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Search: Posts Made By: PinHeaDi
Forum: Plugins 06-08-2019, 14:21
Replies: 208
Views: 21,624
Posted By PinHeaDi
Re: [Any] Source Chat Relay [Discord <=> Ingame]

I keep getting "L 06/08/2019 - 20:19:44: [Source-Chat-Relay.smx] Socket error 3 (errno 110)" and no entities with r/entities..
Forum: Plugins 06-08-2019, 04:31
Replies: 208
Views: 21,624
Posted By PinHeaDi
Re: [Any] Source Chat Relay [Discord <=> Ingame]

The bot connected to my discord server, but can't seem to for me to be able to configure it..

https://i.imgur.com/6uvSxXl.png

But doesn't seem to work
Forum: Plugins 06-07-2019, 13:42
Replies: 208
Views: 21,624
Posted By PinHeaDi
Re: [Any] Source Chat Relay [Discord <=> Ingame]

How should I start that server binary on linux?
Forum: Plugins 04-26-2019, 06:15
Replies: 4
Views: 2,734
Posted By PinHeaDi
Re: [CS:GO] Autorespawn System (v1.3, 25-02-2018)

I can make a version for you that's just a permanent respawn for all of your maps, no need of mapcycle.txt, sorry for the late replay, I really didn't have any time back than.
Forum: General 08-18-2018, 09:08
Replies: 1
Views: 352
Posted By PinHeaDi
[CS:GO] Strange crash after map change

https://crash.limetech.org/kdv5t6tcc47h

I really don't know what's causing it
Forum: Plugin/Gameplay Ideas and Requests 05-24-2018, 07:53
Replies: 11
Views: 1,285
Posted By PinHeaDi
Re: [CS:GO] Ball with nets

It only spawn an model and only there it triggers a score, not the whole net.... Something not so hard is giving me so much pain in the ass ffs.
Forum: Plugin/Gameplay Ideas and Requests 05-21-2018, 16:48
Replies: 4
Solved Respawn
Views: 507
Posted By PinHeaDi
Re: Respawn

#include <sourcemod>
#include <cstrike>
#include <sdktools>

public void OnPluginStart()
{
HookEvent("player_death", PlayerDeath);
}

public Action PlayerDeath(Event event, const char[]...
Forum: Plugin/Gameplay Ideas and Requests 05-21-2018, 06:38
Replies: 11
Views: 1,285
Posted By PinHeaDi
Re: [CS:GO] Ball with nets

I'm very thankful for that snippet, i really am, however:
// D:\Sourcemod Plugins\jailbreak_football.sp(235) : error 017: undefined symbol "vPoints"
// D:\Sourcemod...
Forum: Plugin/Gameplay Ideas and Requests 05-20-2018, 14:03
Replies: 11
Views: 1,285
Posted By PinHeaDi
Re: [CS:GO] Ball with nets

How can I do that? Create a zone and hook touch, that will detect the ball entity. How can I detect any devzone on touch? That's the tough part.
Forum: Plugins 05-20-2018, 08:09
Replies: 59
Views: 8,567
Posted By PinHeaDi
Re: [CSGO, CSS] ENT_Hosties 2.3.3

Are all the LRs working here? I remember some of them are bugged as hell in the original plugin,
Forum: Plugin/Gameplay Ideas and Requests 05-19-2018, 13:21
Replies: 11
Views: 1,285
Posted By PinHeaDi
Re: [CS:GO] Ball with nets

I'm familiar with dev zone, that was my first idea, but I couldn't figure that up.
Forum: Plugin/Gameplay Ideas and Requests 05-19-2018, 10:08
Replies: 11
Views: 1,285
Posted By PinHeaDi
[CS:GO] Ball with nets

https://forums.alliedmods.net/showthread.php?t=283311

Can this plugin be edited so that I can add football nets?
Forum: Plugins 05-16-2018, 15:23
Replies: 21
Views: 3,768
Posted By PinHeaDi
Re: [ANY] Entity Utilities (v1.0 16/05/2018)

