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Posts Made By:
decowboy
Forum:
Plugins
06-15-2017, 08:58
Replies:
9
[CS:GO] [CS:S] Bot Toggle (v1.0.1, 2015-10-21)
Views:
18,012
Posted By
decowboy
Re: [CS:GO] Bot Toggle (v1.0.1, 2015-10-21)
Great! Thanks for letting me know!
Forum:
Plugins
06-15-2017, 08:53
Replies:
9
[CS:GO] [CS:S] Bot Toggle (v1.0.1, 2015-10-21)
Views:
18,012
Posted By
decowboy
Re: [CS:GO] Bot Toggle (v1.0.1, 2015-10-21)
Thanks for the kind words!
I think this would work fine for Counter-Strike Source, but you'll have to try to be sure. I don't have that game myself.
Forum:
Plugins
04-10-2016, 20:30
Replies:
9
[CS:GO] [CS:S] Bot Toggle (v1.0.1, 2015-10-21)
Views:
18,012
Posted By
decowboy
Re: [CS:GO] Bot Toggle (v1.0.1, 2015-10-21)
I run this plugin on my private servers and all cvars work fine. It seems to me you haven't properly installed the plugin or something. If you look at the code, there is really no reason why those...
Forum:
Plugins
04-10-2016, 20:12
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
<3
Forum:
Plugins
04-08-2016, 12:59
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
*bump*
Forum:
Plugins
03-23-2016, 06:56
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
Are you going to release the new version?
Forum:
Source Servers (SRCDS)
03-04-2016, 06:04
Replies:
1
Two factor authentication?!
Views:
949
Posted By
decowboy
Two factor authentication?!
As the Dutch would say: "Nou breekt mijn klomp."
Steam has been bugging everyone to link their account to their mobile phone using SteamGuard. Logging into your Steam account will then require two...
Forum:
Plugins
03-04-2016, 04:57
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
I haven't come across any problems, but like I said, my server isn't the best place to test this given its low player count.
Are you still happy? :)
Forum:
Scripting
03-02-2016, 06:33
Replies:
12
[CS:GO] Getting team name
Views:
5,453
Posted By
decowboy
Re: [CS:GO] Getting team name
I don't have the time to test that right now, but it looks wonderful!
Thanks!
Forum:
Plugins
02-29-2016, 04:47
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
It's a very elegant solution you implemented.
As far as I can tell this would work smoothly. :)
Forum:
Plugins
02-29-2016, 04:37
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
I just did a merge request, but it seems that at the same time you already updated the code with your own solution.
Went ahead with the merge request anyway, but perhaps you've already fixed it....
Forum:
Plugins
02-28-2016, 07:54
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
EDIT:
Unfortunately, that would create a new bug.
Let's say teamlogo_randomlogos is set to 0, but the server admin manually sets mp_teamlogo_1 to some value. A player joins CT, so mp_teamlogo_1...
Forum:
Plugins
02-28-2016, 05:39
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
I must say the code is looking fine indeed. :)
I am still not able to properly test the plugin, as my private server is usually empty. That's because my server is so super awesome, that a lot of...
Forum:
Plugins
02-27-2016, 19:09
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
I missed a tiny part of code that should've been changed. Perhaps you could take care of this and save me yet another merge request :)
On line 136:
else if (cvar == g_hAutoLogos)
{
...
Forum:
Plugins
02-27-2016, 18:30
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
I hadn't considered the scenario of someone manually setting mp_teamlogo_* to a certain value, the auto team function overriding it and then, when a player whose clan tag is different joins, the auto...
Forum:
Plugins
02-27-2016, 08:31
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
I believe your code will set the team logo correctly, but if a player with a different clan tag joins one of the teams, the function will not update the mp_teamlogo_* cvar. This means the team logo...
Forum:
Plugins
02-27-2016, 06:16
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
Your code clean up broke the function significantly, I am afraid:
Previously, the function automatically set the logo for both teams seperately. If one team has only players with clan tag Donkey...
Forum:
Plugins
02-27-2016, 05:31
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
I got the confirmation of the GitHub merge.
If you'd like me to write an addition to your initial post that explains this new feature, let me know. I'd gladly help. But you could also quote from the...
Forum:
Plugins
02-27-2016, 02:57
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
Alrighty, I am on it.
Github doesn't allow smartasses, so people started using the phrase "githib" as a decoy to filter them out.
Forum:
Plugins
02-26-2016, 14:49
Replies:
194
[CS:GO] Team Logo Manager 1.4.2 [2016.04.09]
Views:
129,147
Posted By
decowboy
Re: [CS:GO] Team Logo Manager 1.3.1 [26.04.2015]
Hi guys.
I expanded this plugin with the ability to automatically set the right team logo based on what players are in a team. Basically, this is how it works:
If all non-bot players in a team...
Forum:
Source Servers (SRCDS)
02-26-2016, 14:03
Replies:
2
(Team)chat in GOTV demo's
Views:
4,563
Posted By
decowboy
Re: (Team)chat in GOTV demo's
Thanks a bunch!
Works like a charm, especially when combined with tv_relayradio.
http://store.steampowered.com/news/9857
Forum:
Source Servers (SRCDS)
02-26-2016, 08:54
Replies:
2
(Team)chat in GOTV demo's
Views:
4,563
Posted By
decowboy
(Team)chat in GOTV demo's
I am using GOTV to record demo's of matches in my private server.
Using the tv_relayvoice cvar, voice chat is now included in the demo recordings. However, I also need text chat and text team chat...
Forum:
Scripting
02-26-2016, 06:57
Replies:
12
[CS:GO] Getting team name
Views:
5,453
Posted By
decowboy
Re: [CS:GO] Getting team name
Thanks for chipping in guys.
For anyone stumbling on this thread at a later time, I though I'd post the code I have so far.
This snippet checks whether all non-bots in a team have the same clan...
Forum:
Scripting
02-25-2016, 19:49
Replies:
12
[CS:GO] Getting team name
Views:
5,453
Posted By
decowboy
Re: [CS:GO] Getting team name
Currently I am just looping through all the players in a team to get their clan tag using CS_GetClientClanTag. It works. But I believe this will get me the tag of the steam group, and not it's name....
Forum:
Scripting
02-25-2016, 17:40
Replies:
12
[CS:GO] Getting team name
Views:
5,453
Posted By
decowboy
Re: [CS:GO] Getting team name
Unfortunately, it seems that functions returns either "TERRORIST" OR "COUNTER-TERRORIST" when the team names aren't explicitly set by cvar.
Showing results 1 to 25 of 45
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