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Posts Made By:
Johnoclock
Forum:
Scripting
01-18-2023, 21:33
Replies:
8
[CS:S HELP] thirdperson
Views:
1,632
Posted By
Johnoclock
Re: [CS:S HELP] thirdperson
something like this. it not tested
// List of Includes
#include <sourcemod>
#include <sdktools>
// The code formatting rules we wish to follow
#pragma semicolon 1
#pragma newdecls required
Forum:
Plugins
12-07-2022, 14:46
Replies:
5
[+] Simple Welcome Chat Message
Views:
2,549
Posted By
Johnoclock
Re: [+] Simple Welcome Chat Message
i fixed the code to the new newdecls
i remove some unused code too. it untested
#include <sourcemod>
#include <colors>
#pragma semicolon 1
#pragma newdecls required
Forum:
Plugins
12-07-2022, 03:41
Replies:
3
[Any] New Discord Accelerator (1.0, 2022-06-12)
Views:
2,085
Posted By
Johnoclock
Re: [Any] New Discord Accelerator (1.0, 2022-06-12)
ahh thanks ill try get this fixed by next update i think the issue is you not having anything in accelerator.log file
Forum:
Plugins
12-06-2022, 02:39
Replies:
6
[Discord] Server crash (Accelerator)
Views:
14,802
Posted By
Johnoclock
Re: [Discord] Server crash (Accelerator)
I post a version that works with last version of Accelerator [Any] New Discord Accelerator (1.0, 2022-06-12) (https://forums.alliedmods.net/showthread.php?p=2794557)
Forum:
Plugins
12-06-2022, 02:33
Replies:
3
[Any] New Discord Accelerator (1.0, 2022-06-12)
Views:
2,085
Posted By
Johnoclock
[Any] New Discord Accelerator (1.0, 2022-06-12)
Hello first time post a plugin so here we go. If I missed something in the post let me know
this is a rewrite of [Discord] Server crash (Accelerator)
...
Forum:
Scripting
04-25-2022, 09:41
Replies:
2
mysql help scripting
Views:
701
Posted By
Johnoclock
mysql help scripting
I want to make a plugin that check when a player joins the server and matching it on database if it return true. Give the permissions to the sm_settag. If it returns false do nothing
heres is what...
Forum:
SourceBans / SourceBans++
03-28-2022, 20:57
Replies:
0
adding/remove admin ingame
Views:
2,268
Posted By
Johnoclock
adding/remove admin ingame
Is there any command/plugin added that allow you to add/remove admin from in game
if not im willing to pay for that kind of plugin
-john
Forum:
Scripting
12-04-2020, 19:47
Replies:
5
Solved
[Help] sm_cvar host_timescale not working
Views:
2,579
Posted By
Johnoclock
Re: [Help] sm_cvar host_timescale not working
try using https://sm.alliedmods.net/new-api/convars/SetConVarFloat
here a example
Forum:
Scripting
06-07-2020, 20:18
Replies:
0
need help (itemIndex)
Views:
590
Posted By
Johnoclock
need help (itemIndex)
hello why do this not work if u need any other info feel free to ask
#include <sourcemod>
#define PREFIX "[SM]"
bool g_bEnabled[MAXPLAYERS + 1] = false;
public void OnPluginStart()
{...
Forum:
Scripting Help
06-07-2020, 20:17
Replies:
2
Solved
need help
Views:
541
Posted By
Johnoclock
Re: need help
i dont think is that but thanks it works with only one weapon
int itemIndex = GetEntProp(currentWeapon, Prop_Send, "m_iItemDefinitionIndex");
if (itemIndex != 9) //...
Forum:
Scripting Help
06-07-2020, 20:05
Replies:
2
Solved
need help
Views:
541
Posted By
Johnoclock
need help
hello why do this not work if u need any other info feel free to ask
#include <sourcemod>
#define PREFIX "[SM]"
bool g_bEnabled[MAXPLAYERS + 1] = false;
public void OnPluginStart()
{...
