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Search: Posts Made By: Ryan.
Forum: Plugins 04-13-2020, 21:29
Replies: 16
Views: 12,439
Posted By Ryan.
Re: [NMRiH] Weapon Configs (v1.0.5, 2020-04-13)

Version 1.0.5 is released. It fixes custom firearm damage so it works as expected in PvP. Thank you Ulreth for finding this! The new version also adds a cvar to more easily toggle whether the plugin...
Forum: Plugins 04-07-2020, 02:16
Replies: 12
Views: 9,037
Posted By Ryan.
Re: [NMRiH] Zombie Speeds (v1.6, 2020-04-06)

Version 1.6: Another small update that adds a cvar suggested by player, Holy Crap, that toggles the plugin on/off sm_zombie_speeds_enabled. Zombies only have their speeds modified if this cvar is...
Forum: Plugins 11-21-2019, 21:19
Replies: 64
Views: 33,610
Posted By Ryan.
Re: [NMRiH] Quality of Life: game fixes (v2.0.3, 2019-11-21)

Changes in 2.0.3:

Added qol_prevent_late_spawn_abuse as suggested by Holy Crap
When enabled, players are eligible for late spawn once per respawn event. This means players cannot abuse the late...
Forum: Plugins 03-24-2019, 20:52
Replies: 24
Views: 16,323
Posted By Ryan.
Re: [NMRiH] Backpack (v1.3.1, 2019-03-24)

GEEEX, thanks again man. The issue was bad gamedata but it is fixed in the newest version (1.3.1). The gamedata is the only thing that changed so you can extract just that file if you want
Forum: Plugins 03-05-2019, 21:19
Replies: 16
Views: 12,439
Posted By Ryan.
Re: [NMRiH] Weapon Configs (v1.0.4, 2019-02-25)

Thanks for the feedback geeex. I think the difference you found between the mp5 and m92fs starting capacities is due to the map's design. Mappers can choose the amount of ammo that spawns inside...
Forum: Plugins 02-25-2019, 23:46
Replies: 16
Views: 12,439
Posted By Ryan.
Re: [NMRiH] Weapon Configs (v1.0.4, 2019-02-25)

Version 1.0.4 adds support for random damage and custom heal amounts.

Important: This version of Weapon Configs will cause crashes with Quality of Life...
Forum: Plugins 02-25-2019, 23:38
Replies: 12
Views: 9,037
Posted By Ryan.
Re: [NMRiH] Zombie Speeds (v1.5, 2019-02-25)

Version 1.5 is a small update for better compatibility with Difficulty and Mod Changer (https://forums.alliedmods.net/showthread.php?p=2549109). Previously, the runners spawned during that plugin's...
Forum: Plugins 02-25-2019, 23:35
Replies: 64
Views: 33,610
Posted By Ryan.
Re: [NMRiH] Quality of Life: game fixes (v2.0.2, 2019-02-25)

Minor update to version 2.0.2.

This fixes a crash that would occur when starting runner-only mode with Difficulty and Mod Changer (https://forums.alliedmods.net/showthread.php?p=2549109) (Thank...
Forum: Plugins 02-24-2019, 11:12
Replies: 64
Views: 33,610
Posted By Ryan.
Re: [NMRiH] Quality of Life: game fixes (v2.0.1, 2018-10-26)

Hi banana_chy. The server will need some type of plugin if they want to do something similar to skaterboy. The only normal way to fix the ice-skating bug is for the player to die and respawn or to...
Forum: Plugins 02-22-2019, 23:25
Replies: 16
Views: 12,439
Posted By Ryan.
Re: [NMRiH] Weapon Configs (v1.0.3, 2019-02-22)

Thanks GEEEX221. You discovered a huge regression that stopped all custom firearm damage. I've uploaded a new version that should fix the issue
Forum: Plugins 12-31-2018, 16:08
Replies: 8
Views: 5,917
Posted By Ryan.
Re: [NMRiH] Supply Chances (v1.1.2, 2018-12-31)

Updated plugin's gamedata to support NMRiH version 1.10.
Forum: Plugins 12-31-2018, 15:53
Replies: 4
Views: 5,395
Posted By Ryan.
Re: [NMRiH] Barricade Anywhere (v1.3, 2018-12-31)

Updated plugin's gamedata to support NMRiH version 1.10.
Forum: Plugins 12-30-2018, 18:46
Replies: 24
Views: 16,323
Posted By Ryan.
Re: [NMRiH] Backpack (v1.3.0, 2018-12-30)

