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Search: Posts Made By: Kinsi
Forum: Source Servers (SRCDS) 08-21-2018, 12:42
Replies: 22
Views: 1,773
Posted By Kinsi
Re: CSGO new Crash Exploit?

That name history is a yikes from me
Forum: Plugins 03-17-2018, 18:02
Replies: 403
Views: 45,724
Posted By Kinsi
Re: [CS:GO] Cow Anti-Cheat (Updated 2/10/2018)

Should maybe consider creating a Github repo for this. Was gonna contribute a couple of things, namely:

Setting to only log, no ban. Setting to disable the chat detection messages. Forward for...
Forum: General 03-10-2018, 21:13
Replies: 2
Views: 315
Posted By Kinsi
Forum: Snippets and Tutorials 01-18-2018, 00:09
Replies: 3
Views: 748
Posted By Kinsi
Forum: Snippets and Tutorials 01-16-2018, 00:46
Replies: 3
Views: 748
Posted By Kinsi
[INC] NestedStringMap - StringMaps.. But with nesting

Had the idea to do this for a while, came around to do it today because i happened to be reminded of it and was bored.

Example:

//Create a nested stringmap object with enabled Iteration...
Forum: Scripting 12-04-2017, 18:44
Replies: 9
Views: 657
Posted By Kinsi
Re: Get hitscan shot coordinates

Ohh didnt see that. You'd prolly need to reverse engineer the server/engine dll and use DHooks to write a manual hook. No event suggests that you're able to calculate where the bullet actually hit.
Forum: Scripting 12-04-2017, 16:50
Replies: 9
Views: 657
Posted By Kinsi
Re: Get hitscan shot coordinates

Look up the bullet_impact event
Forum: Scripting 11-23-2017, 03:27
Replies: 1
Views: 249
Posted By Kinsi
Re: Is there any way to change client-side weapon sound?

Don't think so, that is if you want the prediction to still properly work.
Forum: Scripting 10-04-2017, 01:23
Replies: 20
Views: 1,403
Posted By Kinsi
Re: [CSGO] Gloves/Arms beign invisible/glitchy.

Started to experience this recently as well, i guess the issue isn't in my code after all.
Forum: Plugin/Gameplay Ideas and Requests 09-29-2017, 12:18
Replies: 8
Views: 644
Posted By Kinsi
Re: [CSGO] How to prevent someone to spectate?!

You can listen to the client commands spec_mode, spec_next and spec_prev and handle them. Also use mp_forcecamera 2 (fade to black)
Forum: Plugin/Gameplay Ideas and Requests 09-29-2017, 03:12
Replies: 5
Views: 347
Posted By Kinsi
Re: [PAID] fully disable xray, as well as +cl_show_team_equipment for spectators

Alright, so here's the catch. In my mode, i hide the scoreboard completely anyways. I accomplish this by setting the player team to -1 in a think hook on the PlayerResource entity. This was disabled...
Forum: Plugin/Gameplay Ideas and Requests 09-29-2017, 02:51
Replies: 5
Views: 347
Posted By Kinsi
Re: [PAID] fully disable xray, as well as +cl_show_team_equipment for spectators

No, and i'd rather like to avoid sendproxy because it causes crashes w/ SM 1.9 when used w/ parallel_pack_entities, as well as seems like a hack overall. What i have tried is setting the m_lifeState...
Forum: Plugin/Gameplay Ideas and Requests 09-29-2017, 02:26
Replies: 5
Views: 347
Posted By Kinsi
[PAID] fully disable xray, as well as +cl_show_team_equipment for spectators

Solved. See reply on the bottom for more infos.

Hi,

this has cost me way too much time and is starting to get annoying. Maybe somebody here has a solution for me.

The setup: All players are...
Forum: Plugin/Gameplay Ideas and Requests 09-27-2017, 22:30
Replies: 4
Views: 2,635
Posted By Kinsi
Re: [CSGO] Disable spectator xray

Is doing this possible nowadays? :D
Forum: Plugins 09-08-2017, 20:29
Replies: 22
Views: 3,940
Posted By Kinsi
Re: [CSGO] ExecuteStringCommand Crash Fix

This crash has driven me nuts over the past weeks because of how infrequently / randomly it happened, and i believe we might've finally found the culprit. A lot of thanks to Asherkin, Dr!fter and...
Forum: Plugin/Gameplay Ideas and Requests 09-08-2017, 01:42
Replies: 22
Views: 2,499
Posted By Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING

Pathetic. Even the lobby looks pretty much 1:1 from what you posted. PM'd him, no need to drag this thread off-topic further than it is already.
Forum: Plugin/Gameplay Ideas and Requests 09-08-2017, 01:36
Replies: 22
Views: 2,499
Posted By Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING

Yeah i might, is on todo, low prio though as i dont think they particullary care



They better be crediting me fucking well if they actually copied my map, otherwise i might actually consider...
Forum: Plugin/Gameplay Ideas and Requests 09-08-2017, 00:55
Replies: 22
Views: 2,499
Posted By Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING

They copied my map? Wow. I thought the decompiled version of my map should state pretty clearly that i do not want it to be used by others, dicks.
Forum: Plugin/Gameplay Ideas and Requests 09-04-2017, 22:29
Replies: 22
Views: 2,499
Posted By Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING

Because i dont want people poking around looking for security / anti cheat measures that i've taken (Which can be apparent from the plugin names, and renaming them imho would've been a retarded...
Forum: Plugin/Gameplay Ideas and Requests 09-04-2017, 02:00
Replies: 22
Views: 2,499
Posted By Kinsi
Re: [CSGO] Please someone remake this plugin, ITS AMAZING

At some point in time, i will publicly release it. For now i guess you can play it just fine? Working on adding more regions, NA is following tomorrow.
Forum: General 08-19-2017, 00:32
Replies: 6
Views: 925
Posted By Kinsi
Forum: Plugin/Gameplay Ideas and Requests 08-14-2017, 19:32
Replies: 15
Views: 5,706
Posted By Kinsi
Re: CS:GO Hide HUD

Looking for a working solution for spectators right now as well, doesnt look like there is any. It works while spectating some players, doesnt while others. Meh, csgo \_(ツ)_/
Forum: Scripting 08-10-2017, 11:00
Replies: 7
Views: 758
Posted By Kinsi
Re: CS:GO Hidden Panels

Could you possibly point me towards the commit where you fixed it? Since i've tried around for an hour or so as well i'd like to know how to fix it :D
Forum: Scripting 08-09-2017, 23:38
Replies: 7
Views: 758
Posted By Kinsi
Re: CS:GO Hidden Panels

Theres no fix for this as of now, maybe Valve has "restricted" it. Whatever the first URL is that your plugin loads, when you try to load a different one it will simply reload the previous url.
Forum: Scripting 08-04-2017, 12:11
Replies: 3
Views: 552
Posted By Kinsi
Re: [CSGO] ent_fire and ent_create flags no longer removable

I think this could be related to this update: http://blog.counter-strike.net/index.php/2017/05/18667/
Showing results 1 to 25 of 188

 
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