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Search: Posts Made By: Silvers
Forum: Plugins Today, 08:47
Replies: 3
Views: 444
Posted By Silvers
Re: [L4D & L4D2] Shove Handler (1.2) [20-May-2022]

1.2 (20-May-2022)
- Fixed the Tank and Witch cvars not being read in L4D1.
- Fixed SI sometimes being stuck floating. Thanks to "Toranks" for reporting.
- Fixed array out-of-bounds....
Forum: Plugins Today, 08:40
Replies: 3
Views: 342
Posted By Silvers
Re: [L4D & L4D2] Common Infected Headshot Damage (1.1) [20-May-2022]

Done.

1.1 (20-May-2022)
- Added cvar "l4d_common_headshot_melee" to block applying damage to melee weapons. Requested by "Maur0".
Forum: Plugin/Gameplay Ideas and Requests 05-17-2022, 02:43
Replies: 2
Views: 159
Posted By Silvers
Re: [L4D2] call horde

You can use the "L4D_ForcePanicEvent()" stock from Left4DHooks, inside left4dhooks_silver.inc.
Forum: Plugin/Gameplay Ideas and Requests 05-17-2022, 01:34
Replies: 2
Views: 117
Posted By Silvers
Re: [L4D2]How to prevent becoming the target of BOT??

Target Override plugin can set which players are targeted by bots. You can modify that to ignore the sneaky player.

For Special Infected, hmm. Probably need to use Actions extension and modify the...
Forum: Plugins 05-17-2022, 01:20
Replies: 3
Views: 444
Posted By Silvers
Re: [L4D & L4D2] Shove Handler (1.1) [17-May-2022]

1.1 (17-May-2022)
- Fixed blood splatter appearing on shoves when damage is set to 0. Thanks to "Toranks" for reporting.
- Fixed SI getting stuck when shoved in the air and made to stumble....
Forum: Plugins 05-16-2022, 16:56
Replies: 3
Views: 444
Posted By Silvers
[L4D & L4D2] Shove Handler (1.2) [20-May-2022]

About:

Custoimse how many shoves to kill Common Infected, Witch and Special Infected (or no shove limit)
Custoimse how much damage each shove causes
Prevent stumbling or enable stumbling
...
Forum: Plugins 05-16-2022, 15:59
Replies: 0
Views: 288
Posted By Silvers
[L4D & L4D2] Pistol Reload (1.0) [16-May-2022]

About:

Sets a pistols clip to 0 when reloading.



Thanks:

Cloud talk - For the request.
Forum: Plugins 05-16-2022, 15:54
Replies: 3
Views: 342
Posted By Silvers
[L4D & L4D2] Common Infected Headshot Damage (1.1) [20-May-2022]

Related Plugins:

[L4D2] Hunter Pounce Damage (https://forums.alliedmods.net/showthread.php?t=320024)
[L4D2] Spitter Acid Damage (https://forums.alliedmods.net/showthread.php?t=319526)
[L4D &...
Forum: Plugins 05-16-2022, 15:46
Replies: 5
Views: 2,796
Posted By Silvers
Re: [L4D & L4D2] Common Infected Health - Damage Received (1.6) [16-May-2022]

1.6 (16-May-2022)
- Now blocks insta-killing common infected when multiple common are struck by melee weapons. Thanks to "Toranks" for reporting.
- Instant kills are only blocked when the...
Forum: General 05-15-2022, 17:41
Replies: 3
Views: 201
Posted By Silvers
Re: Warn: Tried to SetParentAttachment for entity prop_dynamic, but it has no attachm

Map bug, or plugin.

