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Posts Made By:
sigvatr
Forum:
Scripting
04-19-2016, 18:22
Replies:
4
[CS:GO] Dropping Corpses
Views:
1,229
Posted By
sigvatr
Re: [CS:GO] Dropping Corpses
It doesn't work. As soon as a player dies, their corpse disappears.
Any other ideas?
Forum:
Scripting
04-19-2016, 16:43
Replies:
4
[CS:GO] Dropping Corpses
Views:
1,229
Posted By
sigvatr
Re: [CS:GO] Dropping Corpses
How long will the ragdoll be present? Is there a way to make it disappear/fadeout after 30 seconds or so?
Forum:
Scripting
04-19-2016, 16:39
Replies:
4
[CS:GO] Dropping Corpses
Views:
1,229
Posted By
sigvatr
[CS:GO] Dropping Corpses
I'm using the "[CS:GO] Deathmatch" Mod (https://forums.alliedmods.net/showthread.php?p=2185100) and have set respawn times to 0.0 (automatic). Essentially, this means that as soon as you kill...
Forum:
Plugins
09-18-2013, 18:39
Replies:
70
[TF2] Dispenser Music (v0.4.1, 2014-05-02)
Views:
41,546
Posted By
sigvatr
Re: [TF2] Dispenser Music (v0.2.0, 2013-06-09)
The music needs to loop, and also to start playing when construction is finished.
Forum:
Plugin/Gameplay Ideas and Requests
09-15-2013, 04:27
Replies:
1
[TF2] Kill players, get MvM Cash
Views:
826
Posted By
sigvatr
Re: [TF2] Kill players, get MvM Cash
I want players to drop cash when they die, I don't know how to do it though, I am looking into it.
Forum:
Plugins
08-03-2013, 01:36
Replies:
643
Map Decals
Views:
397,890
Posted By
sigvatr
Re: Map Decals
if i join the server there are no decals
but if i retry, then they appear
what is wrong?
Forum:
Plugins
05-21-2013, 01:24
Replies:
1,502
TF2: Roll the Dice RTD - v0.4
Views:
981,931
Posted By
sigvatr
Re: TF2: Roll the Dice RTD - v0.4 - NEW!
can someone please make a plugin where if someone says rtd they get kicked from the server, thanks
Forum:
Plugins
05-20-2013, 23:06
Replies:
111
[TF2] Light Colours 0.6 (03/10)
Views:
64,612
Posted By
sigvatr
Re: [TF2] Light Colours 0.6 (03/10)
My server is fairly dependent on this plugin, but I haven't been able to figure out a way to make the light colors automatically set themselves to my particular color when the server starts/is...
Forum:
Plugins
05-20-2013, 23:05
Replies:
12
[TF2] Intelligence Protector
Views:
20,424
Posted By
sigvatr
Re: [TF2] Intelligence Protector
My server is fairly dependent on this plugin, but it is problematic because I have to disable the intelligence at the beginning of every round. My server restarts once a day and then the intelligence...
Forum:
Plugin/Gameplay Ideas and Requests
05-10-2013, 14:44
Replies:
5
[TF2] Dead Ringer Safe Instaspawn?
Views:
2,075
Posted By
sigvatr
Re: [TF2] Dead Ringer Safe Instaspawn?
solved thx
Forum:
Plugins
05-10-2013, 14:36
Replies:
35
[CSS/CSP/CSGO/TF2] Autorespawn [1.4 10/November/2013]
Views:
48,685
Posted By
sigvatr
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
Excellent work, thank you very much.
Forum:
Plugins
05-10-2013, 14:20
Replies:
35
[CSS/CSP/CSGO/TF2] Autorespawn [1.4 10/November/2013]
Views:
48,685
Posted By
sigvatr
Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
Cross posting from a thread I made regarding this plugin: https://forums.alliedmods.net/showthread.php?t=215646
"I run a very active 32 player 2fort server in Australia that uses the generic...
Forum:
Plugin/Gameplay Ideas and Requests
05-10-2013, 14:17
Replies:
5
[TF2] Dead Ringer Safe Instaspawn?
Views:
2,075
Posted By
sigvatr
Re: [TF2] Dead Ringer Safe Instaspawn?
Oh, it is this one I believe: https://forums.alliedmods.net/showthread.php?p=1777154
I'm talking about "real" instaspawn, not waiting 4 seconds for the kill cam to finish.
Forum:
Plugin/Gameplay Ideas and Requests
05-10-2013, 14:00
Replies:
5
[TF2] Dead Ringer Safe Instaspawn?
Views:
2,075
Posted By
sigvatr
[TF2] Dead Ringer Safe Instaspawn?
Hi there,
I run a very active 32 player 2fort server in Australia that uses the generic instaspawn plugin that is in the Sourcemod website's plugin directory. However, the plugin is partially...
Showing results 1 to 14 of 14
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