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Posts Made By:
boone2134
Forum:
HLstatsX:CE
07-23-2015, 11:31
Replies:
1
Disable losing points from weapons modifier
Views:
686
Posted By
boone2134
Disable losing points from weapons modifier
First of all, thanks everyone so far for helping on this plugin. I run an idle server, and need the plugin to not subtract points when someone is killed, but still add points to the killer? Thanks...
Forum:
HLstatsX:CE
07-14-2015, 23:50
Replies:
7
Disable losing points for dieing
Views:
1,425
Posted By
boone2134
Re: Disable losing points for dieing
Thank you! I'll try this out
Forum:
Store
07-06-2015, 01:05
Replies:
224
Release
Skins (1.1-alpha)
Views:
104,084
Posted By
boone2134
Re: Skins (1.1-alpha)
I am getting errors similar to these...
Forum:
Store
07-06-2015, 00:48
Replies:
2
Issue
Shop and Inventory stopped working
Views:
628
Posted By
boone2134
Re: Shop and Inventory stopped working
I had these errors when I was using an old buy respawn store plugin. If you have that plugin installed, go to this link https://forums.alliedmods.net/showthread.php?t=217443&page=2 and install that...
Forum:
Store
07-04-2015, 21:42
Replies:
1
Feature Request
Command Items Module Timer Implement
Views:
518
Posted By
boone2134
Re: Command Items Module Timer Implement
I'm assuming that a repeatable timer would be used, but just don't know how to place it into a plugin.
Forum:
Plugin/Gameplay Ideas and Requests
07-04-2015, 20:18
Replies:
1
Teleport to Alive player on team
Views:
500
Posted By
boone2134
Teleport to Alive player on team
Hello,
I need a plugin that can teleport a player to another random alive player on the same team as them. TF2
Thank you
Forum:
HLstatsX:CE
07-04-2015, 12:16
Replies:
7
Disable losing points for dieing
Views:
1,425
Posted By
boone2134
Re: Disable losing points for dieing
Ok, got it.
One more thing I noticed,
I set on my actions panel for MVP's 1, 2 and 3 to only count for the red team by setting them to red, but it does not seem to make a difference from what I...
Forum:
Plugins
07-04-2015, 11:20
Replies:
339
[TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Views:
153,404
Posted By
boone2134
Re: [TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Did what that guy said, and it appears to be fixed for four digit weps.
Forum:
VSH / Freak Fortress
07-01-2015, 17:28
Replies:
11
FF2 First person swing
Views:
1,335
Posted By
boone2134
Re: FF2 First person swing
After setting this, the swing motion appears to be fixed, but for some odd reason, the ff2 message that appears when the round starts ex "Client became Boss with 3000 hp" prints 3 times along with...
Forum:
Store
07-01-2015, 16:05
Replies:
1
Feature Request
Command Items Module Timer Implement
Views:
518
Posted By
boone2134
Command Items Module Timer Implement
Hello,
On your commanditems module, found here (https://forums.alliedmods.net/showthread.php?t=213060), a simple timer would go well, to set the duration time of the command when it is bought and...
Forum:
VSH / Freak Fortress
07-01-2015, 11:15
Replies:
11
FF2 First person swing
Views:
1,335
Posted By
boone2134
Re: FF2 First person swing
Just made this change to freak_fortress_2.sp and recompiled it, will report back when I test it later.
Forum:
HLstatsX:CE
07-01-2015, 10:58
Replies:
7
Disable losing points for dieing
Views:
1,425
Posted By
boone2134
Re: Disable losing points for dieing
Wow! That did it! Thank you so much
Forum:
HLstatsX:CE
06-30-2015, 21:34
Replies:
7
Disable losing points for dieing
Views:
1,425
Posted By
boone2134
Disable losing points for dieing
Hello,
Is there a way to disable the points one loses completely for dieing in example, a deathrun server?
Is there a way to edit one of the files in the scripts folder to do this?
