' plugin
Views:
1,038
Posted By
xkonsole
Text 'mute' plugin
Hello. Maybe some of you remember, in GarrysMod there is Ulx feature that mutes the player, and later instead of his messages, some nonsense(phrases, cfg defined) appears in chat. Just curious maybe...
Forum:
Extensions
04-26-2019, 08:44
Replies:
883
DHooks (Dynamic Hooks - Dev Preview)
Views:
700,237
Posted By
xkonsole
Re: DHooks (Dynamic Hooks - Dev Preview)
Same.
Though this
Works on latest available dev build.
https://i.imgur.com/BCyhLQW.png
Forum:
Source Servers (SRCDS)
04-07-2019, 20:39
Replies:
4
Solved
[CS:S] All players have STEAM_ID_PENDING
Views:
2,127
Posted By
xkonsole
Re: [CS:S] All players have STEAM_ID_PENDING
Goddamn. There were such great beginning.
Forum:
Code Snippets/Tutorials
03-30-2019, 08:42
Replies:
5
How to use Bash script to automate server hang repair.
Views:
3,763
Posted By
xkonsole
Re: How to use Bash script to automate server hang repair.
Whats the point of using third-party stuff in your scripts? That would stop working pretty insta after service changes its behavior.
Forum:
Plugins
02-14-2019, 06:57
Replies:
21
Map Statistics
Views:
7,122
Posted By
xkonsole
Re: Map Statistics
Hello. That plugin's description sounds increadibly awesome. However I faced some issues.
L 02/14/2019 - 14:50:59: [SM] Blaming: mapstats.smx
L 02/14/2019 - 14:50:59: [SM] Call stack trace:
L...
Forum:
Source Servers (SRCDS)
01-17-2019, 03:53
Replies:
1
Specific maps auto disabling
Views:
719
Posted By
xkonsole
Specific maps auto disabling
Hello, is there any "old-good-reliable" solution to temporary disable all maps with certain prefix after one was played?(like: "ze_")
I know how to do this via linux bash, just want to know if there...
Forum:
Plugins
12-10-2018, 06:32
Replies:
27
[ZR/ANY] Very Important Person (VIP)
Views:
9,454
Posted By
xkonsole
Re: [ZR/ANY] Very Important Person (VIP)
Seems great.
Well, I see some workaround, how I can make it work randomly like 1 time per map. But is it possible to make vip forced to use specific human class?
Forum:
Plugin/Gameplay Ideas and Requests
10-31-2018, 04:16
Replies:
3
Solved
[L4D1] REQ: The last man in Earth
Views:
1,022
Posted By
xkonsole
Re: [L4D1] REQ: The last man in Earth
special infected can be kicked :D
Forum:
Plugin/Gameplay Ideas and Requests
10-30-2018, 08:35
Replies:
2
Solved
[Paid Plugin Request] zombie senses
Views:
778
Posted By
xkonsole
[Paid Plugin Request] zombie senses
Hello everyone.
Mod - ZombieReloaded 3.1 (https://forums.alliedmods.net/showthread.php?t=205567)
I need a plugin that would do the following:
When zombie not moving or crouching for [time defined...
Showing results 1 to 25 of 58
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