Forum:
Plugins
06-12-2018, 15:14
Replies:
59
[ANY] Trails Chroma (Player Trails) [2021 Update]
Views:
39,891
Posted By
Johnoclock
Re: [ANY] Trails Chroma (Player Trails) [23-01-2018]
i cant get it to work the trails are not showing when picked
Forum:
TF2Items
06-11-2018, 11:15
Replies:
3
Does not work, items are still the same.
Views:
3,953
Posted By
Johnoclock
Re: Does not work, items are still the same.
i got same problem here my list any thing i do wrong
Forum:
General
04-09-2017, 12:47
Replies:
14
MOTD (Site URL) by using command ingame
Views:
3,064
Posted By
Johnoclock
Re: MOTD (Site URL) by using command ingame
try https://forums.alliedmods.net/showthread.php?t=173334
Forum:
General
04-09-2017, 12:43
Replies:
3
[tf2] error with admin_group.cfg
Views:
1,410
Posted By
Johnoclock
Re: [tf2] error with admin_group.cfg
i did and notheng looks worng
Forum:
General
04-09-2017, 12:42
Replies:
14
Help! Server lag between rounds.
Views:
3,609
Posted By
Johnoclock
Re: Help! Server lag between rounds.
maybe try to remove one plugin one by one
Forum:
General
04-09-2017, 12:37
Replies:
14
Help! Server lag between rounds.
Views:
3,609
Posted By
Johnoclock
Re: Help! Server lag between rounds.
can i ask when did this happing after you install a new plugin or some els
Forum:
General
04-09-2017, 12:29
Replies:
14
Help! Server lag between rounds.
Views:
3,609
Posted By
Johnoclock
Re: Help! Server lag between rounds.
you can try net_maxfilesize 64
Forum:
General
04-09-2017, 12:19
Replies:
14
Help! Server lag between rounds.
Views:
3,609
Posted By
Johnoclock
Re: Help! Server lag between rounds.
first off you server is not 64 ticks
sv_maxcmdrate 64
sv_mincmdrate 64
sv_minupdaterate 64
sv_maxupdaterate 64
Forum:
General
04-09-2017, 12:17
Replies:
4
Help! Sourcemod not working
Views:
1,515
Posted By
Johnoclock
Re: Help! Sourcemod not working
any logs
Forum:
General
04-09-2017, 12:15
Replies:
3
[tf2] error with admin_group.cfg
Views:
1,410
Posted By
Johnoclock
[tf2] error with admin_group.cfg
hello i keep getting this error
L 04/09/2017 - 18:07:18: [admin-flatfile.smx] Error(s) detected parsing addons/sourcemod/configs/admin_groups.cfg
L 04/09/2017 - 18:07:18: [admin-flatfile.smx] ...
Forum:
Scripting
03-29-2017, 16:55
Replies:
1
[tf2] check if clocked
Views:
561
Posted By
Johnoclock
[tf2] check if clocked
hello i need some help im try to make a plugin for checking if a spy is clocked
Forum:
Plugins
01-20-2017, 04:11
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
777,388
Posted By
Johnoclock
Re: [ANY] CallAdmin - Extended Report Mod
i dont see any error message but i made a video https://youtu.be/iNfm5Kd8KS0
Forum:
Plugins
01-15-2017, 11:07
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
777,388
Posted By
Johnoclock
Re: [ANY] CallAdmin - Extended Report Mod
hey i have a problem with calladmin client when i do update trackers i get a messge from windows saying couldn't init curl connect any way to fix it
Forum:
Scripting
09-06-2015, 13:45
Replies:
6
compile error
Views:
1,277
Posted By
Johnoclock
Re: compile error
i fix it with
else if(!CheckCommandAccess(client, "generic_admin", ADMFLAG_GENERIC, false))
dat work
Showing results 1 to 25 of 46
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