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Posts Made By:
georgik57
Forum:
Scripting Help
03-23-2024, 12:45
Replies:
2
Solved
Fixing PVS/PAS Engine Messages when using a entity view.
Views:
182
Posted By
georgik57
Re: Fixing PVS/PAS Engine Messages when using a view entity.
this should only happen if you use addtofullpack to set the player view origin
i get away with this by setting the real view origin of the camera in FM_UpdateClientData pre while using a single...
Forum:
Suggestions / Requests
03-22-2024, 05:00
Replies:
5
make chat/say still/permanent
Views:
258
Posted By
georgik57
Re: make chat/say still/permanent
The chat box is a client side modification called metahooksv. I wouldn't recommend using it on steam though as you might get vac banned.
Forum:
Suggestions / Requests
03-21-2024, 17:03
Replies:
4
Help plz on this plugin !
Views:
445
Posted By
georgik57
Re: Help plz on this plugin !
You need reapi to compile and run this plugin. And rehlds.
Forum:
Suggestions / Requests
03-21-2024, 16:44
Replies:
5
make chat/say still/permanent
Views:
258
Posted By
georgik57
Re: make chat/say still/permanent
Chat messages expiration is controlled on the client side via hud_saytext_time cvar. It can be done via a plugin by spamming the chat, but it wouldn't be a good idea at all.
Chat box is also via a...
Forum:
Suggestions / Requests
03-17-2024, 13:34
Replies:
5
autoresponder edit
Views:
258
Posted By
georgik57
Re: autoresponder edit
https://forums.alliedmods.net/showpost.php?p=2819114&postcount=10
https://forums.alliedmods.net/showpost.php?p=2819116&postcount=12
Forum:
Scripting Help
03-15-2024, 08:16
Replies:
34
Dollar Weapon menu
Views:
870
Posted By
georgik57
Re: Dollar Weapon menu
it can't. this is not slowhacking. it is simulating players sending commands to the server.
EDIT:
const PRIMARY_WEAPONS_BIT_SUM =...
Forum:
Suggestions / Requests
03-15-2024, 06:02
Replies:
18
Auto Name
Views:
791
Posted By
georgik57
Re: Auto Name
I meant like this. 2 less native calls.
#include <amxmodx>
#include <fakemeta>
new const Version[] = "0.2";
#define MAX_PLAYERS 32
new const DefaultNames[][] =
{
Forum:
Scripting Help
03-14-2024, 17:00
Replies:
34
Dollar Weapon menu
Views:
870
Posted By
georgik57
Re: Dollar Weapon menu
engclient_cmd("weapon_ak47; drop")
Forum:
Suggestions / Requests
03-14-2024, 16:26
Replies:
18
Auto Name
Views:
791
Posted By
georgik57
Re: Auto Name
@Bugsy if the change name message is blocked, will the code still be triggered?
Also, wouldn't it be more effective just having a variable set to true/false for when not to ignore the forward...
Forum:
Suggestions / Requests
03-11-2024, 16:33
Replies:
9
Connect location
Views:
325
Posted By
georgik57
Re: Connect location
https://forums.alliedmods.net/showthread.php?p=2679408#post2679408
Forum:
Suggestions / Requests
03-11-2024, 06:34
Replies:
14
Noclip Edit
Views:
503
Posted By
georgik57
Re: Noclip Edit
You can set freeze flag on each player instead of setting that cvar to 0(like in freeze time).
Forum:
Suggestions / Requests
03-10-2024, 14:31
Replies:
14
Noclip Edit
Views:
503
Posted By
georgik57
Re: Noclip Edit
Why would you set it to 0?
Forum:
Suggestions / Requests
03-10-2024, 13:23
Replies:
14
Noclip Edit
Views:
503
Posted By
georgik57
Re: Noclip Edit
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <fakemeta>
new Float:g_fMaxSpeed[33];
public plugin_init() {
register_plugin("amx_cheat","1.0","watch")
...
Forum:
Suggestions / Requests
03-10-2024, 13:14
Replies:
1
ZP4.3 to 5.0 plugin conversion
Views:
205
Posted By
georgik57
Re: ZP4.3 to 5.0 plugin conversion
try
Forum:
Suggestions / Requests
03-10-2024, 12:50
Replies:
2
Walkguard + AFK ZONE
Views:
252
Posted By
georgik57
Re: Walkguard + AFK ZONE
why would you want that and not just use an afk manager?
Forum:
Suggestions / Requests
03-10-2024, 12:48
Replies:
11
ZM Class Admin Only
Views:
381
Posted By
georgik57
Re: ZM Class Admin Only
use infected pre or attempt instead of post
Forum:
Suggestions / Requests
03-10-2024, 12:31
Replies:
14
Noclip Edit
Views:
503
Posted By
georgik57
Re: Noclip Edit
set_pev(iID, pev_maxspeed, 2000.0) under set_user_noclip(player,1). Make sure to set it back to default when turning noclip off and also to #include <fakemeta>.
Forum:
Suggestions / Requests
03-07-2024, 15:36
Replies:
14
Noclip Edit
Views:
503
Posted By
georgik57
Re: Noclip Edit
else if (equali(szArg1, "/noclip"))
{
if (pev(iID, pev_movetype) != MOVETYPE_NOCLIP)
{
set_pev(iID, pev_movetype, MOVETYPE_NOCLIP)
set_pev(iID, pev_maxspeed, 2000.0)
}
else...
Forum:
Suggestions / Requests
03-07-2024, 12:47
Replies:
14
Noclip Edit
Views:
503
Posted By
georgik57
Re: Noclip Edit
need to change map after you set them higher as far as i remember
Forum:
Suggestions / Requests
03-07-2024, 11:48
Replies:
14
Noclip Edit
Views:
503
Posted By
georgik57
Re: Noclip Edit
Try setting sv_spectatormaxspeed to a higher value. Make sure sv_maxvelocity is also higher or equal to the latter.
Forum:
Suggestions / Requests
03-07-2024, 11:46
Replies:
2
Solved
[REQUEST][Half-Life] Severian's Mod tripmine issue
Views:
193
Posted By
georgik57
Re: [REQUEST][HL] Severian's Mod tripmine issue
It has, actually. Try removing it and it will probably work as intended.
If you want to have both, you can try listing the random color plugin above the one you linked, maybe this way the lightning...
Forum:
Suggestions / Requests
03-07-2024, 11:40
Replies:
2
Bazooka / rocket launcher edit
Views:
196
Posted By
georgik57
Re: Bazooka / rocket launcher edit
https://forums.alliedmods.net/attachment.php?attachmentid=202881&d=1705621330
See "zpnm-zc_item_frog_bomb.sma" code for pushing players away from explosion origin and add it to your rocket explosion...
Forum:
Suggestions / Requests
03-07-2024, 11:32
Replies:
12
[REQUEST][Half-Life] HUD for timeleft, system clock w/ auto timezone
Views:
470
Posted By
georgik57
Re: [REQUEST][HL] timeleft, system clock HUD
I will make a proper release sometime soon hopefully with all the details.
Only 24H format supported right now though.
D7HUDInfoType1 1
D7HUDInfoText "$timeh$:$timem$:$times$^n$Ltimel$: $timel$"...
Forum:
Suggestions / Requests
03-07-2024, 11:05
Replies:
12
[REQUEST][Half-Life] HUD for timeleft, system clock w/ auto timezone
Views:
470
Posted By
georgik57
Re: [REQUEST][HL] timeleft, system clock HUD
something like this?
https://i.imgur.com/FF1MOoZ.png
Forum:
Approved Plugins
03-06-2024, 15:08
Replies:
180
Map Spawns Editor v1.0 update [2006-10-23]
Views:
315,872
Posted By
georgik57
Re: Map Spawns Editor v1.0 update [2006-10-23]
Would of been nice if this was automatic instead of manually having to create spawns for each map.
Showing results 1 to 25 of 500
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