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Posts Made By:
knekter
Forum:
Off-Topic
05-01-2007, 21:13
Replies:
2
CD/DVD Drive jumper question
Views:
1,065
Posted By
knekter
CD/DVD Drive jumper question
Today I finally replaced my old ATA 32GB drive with a new 250GB SATA drive. Now I was wondering, is there a need for a master/slave jumper setting on my CD and DVD drives? My CD drive was the...
Forum:
Unapproved/Old Plugins
12-10-2006, 21:02
Replies:
21
Advanced Bullet Time - 12/8/06
Views:
30,052
Posted By
knekter
Re: Advanced Bullet Time - 12/8/06
I will change the fm_velocity_by_aim in the next version and I will do as you suggested VEN. Thank you for the info everyone.
Forum:
Unapproved/Old Plugins
12-08-2006, 19:51
Replies:
21
Advanced Bullet Time - 12/8/06
Views:
30,052
Posted By
knekter
Re: Advanced Bullet Time - 12/8/06
The glow one from the specialist is as similar as it gets, yet he used my code and credits me in the post (you can check).
Forum:
Unapproved/Old Plugins
12-08-2006, 19:20
Replies:
21
Advanced Bullet Time - 12/8/06
Views:
30,052
Posted By
knekter
Advanced Bullet Time - 12/8/06
Advanced Bullet Time V1.0.0
- By knekter
Description:
This plugin simulates the bullet time effect from the movies series The Matrix.
Cvars:
bt_bulletspeed - Normal bullet speed. default:...
Forum:
Suggestions / Requests
12-02-2006, 13:46
Replies:
8
bullets from matrix mod
Views:
2,240
Posted By
knekter
Re: bullets from matrix mod
I had made an advanced bullettime plugin but it is quite old. I don't program for amxx much anymore but maybe I will remake the bullettime plugin. We will see how it goes, shall we?
Forum:
Off-Topic
11-10-2006, 21:06
Replies:
3
Natural Selection 2!
Views:
1,198
Posted By
knekter
Natural Selection 2!
It's official, the natural selection team will be making V2 of your favorite mod on the source engine. I first read about it here http://news.moddb.com/19188/mod-news-roundup/. Check out the post...
Forum:
Scripting Help
10-17-2006, 20:46
Replies:
8
How to get how a player dies
Views:
2,244
Posted By
knekter
Re: How to get how a player dies
you should do:
static weaponName[32];
read_data(4, weaponName, 31);
Forum:
Off-Topic
10-15-2006, 13:20
Replies:
17
Overclocking
Views:
3,480
Posted By
knekter
Re: Overclocking
Actually in the new AMD athalons, there is a program that comes with your bios known as AI booster. It enables you to overclock without going into the bios.
Forum:
Scripting Help
10-01-2006, 22:47
Replies:
6
[solved]ts_giveweapon() 'extra' MUST be a variable
Views:
1,598
Posted By
knekter
Re: ts_giveweapon(index,weapon,clips,extra)
You can do it this way:
#include <amxmodx>
#include <amxmisc>
#include <tsfun>
#define PLUGIN "Kwik Weps"
#define VERSION "1.0"
#define AUTHOR "Kamil"
#define MAX_WEAPONS 24
Forum:
Off-Topic
10-01-2006, 02:23
Replies:
15
Good Old AMXX Days
Views:
3,475
Posted By
knekter
Good Old AMXX Days
I remember the first post I made on the AMXX forums, it was the 12th scripting help post on the forums. I was so immature and I acted like such an idiot. It was at the time when I only knew how to...
Forum:
Off-Topic
09-27-2006, 10:24
Replies:
15
Computer problems
Views:
3,416
Posted By
knekter
Re: Computer problems
Your comp should def. be able to the handle the game now, I just think you made a bad choice upgrading your old comp. I'm not saying it won't last but personally I think you should have just built a...
Forum:
Off-Topic
09-20-2006, 12:27
Replies:
299
People i think Should be banned
Views:
46,291
Posted By
knekter
Re: People i think Should be banned
I am surprised I am not in there. I haven't been around for a long time and I haven't updated advanced bullet time (really old code that I could fix into something amazing) and Matrix Mod (which I...
Forum:
Off-Topic
08-29-2006, 11:40
Replies:
2
A little PHP help
Views:
1,179
Posted By
knekter
Re: A little PHP help
Didn't exactly work the way I wanted it to but I think I can work with it for now. It only just took all the quotes out and made it all into one line. I still want to seperate things by quotes.
Forum:
Off-Topic
08-28-2006, 20:12
Replies:
2
A little PHP help
Views:
1,179
Posted By
knekter
A little PHP help
I am working on my fathers website right now and I have run into a stupid yet probably easy PHP problem. I need to split up a line that has items seperated by commas and each item is inside quotes. ...
Forum:
Off-Topic
07-30-2006, 02:43
Replies:
12
Prone model
Views:
2,169
Posted By
knekter
Re: Prone model
I might be able to make a prone model for you, although I just learned how to animate so it might take some time. I will give you an update if I realize that this is possible.
Forum:
Approved Plugins
07-28-2006, 18:29
Replies:
26
Bulletin Board Admin Mod
Views:
27,313
Posted By
knekter
Re: Soul's DB Mod
This was absolutley an outstanding idea, great work and great code. Neat clean and very effective, +karma.
Forum:
Suggestions / Requests
07-24-2006, 01:56
Replies:
36
Ban Hammer and Kicking Boot
Views:
8,587
Posted By
knekter
Re: Ban Hammer and Kicking Boot
Damn, well heres some screens of min WIP :)
http://img469.**************/img469/9708/banhammerhk5.th.png (http://img469.**************/my.php?image=banhammerhk5.png)
Forum:
Suggestions / Requests
07-24-2006, 01:38
Replies:
36
Ban Hammer and Kicking Boot
Views:
8,587
Posted By
knekter
Re: Ban Hammer and Kicking Boot
I might be able to make the ban hammer model. Only problem is I suck with animation ect. I will give it a try though :)
Forum:
Off-Topic
07-20-2006, 13:52
Replies:
9
I need help getting more people on my server.
Views:
2,332
Posted By
knekter
Re: I need help getting more people on my server.
Just so you know 192.168.0.4:27015 is not the right IP. You seem to be behind a router. Check www.whatismyip.com for the real IP. You might also need to forward ports for your server to go public.
Forum:
Off-Topic
07-20-2006, 12:24
Replies:
3
TeamFortress 2 and FF
Views:
1,021
Posted By
knekter
Re: TeamFortress 2 and FF
I totally agree. FF was completley based off of the old TFC and from the developers perspective, it will be easy to adapt to the new look and feel.
Forum:
Off-Topic
07-20-2006, 11:08
Replies:
3
TeamFortress 2 and FF
Views:
1,021
Posted By
knekter
TeamFortress 2 and FF
I am a hardcore TFC fan and now I am not sure what to do. A team of developers realized a while back that valve was not making a new TFC:S. They ultimatley decided to make their own...
Forum:
Unapproved/Old Plugins
07-20-2006, 01:50
Replies:
67
Matrix Mod
Views:
78,715
Posted By
knekter
Re: Matrix Mod
For all of you who have been wondering:
I am still working on this mod. I of course do have some real life issues to deal with atm (First year of college ect). I am happy people are still...
Forum:
Trash
07-17-2006, 17:37
Replies:
69
Delete
Views:
53,522
Posted By
knekter
Re: Advanced Bullet Time V0.7 [updated 3/26/2005]
Aye, I am, give it some time :)
Forum:
News
06-24-2006, 17:47
Replies:
65
AlliedModders, New Unified Forums
Views:
38,564
Posted By
knekter
Re: AlliedModders, New Unified Forums
I like the new forums even though it will take some time getting used to. Great job to everyone and I am glad to see a unified team of coders. My hat is off,
Cris
Forum:
Off-Topic
06-14-2006, 11:16
Replies:
6
Java help
Views:
1,647
Posted By
knekter
I never use Java or J# anymore, I like you love...
I never use Java or J# anymore, I like you love C#. I was just saying that if you do wish to use Java might as well make it J#. Easier for making apps and games in my opinion.
public void...
Showing results 1 to 25 of 459
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