Thank you
Forum:
VSH / Freak Fortress
06-30-2015, 20:56
Replies:
11
FF2 First person swing
Views:
1,335
Posted By
boone2134
FF2 First person swing
Hello, I am running FF2 1.10.5 beta and only when in first person, my boss has a swing that sometimes does not move as it should. My weapon 1 is the tf_weapon_bat and the index is 190.
Thank you
Forum:
Store
06-22-2015, 17:52
Replies:
3
Store 1.2.4b errors
Views:
1,257
Posted By
boone2134
Re: Store 1.2.4b errors
SOLVED
I reinstalled the entire store plugin 1.2.4b and reinstalled the database from scratch. That seems to have fixed all issues.
Thank You
Forum:
Store
06-21-2015, 22:47
Replies:
3
Store 1.2.4b errors
Views:
1,257
Posted By
boone2134
Re: Store 1.2.4b errors
This is what I get when I turned on trace logging in the store logging...
L 06/21/2015 - 03:41:20: [Store] [SQL Query] RegisterPluginModule - INSERT INTO store_versions (mod_name, mod_description,...
Forum:
Store
06-21-2015, 00:50
Replies:
3
Store 1.2.4b errors
Views:
1,257
Posted By
boone2134
Store 1.2.4b errors
Hello,
I am running the store 1.2.4b with my server id set to 1, and i am running sourcemod 1.7.3-dev+5214, and my metamod version is 1.10.6-dev. I have updated the store plugin to the latest...
Forum:
SourceBans / SourceBans++
07-27-2014, 13:52
Replies:
2
Bug Report
Error 1.4.11
Views:
1,282
Posted By
boone2134
Re: Error 1.4.11
SOLVED : I opened my tf.sh and added +ip internal server ip and that fixed :grrr:
Forum:
SourceBans / SourceBans++
07-18-2014, 11:32
Replies:
2
Bug Report
Error 1.4.11
Views:
1,282
Posted By
boone2134
Re: Error 1.4.11
EDIT: I have managed to fix the sid column 'null' problem, now the only issue I am still having is an "Ajax Call Failed" error every time I try to kick, ban, view profile, or send a player a message...
Forum:
SourceBans / SourceBans++
07-16-2014, 21:19
Replies:
2
Bug Report
Error 1.4.11
Views:
1,282
Posted By
boone2134
Error 1.4.11
I have a error with sourcebans 1.4.11, here is the report. Thank you for helping
L 07/15/2014 - 20:48:46: [sourcebans.smx] Verify Insert Query Failed: Column 'sid' cannot be null
I have researched...
Forum:
General
03-16-2014, 13:19
Replies:
1
Good place to get FF2 freaks
Views:
474
Posted By
boone2134
Good place to get FF2 freaks
Hello,
I am making a Freak Fortress 2 Vsh server TF2, and got most of the freaks on the FF2 topic this website. However, I have seen a lot of good skins in-game and wondered if there are more skins...
Forum:
General
01-31-2014, 19:36
Replies:
7
Deathrun TF2
Views:
1,443
Posted By
boone2134
Re: Deathrun TF2
Thanks man, worked like a charm
Forum:
General
01-31-2014, 13:48
Replies:
7
Deathrun TF2
Views:
1,443
Posted By
boone2134
Re: Deathrun TF2
Also, for deathrun a lot of times runners can bump each other off platforms, which is not good on narrow platforms you have multiple runners jumping on at a time. How could I make it to where they...
Forum:
General
01-29-2014, 20:12
Replies:
2
New to CSS Server.
Views:
1,042
Posted By
boone2134
Re: New to CSS Server.
Hello,
If you plan on running linux, here is a tutorial:...
Forum:
General
01-29-2014, 18:44
Replies:
7
Deathrun TF2
Views:
1,443
Posted By
boone2134
Re: Deathrun TF2
ok i will try your suggestions and appreciate the posts:)
Showing results 1 to 25 of 29
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