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Posts Made By:
2010kohtep
Forum:
Snippets and Tutorials
10-18-2017, 08:22
Replies:
6
[ANY] Work with memory in SourcePawn
Views:
9,421
Posted By
2010kohtep
Re: [ANY] Work with memory in SourcePawn
If you look at the SourceMod source code, namely the CallWrapper::Execute method, then you can see that VirtualProtect() is not called. There's just the pointer to the code that will be called. No...
Forum:
Snippets and Tutorials
08-23-2017, 13:34
Replies:
6
[ANY] Work with memory in SourcePawn
Views:
9,421
Posted By
2010kohtep
[ANY] Work with memory in SourcePawn
Introduction
Hello, everyone. Not so long ago I decied to make my own Team Fortress 2 server, and it took me to write SourcePawn plugins. I started study this language relatively recent and...
Forum:
Scripting
08-20-2017, 06:22
Replies:
4
Solved
Coding with assembler in SourcePawn
Views:
1,479
Posted By
2010kohtep
Re: Coding with assembler in SourcePawn
Got it, thanks for help everyone.
Forum:
Scripting
08-19-2017, 02:25
Replies:
4
Solved
Coding with assembler in SourcePawn
Views:
1,479
Posted By
2010kohtep
Re: Coding with assembler in SourcePawn
Lux,
It's helpful information, thank you, but here's another question, if you don't mind. Can memory of SourcePawn plugins interact with memory of DLL/SO libraries? For example, I want to put...
Forum:
Scripting
08-19-2017, 00:40
Replies:
4
Solved
Coding with assembler in SourcePawn
Views:
1,479
Posted By
2010kohtep
Coding with assembler in SourcePawn
Good day.
Is there any way to code in SourcePawn using assembler opcodes? As far as I know, you have ability to write asm code in Pawn by using "#emit" compiler directive, but SourcePawn compiler...
Forum:
Plugins
08-18-2017, 18:17
Replies:
13
[TF2] Allow Enemy Heal 1.1.0 (19/08/2017)
Views:
5,310
Posted By
2010kohtep
Update released. Version: 1.1.0 Changes: ...
Update released. Version: 1.1.0
Changes:
Added console variables
sm_anyheal_enabled - toggle plugin state (def. 1).
sm_anyheal_version - plugin version.
Forum:
Plugins
08-17-2017, 10:17
Replies:
13
[TF2] Allow Enemy Heal 1.1.0 (19/08/2017)
Views:
5,310
Posted By
2010kohtep
Re: [TF2] Allow Enemy Heal 1.0.0 (17/08/2017)
Arkarr,
We already have AnyTeleporter plugin, why can't we have AnyHeal one?
Actually, I prefer "friendly mode" gaming on my server, and I think this kind of plugin might come in handy.
Forum:
Plugins
08-17-2017, 08:47
Replies:
13
[TF2] Allow Enemy Heal 1.1.0 (19/08/2017)
Views:
5,310
Posted By
2010kohtep
[TF2] Allow Enemy Heal 1.1.0 (19/08/2017)
Allows medic to heal RED and BLU teams.
CVars:
sm_anyheal_enabled - toggle plugin state (def. 1).
sm_anyheal_version - plugin version.
Installation:
Place tf2_allow_enemy_heal.smx in...
Showing results 1 to 8 of 8
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