Changes in version 1.3.0:
Added option to glow backpacks and show compass marker: sm_backpack_glow
Added option to slow down backpack carrier:
sm_backpack_speed, whether to slow down...
Forum: Plugins 12-29-2018, 01:09
Replies: 16
Views: 12,439
Posted By Ryan.
Re: [NMRiH] Weapon Configs (v1.0.2, 2018-12-29)

Changes in version 1.0.2:
Added damage_thrown_headshot and damage_shove_headshot
Added QOL's old bayonet changes to QOL config
Fixed bow shooting too fast and removed 20-round revolver from...
Forum: Extensions 12-17-2018, 19:33
Replies: 883
Views: 693,333
Posted By Ryan.
Re: DHooks (Dynamic Hooks - Dev Preview)

Thanks man, I'll give clang a try.
Forum: Extensions 12-16-2018, 15:26
Replies: 883
Views: 693,333
Posted By Ryan.
Re: DHooks (Dynamic Hooks - Dev Preview)

I'm struggling to get a working linux build. It compiles ok but fails to load in-game: Error message "Function CreateInterface not found". I tried compiling against different versions of Sourcemod...
Forum: Extensions 12-13-2018, 19:18
Replies: 883
Views: 693,333
Posted By Ryan.
Re: DHooks (Dynamic Hooks - Dev Preview)

Not sure which version of Sourcemod I compiled against. The last commit I pulled was Nov 13, 2018 (SHA f0aec6b0).

I'm running Sourcemod 1.10.0.6335 on my test server which is older than the one I...
Forum: Plugins 12-13-2018, 19:11
Replies: 16
Views: 12,439
Posted By Ryan.
Re: [NMRiH] Weapon Configs (v1.0.1, 2018-12-13)

Fixed an issue where this plugin's qol.cfg would overwrite another plugin's config. Thanks overmase!
Forum: Extensions 12-12-2018, 20:50
Replies: 883
Views: 693,333
Posted By Ryan.
Re: DHooks (Dynamic Hooks - Dev Preview)

Hey man, I uploaded a Sourcemod 1.10 build of DHooks-detours7 along with its source code for a plugin I made. This is to get around the crash affecting newer versions of Sourcemod. Let me know if...
Forum: Plugins 12-12-2018, 20:31
Replies: 16
Views: 12,439
Posted By Ryan.
[NMRiH] Weapon Configs (v1.0.5, 2020-04-13)

Brief
Customize No More Room in Hell's weapon stats and animation speeds. See below for all customizable properties.

This plugin re-creates a feature that used to be included in the Quality of...
Forum: Extensions 11-29-2018, 20:02
Replies: 883
Views: 693,333
Posted By Ryan.
Re: DHooks (Dynamic Hooks - Dev Preview)

While this is being sorted out, am I able to distribute a Sourcemod 1.10 detours7 binary (provided it includes the modified source code)? The edits are trivial; a 'using namespace' in two files....
Forum: Extensions 11-21-2018, 20:04
Replies: 883
Views: 693,333
Posted By Ryan.
Re: DHooks (Dynamic Hooks - Dev Preview)

Damn, still crashing in detours7:

dhooks.ext.dll https://crash.limetech.org/zevgyk63ey5r
https://crash.limetech.org/7gceu7qpiz6h
https://crash.limetech.org/qvoy3vr7myow
...
Forum: Plugins 11-17-2018, 15:04
Replies: 12
Views: 9,037
Posted By Ryan.
Re: [NMRiH] Zombie Speeds (v1.4, 2018-11-17)

Thanks for reporting the problem, overmase. Uploaded fixed version.
Forum: Extensions 11-04-2018, 12:58
Replies: 883
Views: 693,333
Posted By Ryan.
Re: DHooks (Dynamic Hooks - Dev Preview)

I'm not sure why the callstack is so different on that crash. Here is the original one: https://crash.limetech.org/wrihcfj3phod

Edit: I tested some more until Accelerator warned about rate limit....
Forum: Extensions 11-04-2018, 12:02
Replies: 883
Views: 693,333
Posted By Ryan.
Re: DHooks (Dynamic Hooks - Dev Preview)

Build 6225 on branch 1.10. I was trying them out from here: https://www.sourcemod.net/downloads.php?branch=master&all=1

Build 6225 works but the next prebuilt binary (build 6228 ) has the crash.
...
Showing results 1 to 25 of 70

 
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