Raised This Month: $12 Target: $400
 3% 

Showing results 1 to 25 of 95
Search took 0.01 seconds.
Search: Posts Made By: icequeenzz
Forum: Scripting 12-05-2011, 08:38
Replies: 3
Views: 1,163
Posted By icequeenzz
Re: Flash the player screen

Maybe this will help:


PerformFade(client, duration, const color[4])
{
new Handle:hFadeClient=StartMessageOne("Fade", client);
BfWriteShort(hFadeClient, duration);
...
Forum: Scripting 10-23-2011, 07:30
Replies: 4
Views: 2,423
Posted By icequeenzz
Re: no collision but also trigger touch event?

i think this will do the trick:


SetEntProp(Prop, Prop_Send, "m_usSolidFlags", 12); //FSOLID_NOT_SOLID|FSOLID_TRIGGER
SetEntProp(Prop, Prop_Data, "m_nSolidType", 6); // SOLID_VPHYSICS...
Forum: Scripting 02-26-2011, 12:37
Replies: 0
Views: 832
Posted By icequeenzz
[TF2][Unfinished] LaserSentry

Well, small story.
I've had this insane idea of a lasersentry for quite some time. been trying to experiment with it. and after i finally made progress i started really working on it. but i got...
Forum: Plugin/Gameplay Ideas and Requests 11-03-2010, 16:39
Replies: 26
Views: 8,951
Posted By icequeenzz
Re: [REQ][TF2] Limit Sentries to Level 1

you could hook the sound fire event from the wrench because there are 2 sound related to a engy hitting a building ;)
Forum: Plugin/Gameplay Ideas and Requests 07-16-2010, 20:07
Replies: 0
Views: 850
Posted By icequeenzz
[TF2][REQ]Engineer! (speech bubble notification)

Engineers! Help me! , ever been in a situation where u needed the help of you're fellow engineers when for example a spy zapped you're stuff.
or when u have to quickly upgrade on of you're...
Forum: Plugin/Gameplay Ideas and Requests 05-18-2010, 12:38
Replies: 20
Views: 4,667
Posted By icequeenzz
Re: Pyro Airblast

nice, theres only 1 minor bug in it :)
when having 0 ammo u can still pyrojump ;) perhaps a check to see if he can actualy jump :)
Forum: Plugins 05-14-2010, 16:09
Replies: 212
Views: 123,378
Posted By icequeenzz
Re: SourceBot

the tf2 version works like a charm, altough a lot of models don't show up, finaly found a funny model that works: Pumpkin :D.

so for anyone trying to test it with tf2, it works ;)
Forum: Plugins 05-14-2010, 10:22
Replies: 269
Views: 164,692
Posted By icequeenzz
Re: [TF2] The Amplifier

great idea :O,

would be great if it would be upgradable (longer range perhaps?)

hopefully u will fully support this project cuz it rocks!
Forum: Plugins 04-20-2010, 10:14
Replies: 71
Views: 51,762
Posted By icequeenzz
Re: [TF2] Piggyback Ride (1.0)

oki tested it and was fun to use

1 little thing when being a scout and having equipted the sandman its impossible to mount.

edit: got an error after a while saying: No edicts
Forum: Plugins 04-09-2010, 19:41
Replies: 118
Views: 66,498
Posted By icequeenzz
Re: TF2Classic

i should be really interested in the granade things, cuz it can be implemented in almost any gametype.
Forum: Scripting 01-25-2010, 12:57
Replies: 26
Views: 10,043
Posted By icequeenzz
Re: Print chat only to the admins

ofcourse not, you need to add PrintToAdmins(<message etc>)
somewhere where you want to place it (where it must be executed)
Forum: Unapproved Plugins 01-18-2010, 19:36
Replies: 20
Views: 10,251
Posted By icequeenzz
Re: [TF2] Quickcloak

didnt fix it =P.. Warning i get:


[SM] Native "GetEntProp" reported: Entity 1 is invalid
[SM] Displaying call stack trace for plugin "quickcloak.smx":
[SM] [0] Line 94,...
Forum: Unapproved Plugins 01-18-2010, 16:47
Replies: 20
Views: 10,251
Posted By icequeenzz
Re: [TF2] Quickcloak

yes indeed, please update it get a lot of spamm messages in my server console
Forum: Unapproved Plugins 01-17-2010, 11:51
Replies: 145
Views: 110,330
Posted By icequeenzz
Re: [TF2] Bot Manager

when a person joins spectator mode a team has 1/2 etc less people.cuz the plugin calculates them as playing. can it be made then when someone goes to spec that a bot rejoins?
perhaps with a special...
Forum: Scripting 01-16-2010, 19:16
Replies: 5
Views: 2,174
Posted By icequeenzz
Get Players On Server

i tried creating a plugin that would return me the players that are on the server. pretty easy i tought cuz im a noob @ coding. but it was harder then i tought.

i hoped someone here could say...
Forum: Plugins 01-16-2010, 08:10
Replies: 2,079
Views: 1,085,226
Posted By icequeenzz
Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)

you can craft ingame so you can show your buddys or fellow gamers that you have gained a lot of items.. and when doing a random hat they will also see what hat you get etc... so crafting ingame was...
Forum: Plugins 01-14-2010, 08:30
Replies: 2,079
Views: 1,085,226
Posted By icequeenzz
Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)

Request for tf2,

with the new engineer update u can craft items ingame.
when crafting u don't move ingame.. and are moved to spectator. is it possible to check if the client is crafting? so that...
Forum: Plugins 01-13-2010, 05:37
Replies: 76
Views: 73,680
Posted By icequeenzz
Re: [TF2] Aim Names

could u add some screenshots? so that we know how it looks ingame :wink:
Forum: Trash 12-12-2009, 09:11
Replies: 4
Views: 3,820
Posted By icequeenzz
Re: [REQ CS:S] LaserKillingMine

ehm why double posting?
Forum: Plugin/Gameplay Ideas and Requests 12-10-2009, 17:20
Replies: 3
Views: 968
Posted By icequeenzz
Re: [REQ] Laser

i like the idea, indeed for some games it would be nicer if you get damage from laser instead of explosion.. =P
Forum: Plugin/Gameplay Ideas and Requests 12-07-2009, 09:30
Replies: 8
Views: 2,127
Posted By icequeenzz
Re: [Req][TF2] Snowballs for X-mas

Its Almost X-mas and i'd really like to have this plugin,

anyone willing to make it for me? =D
Forum: Plugin/Gameplay Ideas and Requests 12-03-2009, 05:55
Replies: 8
Views: 2,127
Posted By icequeenzz
Forum: Plugin/Gameplay Ideas and Requests 12-02-2009, 14:57
Replies: 8
Views: 2,127
Posted By icequeenzz
Re: [Req][TF2] Snowballs for X-mas

would be great, cuz it also needs to disable or block the left button attack :P
Forum: Plugin/Gameplay Ideas and Requests 12-01-2009, 10:15
Replies: 8
Views: 2,127
Posted By icequeenzz
Re: [Req][TF2] Snowballs for X-mas

yup indeed. but think the hardest thing to do is make bat unable to use and make it "disapear" .. :P
Forum: Plugin/Gameplay Ideas and Requests 11-30-2009, 18:39
Replies: 8
Views: 2,127
Posted By icequeenzz
[Req][TF2] Snowballs for X-mas

Snowball concept by icequeenzz

the idea overal

Be able to throw snowballs in team fortress 2. that do minor damage and give u a slowed effect.


Story

Its a cold winter eve, the tf2...
Showing results 1 to 25 of 95

 
Forum Jump

All times are GMT -4. The time now is 15:30.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode