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Posts Made By:
Turanga_Leela
Forum:
Scripting Help
08-04-2013, 16:25
Replies:
11
mods:dod,tfs,ts,esf - funcs definitions
Views:
2,287
Posted By
Turanga_Leela
Re: mods:dod,tfs,ts,esf - funcs definitions
I know about IDA, but, no IDA & no all - 'so'. I Supposed - if ham_const.inc has this declarations, some people has prototypes
Forum:
Scripting Help
08-04-2013, 15:28
Replies:
11
mods:dod,tfs,ts,esf - funcs definitions
Views:
2,287
Posted By
Turanga_Leela
Re: mods:dod,tfs,ts,esf - funcs definitions
for virtual hook (& Call), like - 'ExecuteHamB'
Forum:
Scripting Help
08-04-2013, 12:01
Replies:
11
mods:dod,tfs,ts,esf - funcs definitions
Views:
2,287
Posted By
Turanga_Leela
Re: mods:dod,tfs,ts,esf - funcs definitions
i am try :D
need - function prototype (all)
ExecuteHam(Ham_DOD_AreaSendStatus, this, idPlayer);
For example this may have prototype - "void (*)(edict_t *)" // in class definition
Forum:
Scripting Help
08-04-2013, 11:53
Replies:
11
mods:dod,tfs,ts,esf - funcs definitions
Views:
2,287
Posted By
Turanga_Leela
Re: mods:dod,tfs,ts,esf - funcs definitions
Need get definitions from dll(so) src.
// example
class ... {
void DOD_AreaSendStatus(edict_t *); // virtual - of course
// ...
};
Forum:
Scripting Help
08-04-2013, 11:48
Replies:
11
mods:dod,tfs,ts,esf - funcs definitions
Views:
2,287
Posted By
Turanga_Leela
Re: mods:dod,tfs,ts,esf - funcs definitions
All of this from ham_const.inc
For example
/**
* Description: Unsure
* Forward params: function(this, idPlayer)
* Return type: None.
* Execute Params: ...
Forum:
Scripting Help
08-04-2013, 10:54
Replies:
11
mods:dod,tfs,ts,esf - funcs definitions
Views:
2,287
Posted By
Turanga_Leela
mods:dod,tfs,ts,esf - funcs definitions
i am search definitions: (? - Index Or: edict_t * / entvars_t *)
_DOD_RoundStore // void (void) - Return 'void' ?
_DOD_GetStateEnt // int ( ? )
_TFC_EngineerUse // int ( ? )
_TFC_EmpExplode...
Forum:
New Plugin Submissions
03-09-2013, 12:12
Replies:
6
UT -> FlakCannon
Views:
5,864
Posted By
Turanga_Leela
UT -> FlakCannon
Author Turanga_Leela
Version 0.11 [08.03.2013]
Info
Models, Sprites, Sounds by - Koshak -_-
FlakCannon from UT2004 for mods supports: weaponmod >= 0.7 (by KORD_12.7)...
Forum:
Module Coding
03-09-2013, 11:37
Replies:
6
HL Base Library
Views:
2,316
Posted By
Turanga_Leela
Re: HL Base Library
Look at "TEST" there is an example of use, on it tree init & set task witch has 10 sec. delay. On task callback its print in server console information about itselt(must set param "-dev")
Plugin...
Forum:
Module Coding
03-01-2013, 08:41
Replies:
6
HL Base Library
Views:
2,316
Posted By
Turanga_Leela
Re: HL Base Library
1)Tasks on metamod (like amxmodx but better :))
2)Client flags like in amxmodx.
3)Server Paths & command line
1 & 2Must be on meta, for example i am will write meta plugin that needs tasks &&...
Forum:
Module Coding
03-01-2013, 08:20
Replies:
6
HL Base Library
Views:
2,316
Posted By
Turanga_Leela
HL Base Library
Delete This Post - Please ...
Forum:
Trash
12-10-2012, 06:29
Replies:
7
Module: hl_JumpPads
Views:
2,681
Posted By
Turanga_Leela
Re: Module: hl_JumpPads
I don't wanna post source code in public(because so many private scripters right now, this source may be saled, i don't want it ...), but i can send this source for you personal for approving. :wink:...
Forum:
Trash
12-10-2012, 06:14
Replies:
7
Module: hl_JumpPads
Views:
2,681
Posted By
Turanga_Leela
Re: Module: hl_JumpPads
~= 5 hours :)
Updated - Added models & sounds :) PS - sorry forgot this at first
Forum:
Trash
12-10-2012, 06:03
Replies:
7
Module: hl_JumpPads
Views:
2,681
Posted By
Turanga_Leela
Module: hl_JumpPads
Meta-Plugin - hl_JumpPads
Author - Turanga_Leela
Version(s)
0.1 [07.12.2012]
0.2 [10.12.2012]
Description
Game - ANY (hl, cs1.6, csz ...)