Yeah, I figure that up. But with this it waaaay more easy to get the exact position of the entity, so still this is a superb plugin, good job.
Forum: Plugins 05-16-2018, 06:19
Replies: 21
Views: 3,768
Posted By PinHeaDi
Re: [ANY] Entity Utilities (v1.0 16/05/2018)

Could this be used to delete entities from the map permanently and save them in a config maybe?
Forum: Metamod:Source Plugins 05-09-2018, 08:09
Replies: 1,712
Views: 804,873
Posted By PinHeaDi
Re: Stripper:Source (Updated 2011-04-15)

I get that when I try to install it(Linux):
] sm_rcon meta list
Listing 6 plugins:
[01] SourceMod (1.8.0.6041) by AlliedModders LLC
[02] CS Tools (1.8.0.6041) by AlliedModders LLC
[03] SDK...
Forum: Plugin/Gameplay Ideas and Requests 04-30-2018, 10:55
Replies: 12
Views: 1,014
Posted By PinHeaDi
Re: [CS:GO] Jumping Fix

There's another map where it's also bugged[mg_antique_course], but I can't make a clip, it's about a minute in the maps and I clearly remember it wasn't a buggy jump. If you lower the gravity to from...
Forum: Scripting 04-29-2018, 18:29
Replies: 3
Views: 430
Posted By PinHeaDi
Re: [CS:GO] Auto Give Weapon not Giving

Is it giving a deagle? I have that issue with the default weapons people choose in inventory.
Forum: Plugin/Gameplay Ideas and Requests 04-29-2018, 12:07
Replies: 3
Views: 455
Posted By PinHeaDi
Re: Fix for 5th bot/ player server hack

He's exploiting the jointeam command, so that could work:
#include <sourcemod>

public void OnPluginStart()
{
AddCommandListener(L4D2Fix, "jointeam");
}

public Action L4D2Fix(int...
Forum: Scripting 04-28-2018, 14:51
Replies: 10
Solved 26 errors
Views: 641
Posted By PinHeaDi
Re: 26 errors

Also, since it's private - contact the plugin maker to fix it for you, I doubt that's it's yours, since you clearly don't know which error is which.
Forum: Scripting 04-28-2018, 11:01
Replies: 10
Solved 26 errors
Views: 641
Posted By PinHeaDi
Re: 26 errors

So we don't have even the errors? You're not serious, right? 26 errors are ~ 26 lines, so you won't spoil us the code.
Forum: Plugins 04-28-2018, 07:18
Replies: 105
Views: 55,013
Posted By PinHeaDi
Re: [CS:GO] SoccerJam: Source (v2.1.3) [2014-02-01]

Anyway for a standalone version with the followings:

sj_respawn_ball - Respawn ball
sj_ballspawn - Main ball spawn. Must be exactly in the middle between goals.
sj_goal_red - Goal of red team...
Forum: Scripting 04-28-2018, 07:07
Replies: 3
Views: 373
Posted By PinHeaDi
Forum: Plugin/Gameplay Ideas and Requests 04-28-2018, 07:04
Replies: 7
Views: 608
Posted By PinHeaDi
Re: [CS:GO] GunMenu with save selected for next spawn

#include <sourcemod>
#include <cstrike>
#include <smlib>
#include <multicolors>

#pragma semicolon 1
#pragma newdecls required

char PrimaryWeapon[MAXPLAYERS + 1][24];
char...
Forum: Plugin/Gameplay Ideas and Requests 04-27-2018, 18:57
Replies: 12
Views: 1,014
Posted By PinHeaDi
Re: [CS:GO] Jumping Fix

https://gamebanana.com/maps/199370, I just tried the map on listen server without any sourcemod, it's the same as the clip. I friend of mine told me that Valve rolled an update not that far, which...
Forum: Plugin/Gameplay Ideas and Requests 04-27-2018, 13:26
Replies: 12
Views: 1,014
Posted By PinHeaDi
Re: [CS:GO] Jumping Fix

Man, sorry if i'm rude... If I say it's a problem, that means that this is a problem and this shouldn't be happening, since all in the server has that problem, not only me. The first block is working...
Showing results 1 to 25 of 356

 
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