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Posts Made By:
romm1e
Forum:
Approved Plugins
12-06-2013, 05:08
Replies:
49
Block Reconnect Respawn
Views:
60,941
Posted By
romm1e
Re: Block Reconnect Respawn
I don't use this plugin any more, but with this it should work
{
"name" : "InstallGameRules",
"library" : "mod",
"return" :
{
"type" : "CHalfLifeMultiplay *"
...
Forum:
Approved Plugins
10-16-2013, 01:13
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,047,076
Posted By
romm1e
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
yokomo (https://forums.alliedmods.net/member.php?u=77115), can you add new cvar bh_maxzombies_multiplier ?
We have cvar for max zombie limit, but it should be better if this limit depend on online...
Forum:
Approved Plugins
10-08-2013, 02:08
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,047,076
Posted By
romm1e
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Hello! I have a problem with new update.
At server start I have this error:
FATAL ERROR (shutting down): Mod_NumForName: models/player/models/player/slum/slum.mdl/models/player/slum/sl not found...
Forum:
Module Coding
10-07-2013, 04:10
Replies:
1,508
Module: Orpheu (v2.6.3)
Views:
909,564
Posted By
romm1e
Re: Module: Orpheu (v2.5.1)
it prevent spawn twice in a round ?
Forum:
Module Coding
10-07-2013, 01:03
Replies:
1,508
Module: Orpheu (v2.6.3)
Views:
909,564
Posted By
romm1e
Re: Module: Orpheu (v2.5.1)
My server crashes every time when players use command 'reconnect'
It depends because of plugin brr_nokill https://forums.alliedmods.net/showthread.php?t=63453 But i don't have any errors in logs....
Forum:
Off-Topic
09-30-2013, 06:45
Replies:
22
Anticheat
Views:
3,971
Posted By
romm1e
Re: Anticheat
chlenix anticheat !
Forum:
Approved Plugins
09-30-2013, 05:57
Replies:
49
Block Reconnect Respawn
Views:
60,941
Posted By
romm1e
Re: Block Reconnect Respawn
In configs/orpheu/functions/InstallGameRules replace InstallGameRules__Fv on _Z16InstallGameRulesv in all lines.
Forum:
Module Coding
08-22-2013, 05:07
Replies:
206
Sticky:
Module: Rage
Views:
213,633
Posted By
romm1e
Re: Module: Rage
It works, thank you!
Forum:
Module Coding
08-19-2013, 06:20
Replies:
27
Rage SubModule: Inkonita Eye 1.0b2
Views:
9,323
Posted By
romm1e
Re: Rage SubModule: Inkonita Eye 1.0b2
Spawn
{
handler : thiscall_Void__CBaseEntity_Void
vtable : CBaseEntity
offsets
{
cstrike
{
Forum:
Module Coding
08-16-2013, 07:50
Replies:
27
Rage SubModule: Inkonita Eye 1.0b2
Views:
9,323
Posted By
romm1e
Re: Rage SubModule: Inkonita Eye 1.0b2
Hello! Long time no see))) I have an issue
Server on new build crashes with Inkonita Eye. Rage module without SubModule works perfectly.
Forum:
Module Coding
08-16-2013, 07:45
Replies:
206
Sticky:
Module: Rage
Views:
213,633
Posted By
romm1e
Re: Module: Rage
Yeah! It works) The problem is in Inkonita Eye.
Forum:
Approved Plugins
08-16-2013, 06:10
Replies:
49
Block Reconnect Respawn
Views:
60,941
Posted By
romm1e
Re: Block Reconnect Respawn
I'm sure) InstallGameRules is in addons/amxmodx/configs/orpheu/functions
Forum:
Module Coding
08-16-2013, 05:06
Replies:
206
Sticky:
Module: Rage
Views:
213,633
Posted By
romm1e
Re: Module: Rage
In this case server crashes =)
Program terminated with signal 11, Segmentation fault.
#0 0xf3249e7d in ?? () from cstrike/addons/amxmodx/modules/rage_amxx_i386.so
#0 0xf3249e7d in ?? () from...
