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Forum: New Plugin Submissions 10-24-2014, 06:18
Replies: 309
Views: 123,808
Posted By yokomo
Re: Entity Resources Replacement[ OKAPI ]

I said if someone use both. This plugin change w_hegrenade.mdl for global.
But ZP change w_hegrenade.mdl for 2 models (1 for human and 1 for zombie).

Whatever, but yes it's good to replace a...
Forum: New Plugin Submissions 10-24-2014, 05:41
Replies: 309
Views: 123,808
Posted By yokomo
Re: Entity Resources Replacement[ OKAPI ]

This such plugin already exist, GHW is outdated but it still stable to use. Like i said in previous post, certain community has it own custom path example "models/awesome/v_ak47_new.mdl" that was...
Forum: New Plugin Submissions 10-23-2014, 19:59
Replies: 309
Views: 123,808
Posted By yokomo
Re: Entity Resources Replacement[ OKAPI ]

Haha, like i said this is not useful at all, better to make it as tutorial. Sorry to say that.
Forum: New Plugin Submissions 10-23-2014, 01:58
Replies: 309
Views: 123,808
Posted By yokomo
Re: Entity Resources Replacement[ OKAPI ]

Actually just put "String Replacement" in your thread tittle, it just change string.

This replacement is for global. The plugin from GHW is better because you can replace string > original. I...
Forum: New Plugin Submissions 10-20-2014, 16:37
Replies: 309
Views: 123,808
Posted By yokomo
Re: Weapons Model Replacement[ OKAPI ]

Have you try to change string longer than original?
Example: models/v_ak47.mdl --> models/v_ak47_the_one_and_only.mdl

Because in Orpheu we can't patching string > original string.

** Edited **...
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