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Search: Posts Made By: lokok
Forum: Extensions 12-12-2012, 12:49
Replies: 2,726
Views: 2,782,247
Posted By lokok
Re: SDK Hooks 2.1 - Updated 2011-9-10

My gungame server refuses to work normally with v2.2 . It's crashing. Once I changed to 2.1 it works great.
PS: Used sdkhooks-2.2.0-dev-hg205-linux
Forum: Extensions 12-12-2012, 12:24
Replies: 2,726
Views: 2,782,247
Posted By lokok
Re: SDK Hooks 2.1 - Updated 2011-9-10

Ahhah ) Nice, but 2.1 is actually better than 2.2 ) Make a note that there's no stable version before that link.
Forum: Extensions 12-12-2012, 12:08
Replies: 2,726
Views: 2,782,247
Posted By lokok
Re: SDK Hooks 2.1 - Updated 2011-9-10

I did not click it because I don't want beta as it's not stable. From first sentence it's not obvious that the link refers to stable versions as well.
Forum: Plugin/Gameplay Ideas and Requests 12-12-2012, 11:20
Replies: 1
Views: 1,753
Posted By lokok
Re: [REQ] Please FIX this plugin! css late spawn

It works great, I have just tested.
Forum: Plugins 12-11-2012, 23:10
Replies: 291
Views: 130,075
Posted By lokok
Re: [many games] AdsQL Advertisements System - v1.7.8 - Last Updated 2011-04-02

Hey why new String:g_text[1024][192]; means advert length is max 192
Forum: Extensions 12-11-2012, 20:19
Replies: 2,726
Views: 2,782,247
Posted By lokok
Re: SDK Hooks 2.1 - Updated 2011-9-10

Idk why author made it this way and not mention downloads in the first post, but you can try this
http://users.alliedmods.net/~psychonic/builds/sdkhooks/
Forum: Plugins 12-11-2012, 20:16
Replies: 291
Views: 130,075
Posted By lokok
Re: [many games] AdsQL Advertisements System - v1.7.8 - Last Updated 2011-04-02

Hey can you give a link in the 1-st post to one of mine for ex ?
Forum: Plugins 12-11-2012, 12:08
Replies: 27
Views: 20,216
Posted By lokok
Re: [CS:S] CS:Online Overlays

Here's the full version with light materials.
Did not test, but it should work fine. Test it & reply!
EDIT: Materials paths changed in plugin , so you should use new paths from attached...
Forum: Suggestions / Requests 12-11-2012, 10:45
Replies: 3
Views: 1,256
Posted By lokok
Re: [REQ] Make buyable "Show enemy's hp"

If u have a working version with admins only, you can change admin flag to custom , wich will refer to VIPs only.
Forum: Scripting 12-11-2012, 10:40
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

It throws a sql error in server console. sourcemod v1.4.6 is ok ?
Forum: Plugins 12-11-2012, 09:04
Replies: 291
Views: 130,075
Posted By lokok
Re: [many games] AdsQL Advertisements System - v1.7.8 - Last Updated 2011-04-02

Just copy the topic ? Who gonna do that ? So it's no longer supported then -> unapprove?
Forum: Scripting 12-11-2012, 00:21
Replies: 8
Views: 1,809
Posted By lokok
Re: Whats wrong with my plugin?

http://wiki.alliedmods.net/Introduction_to_SourceMod_Plugins#Client_and_Entity_Indexes
Forum: Scripting 12-10-2012, 21:36
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

The point is that i don't want to insert on duplicate key
Forum: Scripting 12-10-2012, 19:41
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

+1 Talking about the same.
PS:The plugin works now, but there's a problem. I have a RegAdminCommand that updates field in a table(sets some column to definite value). The command works , it changes...
Forum: Scripting 12-10-2012, 16:19
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

Thanks, userids resolved the problem, but why to check GetClientAuthString ??
Forum: Scripting 12-10-2012, 16:17
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

Does SQL Understant IGNORE statement?
Like "INSERT IGNORE INTO TABLE (`COLUMN`) VALUES ('VALUE');"
Forum: Scripting 12-10-2012, 13:07
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

So the following may be supposed: if client leaves game and a plugin had captured his client id before he left, another player can reuse this client id so when the function ask for client id it will...
Forum: Scripting 12-10-2012, 11:50
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

http://wiki.alliedmods.net/DataPacks and http://wiki.alliedmods.net/Timers_(SourceMod_Scripting)#Data_Packs
Examples are without CloseHandle(dataPackHandle);
Should I use CloseHandle After...
Forum: Scripting 12-10-2012, 10:36
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

Ok, now my code is like

public OnClientPostAdminCheck(client)
{
new Handle:pack;
new String:steamid[256];
GetClientAuthString(client, steamid, sizeof(steamid));
// ...Some database...
Forum: Scripting 12-10-2012, 09:51
Replies: 23
Views: 3,274
Posted By lokok
Re: Need help with timer & db connections

I don't quite understand why someone types
WritePackCell(pack, client);
WritePackString(pack, steamid); After createtimer, instead of before.
Forum: Extensions 12-10-2012, 08:25
Replies: 2,726
Views: 2,782,247
Posted By lokok
Re: SDK Hooks 2.1 - Updated 2011-9-10

Rly? Where're the links ?
https://bitbucket.org/psychonic/sdkhooks/downloads
Here're only the sources
Am I supposed to compile it by myself ? Any compiled versions ???
Forum: Plugins 12-10-2012, 06:39
Replies: 291
Views: 130,075
Posted By lokok
Re: [many games] AdsQL Advertisements System - v1.7.8 - Last Updated 2011-04-02

I can edit adverts without any problems, and of course delete them as well. Are u sure that everything is configured in your case ?
Forum: Plugins 12-09-2012, 20:08
Replies: 291
Views: 130,075
Posted By lokok
Re: [many games] AdsQL Advertisements System - v1.7.8 - Last Updated 2011-04-02

Does anyone tried v2.2 (https://forums.alliedmods.net/showpost.php?p=1850007&postcount=254). Has anyone noticed any bugs or problems ? If any, do pm me.
Forum: Scripting 12-09-2012, 19:57
Replies: 23
Views: 3,274
Posted By lokok
Need help with timer & db connections

Hi, why timer is not working ?

public OnClientPostAdminCheck(client)
{
new Handle:pack;
new String:steamid[256];
GetClientAuthString(client, steamid, sizeof(steamid));
WritePackCell(pack,...
Forum: Plugins 12-09-2012, 17:45
Replies: 27
Views: 20,216
Posted By lokok
Re: [CS:S] CS:Online Overlays

I can make a new version on request that's working with light materials, just to ease author's work.
Showing results 1 to 25 of 119

 
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