Forum:
Off-Topic
10-31-2012, 08:20
Replies:
9
Nomexous - help find him :)
Views:
2,271
Posted By
Turanga_Leela
Re: Nomexous - help find him :)
thanks, sent him message :D
Forum:
Off-Topic
10-31-2012, 02:22
Replies:
9
Nomexous - help find him :)
Views:
2,271
Posted By
Turanga_Leela
Re: Nomexous - help find him :)
Thanks to all,
it's the reason of my post here - Last Activity: 11-18-09
I send private message to - "ot_207" mb he has contact with Nomexous :)
Forum:
Off-Topic
10-30-2012, 05:27
Replies:
9
Nomexous - help find him :)
Views:
2,271
Posted By
Turanga_Leela
Nomexous - help find him :)
please give me contact information with Nomexous
Forum:
Off-Topic
10-22-2012, 12:04
Replies:
2
Metamod - scripting (help)
Views:
978
Posted By
Turanga_Leela
Metamod - scripting (help)
pls anybody who can help - send me private message :(
PS
i'm using icq and skype, and i bad in eng :)
Forum:
New Plugin Submissions
10-03-2012, 16:52
Replies:
4
Shock Rifle (From UT2004) -> WEAPONMOD - HL
Views:
8,496
Posted By
Turanga_Leela
Shock Rifle (From UT2004) -> WEAPONMOD - HL
Version - 0.2a [04.04.2013]
Author - Turanga_Leela
Info - Add shockrifle from UT2004 into hl server :)
Video may see on this forum - http://aghl.ru/forum/viewtopic.php?f=42&t=952
PS
Thanks...
Forum:
Unapproved/Old Plugins
09-08-2012, 08:20
Replies:
27
hl_weapon_physics
Views:
28,010
Posted By
Turanga_Leela
Re: hl_weapon_physics
bogdyuttzu
Post results pls, when amxmodx & metamod will be updated
I tested, and all was OK ...
Forum:
Unapproved/Old Plugins
09-07-2012, 11:47
Replies:
27
hl_weapon_physics
Views:
28,010
Posted By
Turanga_Leela
Re: hl_weapon_physics
plug - auto catch ent's, mb condition change a little ?
Forum:
Unapproved/Old Plugins
09-01-2012, 08:32
Replies:
27
hl_weapon_physics
Views:
28,010
Posted By
Turanga_Leela
hl_weapon_physics
HL Weapon Physics
Autor: Turanga_Leela
Version: v0.6 [23.07.2012]
Description
When plugin start 1st time - config file will be added automatically ...
Forum:
New Plugin Submissions
05-18-2012, 14:27
Replies:
3
jk_botti_ai_control (Half-Life)
Views:
4,442
Posted By
Turanga_Leela
Re: jk_botti_ai_control (Half-Life)
I'm choose HL only, i dont know why - 'all', but plugin discription have this - jk_botti_ai_control (Half-Life). What plugin do ? - it's it description - Info
. I can't explain better then this,...
Forum:
Unapproved/Old Plugins
05-17-2012, 16:06
Replies:
6
hl_adrenaline_upd
Views:
5,753
Posted By
Turanga_Leela
Re: hl_adrenaline_upd
Are you sure about that?
It's my version adrenaline q3+ut2004. You need this ? - You do this itself
Forum:
New Plugin Submissions
05-17-2012, 12:50
Replies:
3
jk_botti_ai_control (Half-Life)
Views:
4,442
Posted By
Turanga_Leela
jk_botti_ai_control (Half-Life)
jk_botti_ai_control
Author: Turanga_Leela
Version: 0.2c3 [17.05.2012]
Options:
Clcmd:
Info
Add's 'AI' a little to - jk_botti, they're will be join & leave automatically (like - Parabot) +...
Forum:
Unapproved/Old Plugins
05-16-2012, 09:17
Replies:
2
HL Laser Beam
Views:
4,997
Posted By
Turanga_Leela
HL Laser Beam
For - hl/cs/csz
Authors: KORD_12.7 & Turanga_Leela
v0.2a - [31.01.2012]
Description:
Adds lasers to rifles (color(red/blue) depend from weapon (hl) or team(cstrike))
Options:
#define...
Showing results 1 to 25 of 28
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