First maybe "Flashlight Package" plugin of mine. Which Survivor character does it occur with? Possibly the model being used doesn't have all the attachment points causing this...
Forum: Source Servers (SRCDS) 05-11-2022, 19:52
Replies: 1
Views: 94
Posted By Silvers
Re: SourceMod Not Working

Maybe missing the "metamod.vdf" file in "addons" folder which would load MetaMod and that loads SourceMod.
Forum: Plugins 05-11-2022, 14:41
Replies: 19
Views: 9,189
Posted By Silvers
Re: [L4D2] Spitter Acid Damage (1.11) [14-Dec-2021]

Have you checked for errors in the logs folder?
Forum: Plugin/Gameplay Ideas and Requests 05-10-2022, 15:15
Replies: 10
Views: 314
Posted By Silvers
Re: request:L4D1 ammo creation crash fix

They need to fix it themselves.
Forum: General 05-10-2022, 11:33
Replies: 9
Views: 221
Posted By Silvers
Re: [L4D2] Server Commands reset after map change

Maybe the cvar config was never generated so its not being loaded each map. You could edit the plugin to remove AutoExecConfig and delete the config setting the values you want by default in the...
Forum: General 05-10-2022, 10:18
Replies: 9
Views: 221
Posted By Silvers
Re: [L4D2] Server Commands reset after map change

What Toranks, or delete the plugins generated cvar config (and the code within the plugin(s) to autoexec their cvar config) then the values will persist over map changes, but I don't recommend that....
Forum: Plugins 05-10-2022, 10:11
Replies: 68
Views: 16,955
Posted By Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.21) [10-May-2022]

1.21 (10-May-2022)
- Now requires "Left4DHooks" plugin version 1.101 or newer to accurately get the first and last saferoom doors.

- Added Spanish translations. Thanks to "Toranks" for...
Forum: General 05-10-2022, 09:07
Replies: 9
Views: 221
Posted By Silvers
Re: [L4D2] Server Commands reset after map change

Well for the cvars "l4d_static_minimum_survivor" and "l4d_survivor_limit" you should edit the cvar config they're saved to, that's why they reset. With super versus you can set number of bots in it's...
Forum: Plugin/Gameplay Ideas and Requests 05-10-2022, 08:37
Replies: 10
Views: 314
Posted By Silvers
Re: request:L4D1 ammo creation crash fix

Do you have Accelerator extension installed?

Kinda sounds like the issue where creating ammo/items/weapons/props clip through the world, caused by using DispatchSpawn before TeleportEntity. Swap...
Forum: General 05-10-2022, 08:27
Replies: 9
Views: 221
Posted By Silvers
Re: [L4D2] Server Commands reset after map change

Commands or cvars?

Cvar values not sticking then you need Command and ConVar - Buffer Overflow Fixer (https://forums.alliedmods.net/showthread.php?t=309656)

Not sure why you would be using...
Forum: Plugins 05-09-2022, 12:23
Replies: 68
Views: 16,955
Posted By Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.20) [09-May-2022]

This is how it's supposed to work, with l4d_safe_spam_lock it stays locked for 20 seconds from round start, and with l4d_safe_spam_fall_touch it'll stay locked for 60 seconds from the moment someone...
Forum: Plugins 05-08-2022, 22:54
Replies: 68
Views: 16,955
Posted By Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.20) [09-May-2022]

Let me know how that goes and if you find a plugin that's conflicting.

Edit: just noticed setting "l4d_safe_spam_open" to "0" prevents detecting the first saferoom door so it's never locked, will...
Forum: Plugins 05-08-2022, 17:42
Replies: 68
Views: 16,955
Posted By Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.19) [08-May-2022]

Windows or Linux? I'll look into it, maybe theres another plugin interfering, can you test with only this plugin installed?

Edit: maybe listen server, I don't know.
Forum: Plugins 05-08-2022, 16:41
Replies: 68
Views: 16,955
Posted By Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.19) [08-May-2022]

l4d_safe_spam_lock and l4d_safe_spam_fall_time can be used together without issue. Probably shows 17 because round start happened before you got to the door. As for spam I could add a restriction so...
Forum: Plugins 05-08-2022, 14:12
Replies: 68
Views: 16,955
Posted By Silvers
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.19) [08-May-2022]

1.19 (08-May-2022)
- Added cvars "l4d_safe_spam_fall_touch" and "l4d_safe_spam_fall_touch_2" to determine how long after someone tries to open the first saferoom door before it falls.
-...
Forum: Plugin/Gameplay Ideas and Requests 05-08-2022, 11:50
Replies: 10
Views: 314
Posted By Silvers
Re: request:L4D1 ammo creation crash fix

Whats the crash error message?
Showing results 1 to 25 of 500

 
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