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Posts Made By:
Jcrr
Forum:
Unapproved Plugins
11-10-2017, 09:37
Replies:
445
[CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Views:
364,332
Posted By
Jcrr
Re: [CS:GO] Custom Weapons Menu (very easy to configure) now with sql support
Throw models for grenades are not working?
Sounds are not working too?
Or it's my error in configuration?
Forum:
Plugin/Gameplay Ideas and Requests
11-21-2016, 15:37
Replies:
2
[REQ][CSGO] Remove weapons on (round_end)
Views:
2,322
Posted By
Jcrr
Re: [REQ][CSGO] Remove weapons on (round_end)
I have 1vs1 server, and when they are removed on spawn, player have no weapon at all
Another problem is that, when player have weapons on end round, they will have it in next round, and when next...
Forum:
Plugin/Gameplay Ideas and Requests
11-21-2016, 14:43
Replies:
2
[REQ][CSGO] Remove weapons on (round_end)
Views:
2,322
Posted By
Jcrr
[REQ][CSGO] Remove weapons on (round_end)
Hello guys, i need super simple plugin that will remove any weapon and Kevlar expect knife from every player on round_end event.
I searched but i didn't found good one :( only that removes weapon...
Forum:
Plugins
11-20-2016, 10:07
Replies:
1,677
[CS:GO] Multi-1v1 (v1.1.10, 2021-10-30)
Views:
781,035
Posted By
Jcrr
Re: [CS:GO] Multi-1v1 (v1.1.4, 2016-6-18)
One question, there shouldn't be a menu on spawn with weapon selection?
Forum:
Plugins
09-20-2016, 16:26
Replies:
30
[ZR] Poison Thrower v1.7
Views:
30,298
Posted By
Jcrr
Re: [ZR] Poison Thrower v1.7
CSGO almost support it in 100%, only sound is not working.
Forum:
Scripting
08-01-2016, 08:36
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
Re: [CS:GO] Problem with assists manipulation
Hmm i found something wired too.
I changed it from assist's to score (CS_Set/GetClientContributionScore) and after that, players with manipulated score are not shown in gametracker score table, and...
Forum:
Scripting
07-27-2016, 07:52
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
Re: [CS:GO] Problem with assists manipulation
That's works perfectly fine. And since you learn'd me that player_spawn is little buggy and hook player spawn is better, I need to rewrite few of my plugins :D
Thread can be closed.
Forum:
Scripting
07-26-2016, 08:26
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
Re: [CS:GO] Problem with assists manipulation
StSatan
Code is really awesome, and works almost perfectly.
But still there is wired thing about assist's
Little timeline stuff:
First round
Players spawns > g_iScore is 10 | assist's are set...
Forum:
Scripting
07-25-2016, 12:54
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
Re: [CS:GO] Problem with assists manipulation
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#pragma semicolon 1
public OnPluginStart()
{
HookEvent("player_spawn", OnPlayerSpawnEvent);
}
Forum:
Scripting
07-22-2016, 06:42
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
Re: [CS:GO] Problem with assists manipulation
Got some more informations:
round_end dont have short:userid : https://wiki.alliedmods.net/Generic_Source_Events#round_end
As you can see, for example, player_death have short:userid :...
Forum:
Scripting
07-22-2016, 05:46
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
Re: [CS:GO] Problem with assists manipulation
Doing this on post didn't help :(
It must be done at round end, because i need to do something on players that survive whole round.
Forum:
Scripting
07-21-2016, 17:26
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
Re: [CS:GO] Problem with assists manipulation
As i predicted it didn't help, dunno why it should help... but still tried.
Same issue, on end of round assist's are assigned, then on start of next round they are cleared to state before assign.
Forum:
Scripting
07-21-2016, 17:07
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
Re: [CS:GO] Problem with assists manipulation
Error log:
L 07/21/2016 - 23:03:34: [SM] Exception reported: Client 2 is not in game
L 07/21/2016 - 23:03:34: [SM] Blaming: test.smx()
L 07/21/2016 - 23:03:34: [SM] Call stack trace:
L...
Forum:
Scripting
07-21-2016, 15:47
Replies:
18
[CS:GO] Problem with assists manipulation
Views:
3,534
Posted By
Jcrr
[CS:GO] Problem with assists manipulation
Hello guys. I have little problem with CSGO assist's manipulation.
