Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $51
Target: $400
12%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 17 of 17
Search took
0.01
seconds.
Search:
Posts Made By:
claudiuhks
Forum:
Module Coding
02-28-2015, 17:09
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Nihilanth, we can't just do that. We still need cs_set_user_team so the players change models when transferred.
It's not enough for a BASIC Counter-Strike server so you change the Private Data...
Forum:
Module Coding
02-27-2015, 13:53
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
iMaxClients = get_maxplayers()
if(iMaxClients != 32)
{
Oh come on, Yokomo. Who is going to do that?
Plus, what's the difference between Fake Clients and normal clients? Aren't they all...
Forum:
Module Coding
02-20-2015, 00:00
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Is that problem happening on Linux builds? Are you using the latest HLDS version provided by SteamCMD Installer?
I can't test it any other way but on this latest version.
...
Forum:
Module Coding
02-19-2015, 10:57
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
I am going to re-compile fixing what it has to be fixed.
I am going to re-compile fixing what it has to be fixed.
Attached as ZIP in the first message.
Forum:
Module Coding
04-08-2014, 11:46
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
I will test that for you and edit this message ASAP.
Forum:
Module Coding
03-26-2014, 13:21
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Pushed a build.
Forum:
Module Coding
09-28-2013, 14:04
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer v2.0 [avoids crashes in aggressive changes]
Extension has been updated. Now everything works perfectly.
Compiled with GCC on Linux Ubuntu 13.04 and with Microsoft Visual Studio 2013 on Windows 8.1 Enterprise.
Which are the purposes of...
Forum:
Module Coding
04-27-2013, 10:29
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer v2.0 [avoids crashes in aggressive changes]
Yeah, the fast conversion using math between edict_t * and int and between int and edict_t * does not work anymore. Will recompile it soon.
Forum:
Module Coding
11-03-2012, 03:22
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer v2.0 [avoids crashes in aggressive changes]
No, this extension has nothing to do with clients while connecting.
Forum:
Module Coding
10-16-2012, 18:04
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer v2.0 [avoids crashes in aggressive changes]
CS Team Changer has been updated at second version!
Check the changes in foreword.
Forum:
Module Coding
09-30-2012, 15:05
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer [avoids crashes in aggressive changes]
It means that you don't have to send a TeamInfo message from your AMX Mod X plugin. It will be sent from the module by default.
I suggest using this:
cs_set_team( iClient, 2 );...
Forum:
Module Coding
02-09-2012, 12:08
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer [avoids crashes in aggressive changes]
The Zombie Plague modification by me was wrong, so, it not needs any delay for this extension.
To edit Zombie Plague without delay takes so long.
Sorry for inconvenience :cry:.
Forum:
Module Coding
02-08-2012, 14:58
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer [avoids crashes in aggressive changes]
static iSurvivor, iPlayers[ 32 ], iNum, i;
iSurvivor = GetRandomAlive( );
get_players( iPlayers, iNum, "a" );
for( i = 0; i < iNum; i++ )
if( iPlayers[ i ] != iSurvivor ) MakeZombie(...
Forum:
Module Coding
11-27-2011, 12:41
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer [avoid crashes in aggressive changes]
I can't say that it fix something for avoid the crashing, but, if you are thinking to change the player's team by using the CStrike extension, it will be trying to change the player's model, that is...
Forum:
Module Coding
08-13-2011, 08:20
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer [avoid crashes in aggressive changes]
/* These are the same as above, except that the messages sent
* are also sent to all other plugins and Metamod plugins.
* This means that if you send one of these messages, other plugins will
...
Forum:
Module Coding
08-02-2011, 12:35
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Re: Module: CS Team Changer [avoid crashes in aggressive changes]
Mister fysiks, I just said that Arkshine opened the source, wrote something in it and closed. Why did you think he made all the code? Am I supposed to say what exactly he wrote in the source? And am...
Forum:
Module Coding
07-31-2011, 15:15
Replies:
61
Sticky:
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
Views:
122,511
Posted By
claudiuhks
Module: CS Team Changer Ultimate [avoids crashes in aggressive changes]
- Counter-Strike Team Changer -
Download (https://onedrive.live.com/?mkt=en-US#cid=223A9E0AECA95106&id=223A9E0AECA95106%2134168)
View CPP file (http://pastebin.com/2nJB3n6r)
I see that all...
Showing results 1 to 17 of 17
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
18:08
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode