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Search: Posts Made By: gangien
Forum: Module Coding 03-09-2010, 19:06
Replies: 12
Views: 5,320
Posted By gangien
Re: Compiling with libstdc++ as dependency

in general, you want to avoid statically linking (And it's a bigger pain anyways with getting the compilers to do that). But, in cases, like with libstdc++, there's not a whole lot that can be done...
Forum: Scripting Help 05-10-2009, 15:11
Replies: 0
Views: 672
Posted By gangien
remove_entity background work?

So i have a problem where i do esentially

create_entity(bunch of entities);

//some other point when user does something

delete_entity(bunch of entities);
create_entity(bunch of entities);...
Forum: Approved Plugins 02-25-2009, 18:13
Replies: 1,369
Views: 1,139,770
Posted By gangien
Re: blockmaker_v4.01 [BM]

3.60 didn't have small/large blocks. Although it's the version i originally modded to add them.
Forum: Approved Plugins 02-20-2009, 04:45
Replies: 1,369
Views: 1,139,770
Posted By gangien
Re: blockmaker_v4.01 [BM]

In case anyone wants my modified version of this, it's here http://kz-na.com/blockmaker_v4.01_g.rar includes the ability to change the rendering on a block as well as change the values on a block (ie...
Forum: Approved Plugins 02-01-2009, 15:32
Replies: 5
Views: 22,681
Posted By gangien
Re: Bounties

done http://www.kznorthamerica.com/crap/screenshot.PNG
Forum: Approved Plugins 01-31-2009, 21:38
Replies: 5
Views: 22,681
Posted By gangien
Bounties

Bounties

Basically the point of this is to put bounties on other players' heads. So then if someone kills that player, the killer gets a reward. It also puts a target on the person who's got a...
Forum: Approved Plugins 08-12-2008, 00:25
Replies: 38
Views: 64,406
Posted By gangien
Re: Traps! (version 2!)

very nice! i love the math traps.
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