Raised This Month: $ Target: $400
 0% 

Showing results 1 to 25 of 83
Search took 0.01 seconds.
Search: Posts Made By: MeliMeli
Forum: Scripting Help 07-05-2022, 18:52
Replies: 3
Views: 226
Posted By MeliMeli
Re: VIP Player Model

Well, I wouldn't need it anymore because I discarded this plugin, but if I want to answer, I can help to improve my learning in the future. What I asked was how to add a flag, for example "t" that is...
Forum: General 07-04-2022, 23:01
Replies: 1
Views: 262
Posted By MeliMeli
Simple Doubt [Precache]

I wonder if the precache limit is 512 (in general) (all) or is separated 512 models, 512 sounds 512 sprites
Forum: Approved Plugins 07-04-2022, 17:53
Replies: 345
Views: 90,667
Posted By MeliMeli
Re: Knife Models [XP System & Skills Support]

To have you support for Zombie Plague would be perfect, or some cvar to disable the skills when the human turns into Zombie.
Forum: Scripting Help 07-02-2022, 19:14
Replies: 3
Views: 226
Posted By MeliMeli
VIP Player Model

Hello how can I put a specific flag in this plugin for a player to be entitled to a menu of models?

/*
PLUGIN INFO:
- This plugin should works fine on ZP43Fix5a & ZP50.
- For better model...
Forum: Suggestions / Requests 06-23-2022, 09:08
Replies: 0
Views: 149
Posted By MeliMeli
Weapon Skills

Hello, I'm looking for a Plugin that a player has a Weapons Menu with different skills.

For example: "AK47"

1. Burn: Burn Players eventually when dealing damage.
2. Invisibility: When it...
Forum: New Plugin Submissions 06-16-2022, 20:48
Replies: 235
Views: 80,339
Posted By MeliMeli
Re: Chat Manager [Admin Prefix & Color Chat]

Is it possible that if someone has a flag of greater access for example immunity "a" in users.ini the tag [VIP] is not on top?

For example, I have "a" flag and the plugin will give me [VIP] tag if...
Forum: General 06-09-2022, 18:15
Replies: 1
Views: 375
Posted By MeliMeli
Frozen Zombies Cannot Infect

How can you make Frozen Zombies unable to infect a Human? and they are also not able to perform the attack move when they are frozen? (ZP 4.3 Fix5a)

In practice: *frozen zombie*
Human passes...
Forum: New Plugin Submissions 06-09-2022, 18:05
Replies: 235
Views: 80,339
Posted By MeliMeli
Re: Chat Manager [Admin Prefix & Color Chat]

Thank you, I never expect less from OciXCrom sz
Forum: Plugin/Gameplay Ideas and Requests 06-09-2022, 16:22
Replies: 2
Views: 229
Posted By MeliMeli
Re: Ambience Sounds Map Background

CS 1.6, Disable ambient sounds from MOD ZP 4.3 Fix5a. Name of the sound that plays in the original map: a1.wav, I want to disable the ambient sounds of ZP 4.3 to leave only the one of the map...
Forum: Plugin/Gameplay Ideas and Requests 06-08-2022, 19:11
Replies: 2
Views: 229
Posted By MeliMeli
Ambience Sounds Map Background

Currently using version ZP 4.3 Fix5a, I would like to request a plugin (if it doesn't exist) to disable ambience sounds for maps that already have original background sounds.
Forum: Scripting Help 06-08-2022, 16:50
Replies: 3
Views: 131
Posted By MeliMeli
Re: Ambience Sounds

There's nothing about the topic there
Forum: Scripting Help 06-07-2022, 19:07
Replies: 3
Views: 131
Posted By MeliMeli
Ambience Sounds

Hello, is there any plugin that disables the ZP ambience sounds of a certain map to leave the original background sound of the map playing? without having 2 sounds playing unnecessarily? I looked and...
Forum: New Plugin Submissions 06-06-2022, 18:59
Replies: 235
Views: 80,339
Posted By MeliMeli
Re: Chat Manager [Admin Prefix & Color Chat]

How can I set a prefix using a flag from another plugin?
if the player has access to "zv_get_user_flags(id)" he will have the Prefix [VIP], for example.
Forum: General 05-29-2022, 17:50
Replies: 0
Views: 145
Posted By MeliMeli
AMX MOD X

Why is AMX MOD X Studio so bad? can't stand a 13k line plugin and keeps crashing. If you write fast, it reverses the word order completely. Type: abcdefg, it goes by gfedcba with an extremely...
Forum: Scripting Help 05-28-2022, 22:58
Replies: 0
Views: 173
Posted By MeliMeli
Make Zombie/Human Problem (ZP 4.3)

Hi, I don't know if there's already been a topic asking about this, I searched and didn't find it here. I use ZP 4.3 Fix5a and I'm having a problem with Make Zombie/Human which instead of creating a...
Forum: Scripting Help 05-17-2022, 17:49
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

I get it, thanks again. Can you tell me if you can disable map-specific sounds? for example, the map will not use these sounds:


player/pl_snow1.wav
player/pl_snow2.wav
player/pl_snow3.wav...
Forum: Scripting Help 05-17-2022, 14:56
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

I was told once to configure sound files per map, there are maps that don't use a specific sound. Is there any plugin to disable sound by map?
Forum: Scripting Help 05-16-2022, 21:29
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

This I know, but is it possible to convert an emit_sound to client_cmd without causing problems in the plugin?

I know servers that are full of models, sprites... and I wonder how they managed to...
Forum: Scripting Help 05-16-2022, 16:35
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

Yes, this. player models
Forum: Scripting Help 05-16-2022, 15:32
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

You explained to me about using precache_generic when the plugin uses client_cmd instead of emit_sound, but you didn't talk about templates. Need to have something in the plugin about this? like some...
Forum: Scripting Help 05-16-2022, 04:42
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

Even saving, the problem is the "Extra Items" that sometimes even have 7 precache_sounds and there's no way to use precache_generic in them because they don't have client_cmd

And let's assume that...
Forum: Scripting Help 05-14-2022, 14:47
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

Damn OciXCrom, your explanations are so good. You are certainly one of the biggest contributors to this community. I understand many of your points, but should I change precache_model to...
Forum: Scripting Help 05-13-2022, 21:04
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

I don't know why, but there is a difference from ZP 4.3 to ZP 5.0, I think ZP 5.0 uses a lot more models, I didn't add even half of what was added in zp 4.3 and the game of 512 precache, it's the...
Forum: Scripting Help 05-13-2022, 19:08
Replies: 24
Views: 747
Posted By MeliMeli
Re: Precache 512 Smart Solutions (?)

Could you give me an example of a submodel?

Another thing, I don't have the files mentioned in the link in .sma

I saw in topics that it is impossible to increase limit to 512...
Forum: Scripting Help 05-13-2022, 16:45
Replies: 24
Views: 747
Posted By MeliMeli
Precache 512 Smart Solutions (?)

Hello dear community, I come through this topic to ask those who are aware of the famous error 512 limit precache that is the most annoying thing for those who develop a server (especially zombie...
Showing results 1 to 25 of 83

 
Forum Jump

All times are GMT -4. The time now is 18:35.


Powered by vBulletin®
Copyright ©2000 - 2022, vBulletin Solutions, Inc.
Theme made by Freecode