Forum:
Approved Plugins
08-16-2013, 00:37
Replies:
49
Block Reconnect Respawn
Views:
60,941
Posted By
romm1e
Re: Block Reconnect Respawn
Hello. I have a crash with new version of Orpheu. Here is debug log:
L 08/16/2013 - 10:35:42: [ORPHEU] Function "InstallGameRules" not found
L 08/16/2013 - 10:35:42: [AMXX] Displaying debug trace...
Forum:
Module Coding
08-16-2013, 00:15
Replies:
206
Sticky:
Module: Rage
Views:
213,633
Posted By
romm1e
Re: Module: Rage
On my test server I decided to test Rage + Inkonita Eye.
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - ...
Forum:
Module Coding
08-15-2013, 07:25
Replies:
206
Sticky:
Module: Rage
Views:
213,633
Posted By
romm1e
Re: Module: Rage
Rage doesn;t work on new build ?
Forum:
Module Coding
05-23-2012, 23:53
Replies:
27
Rage SubModule: Inkonita Eye 1.0b2
Views:
9,323
Posted By
romm1e
Re: Rage SubModule: Inkonita Eye 1.0b2
Certainly! and all my admins.
I want to note if i don't add in modules.ini "rage", module "Rage" and your submodule "Inkonita Eye" does not load at all.
Forum:
Module Coding
05-23-2012, 09:43
Replies:
27
Rage SubModule: Inkonita Eye 1.0b2
Views:
9,323
Posted By
romm1e
Re: Rage SubModule: Inkonita Eye 1.0b2
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY
[ 2] Rage ...
Forum:
Module Coding
05-22-2012, 02:16
Replies:
27
Rage SubModule: Inkonita Eye 1.0b2
Views:
9,323
Posted By
romm1e
Re: Rage SubModule: Inkonita Eye 1.0b2
Hello, ConnorMcLeod (http://forums.alliedmods.net/member.php?u=18946)!
Your module doesn't work on my server.
12:10:05 Currently loaded plugins:
description stat pend file ...
Forum:
Module Coding
01-31-2012, 06:32
Replies:
58
[Module]UTF-8 Gaming
Views:
25,978
Posted By
romm1e
Re: [Module]UTF-8 Name
Well, whats wrong with Unicode Patch by Rulzy ?
Forum:
Unapproved/Old Plugins
12-03-2011, 14:56
Replies:
35
Kill Rewards ( Final ) [ Updated 07.01.2012 ]
Views:
40,327
Posted By
romm1e
Re: Kill Rewards
Yeh, same error. Maybe because of bots on my dm server?
L 12/04/2011 - 00:54:32: Start of error session.
L 12/04/2011 - 00:54:32: Info (map "de_inferno") (file...
Forum:
Unapproved/Old Plugins
11-30-2011, 03:16
Replies:
35
Kill Rewards ( Final ) [ Updated 07.01.2012 ]
Views:
40,327
Posted By
romm1e
Re: Kill Rewards
Can you add cvars for fade screen? Color and on/off fade.
Forum:
Approved Plugins
11-28-2011, 05:45
Replies:
694
Infinite Round (v2.1.2)
Views:
471,027
Posted By
romm1e
Re: Infinite Round
My apologies, my test server has been updated with hlbeta. Its all right now =)
Forum:
Approved Plugins
11-28-2011, 01:55
Replies:
694
Infinite Round (v2.1.2)
Views:
471,027
Posted By
romm1e
Re: Infinite Round
https://forums.alliedmods.net/showpost.php?p=1591247&postcount=308
Latest amxmodx 1.8.2-dev
Latest server build
And still bad load =\
Cvar Utilities v1.3.1 - by Arkshine.
Memory...
Forum:
Approved Plugins
11-07-2011, 10:47
Replies:
74
Use Button Once
Views:
102,753
Posted By
romm1e
Re: Use Button Once
L 11/07/2011 - 21:26:05: [AMXX] Displaying debug trace (plugin "use_button_once.amxx")
L 11/07/2011 - 21:26:05: [AMXX] Run time error 4: index out of bounds
L 11/07/2011 - 21:26:05: [AMXX] [0]...
Showing results 1 to 25 of 47
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