Super simple code:
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#pragma semicolon 1
Forum:
Plugins
07-21-2016, 14:43
Replies:
106
[CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Views:
75,981
Posted By
Jcrr
Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
I think plugin is unsupported anymore. I wrote to author and i got no response at all.
Forum:
Scripting
07-21-2016, 11:21
Replies:
13
[CS:GO] Need help with timers
Views:
2,765
Posted By
Jcrr
Re: [CS:GO] Need help with timers
Plugin super simple logic:
When Player is spawned > Start timer, that will count to 15 (in loop, each loop = 15s)
On each loop of timer > Do stuff
When Player is killed > immediately stop timer...
Forum:
Scripting
07-21-2016, 08:39
Replies:
13
[CS:GO] Need help with timers
Views:
2,765
Posted By
Jcrr
Re: [CS:GO] Need help with timers
8guawong
I'm aware about first spawn twice timer start, it's very easy to solve, but still, it wont help with kill timers.
If player will die, and then timer will check if it should run, it's ok....
Forum:
Scripting
07-21-2016, 08:02
Replies:
13
[CS:GO] Need help with timers
Views:
2,765
Posted By
Jcrr
Re: [CS:GO] Need help with timers
nOProblem
I tried to do it like this way, but it wont work for 2 reasons:
1. In exactly your version, all timers work only once (1 time loop)
2. If i redo it to repeat the timers, this will...
Forum:
Scripting
07-20-2016, 14:20
Replies:
13
[CS:GO] Need help with timers
Views:
2,765
Posted By
Jcrr
Re: [CS:GO] Need help with timers
Can you be more precise? Because i can't find single thing related to "delete blahblah" in sourcemod
Forum:
Scripting
07-20-2016, 07:17
Replies:
13
[CS:GO] Need help with timers
Views:
2,765
Posted By
Jcrr
[CS:GO] Need help with timers
Hello, I'm making plugin that uses timers and I'm sitting here like 4 hours straight, and simply cannot kill timer...
Super simple description:
On player spawn > start timer
On player death > stop...
Forum:
Plugins
07-09-2016, 09:47
Replies:
1,381
[Source 2013] Custom Chat Colors
Views:
803,736
Posted By
Jcrr
Re: [Source 2013] Custom Chat Colors
If i have multiple flags, how can i set their priority?
For example i have 99:z admin
In config i have defined:
[VIP] - T flag
[ADMIN] - C flag
[ROOT] - A flag
file looks like this:
Forum:
Plugins
06-27-2016, 12:34
Replies:
117
[CS:GO] - ⋯ Ammo management | Set correctly the ammo amout for each weapons
Views:
44,408
Posted By
Jcrr
Re: [CS:GO] - ⋯ Ammo management | Set correctly the ammo amout for each weapons
+1, please fix links asap :)
Forum:
Plugins
05-20-2016, 16:47
Replies:
19
[CS:GO] Players models from flags
Views:
43,109
Posted By
Jcrr
Re: [CS:GO] Players models from flags
How it would work if i have A and T flag for this config?
"T-ct"
{
MODEL1
}
"A-ct"
{
MODEL2
}
Forum:
Plugins
05-18-2016, 03:58
Replies:
2,224
Advertisements 2.1 (Updated 2021/02/06)
Views:
1,692,778
Posted By
Jcrr
Re: Advertisements 2.0 (Updated 2016/03/23)
Can it be problem, that i use:
[01] SourceMod (1.7.3-dev+5229) by AlliedModders LLC
[02] CS Tools (1.7.3-dev+5229) by AlliedModders LLC
[03] SDK Tools (1.7.3-dev+5229) by AlliedModders LLC
[04]...
Forum:
Plugins
05-15-2016, 16:27
Replies:
2,224
Advertisements 2.1 (Updated 2021/02/06)
Views:
1,692,778
Posted By
Jcrr
Re: Advertisements 2.0 (Updated 2016/03/23)
Here, It's 8 adverts copied 8 times because of this error with showing advert only once per map
http://pastebin.com/raw/Kt0VWG8z
Showing results 1 to 25 of 124
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