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Search: Posts Made By: RumbleFrog
Forum: General 04-27-2022, 11:35
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: Sourcemod.dev - Client-Side SourceMod Scripting API Reference

v1.0.0


Changes:

Declared stable 1.0.0! I have no more anticipated breaking changes for the core feature set.
Forum: General 04-27-2022, 06:18
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

v0.19.0


Changes:

Complete rewrite! Symbols are now faster to lookup, each symbol will show last updated and first created at date
Third party libraries are now native in the UI, you can...
Forum: General 04-27-2020, 13:49
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

I actually have something experimental that is made in Rust (https://github.com/rumblefrog/smx-dasm-rs), it's been used a few times in my other projects, but it can compiled to WASM and be included....
Forum: General 04-27-2020, 01:22
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

While pending the packaging overhaul, another suggestion was raised by nosoop (I believe). That I should include other tools/utilities not limited to documentation, I think that's a great idea, going...
Forum: General 04-01-2020, 23:57
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

v0.18.0


Changes:

Applied sorting weights for symbol types in the search view
Forum: General 03-12-2020, 11:06
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

I don't think that's viable ATM, and here's my reasoning.

This documentation is designed to be entirely client-side, with networking being required only when loading to cache parsed documentation....
Forum: General 03-10-2020, 10:40
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

What I'll probably end up doing is creating another facilitator and run Github actions on schedule every day to check each manifest for changes and comparing to previous.

The only problem now is...
Forum: General 03-10-2020, 10:13
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

Hm, I'm not sure how to approach that, there isn't really a database, all the processing is pushed to a repo that is served through a CDN https://github.com/rumblefrog/sp-gid . And my rust docgen...
Forum: General 03-10-2020, 00:48
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

I'm not sure how I should go about approaching that effectively, right now the documentation update is not triggered by sourcemod repo changes and is done manually. So perhaps if I could figure out...
Forum: General 03-05-2020, 23:59
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

v0.17.0/2


Changes:

You can now copy type definition signatures
Signature blocks are now overflowing horizontally on mobile making it more readable


https://i.imgur.com/c9sXYrO.png
Forum: General 02-27-2020, 19:00
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

Yeah, perhaps I should clear that up more. You just need a raw link to the content, in the future, I may add drag and drop.

And the deprecated symbols are not being picked up by the docparse atm...
Forum: General 02-27-2020, 03:12
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

Looking for more feedback and potential changes before I move this project out of beta!

Light theme is still planned, however the framework is lacking CSS variables and I'm waiting for the...
Forum: General 01-19-2020, 20:14
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

v0.15.0 - 0.16.0


Changes:

Anchor links has been added to the right of typeset views, this is especially designed for long typeset like SDKHookCB
Set NTV optional markers has been excluded...
Forum: General 01-17-2020, 16:50
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

v0.14.0


Changes:

You can now search directly from the address bar


https://i.imgur.com/2BEZDhl.png
Forum: General 01-10-2020, 19:08
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

It's in progress, however, I'm having some technical challenges and may take longer than expected.
Forum: General 01-08-2020, 14:05
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

Domain Change


The hosted instance has been moved to a new domain: https://sourcemod.dev
Forum: General 01-07-2020, 12:11
Replies: 28
Views: 71,943
Posted By RumbleFrog
Re: [BETA] Client-Side SourceMod Scripting API Reference

v0.13.0


This update is a breaking change and will require you to purge storage via the Advanced page (Extras dropdown)


Changes:

Methodmap inheritance now shown
Typedef and typeset...
Forum: General 01-01-2020, 03:35
Replies: 28
Views: 71,943
Posted By RumbleFrog
Forum: General 01-01-2020, 03:35
Replies: 28
Views: 71,943
Posted By RumbleFrog
Sourcemod.dev - Client-Side SourceMod Scripting API Reference

SourceMod Scripting API Reference (https://sourcemod.dev)


A new API reference is designed as a pure client-side alternative to the current 1.7 API reference, packing more features and fixes.

...
Showing results 1 to 19 of 19

 
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