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Search: Posts Made By: Drixevel
Forum: Plugin/Gameplay Ideas and Requests 11-29-2022, 20:39
Replies: 3
Views: 90
Posted By Drixevel
Re: If drone gets hit it will be destroyed

:bee: (Untested, it compiles though.)
Forum: Plugin/Gameplay Ideas and Requests 11-26-2022, 20:44
Replies: 6
Views: 263
Posted By Drixevel
Re: [Any] Player phone verification

I wouldn't code this, literally nobody likes phone verification anywhere and people will just go to other servers which don't have it as a requirement.
Forum: Plugin/Gameplay Ideas and Requests 11-24-2022, 23:54
Replies: 8
Views: 342
Posted By Drixevel
Re: [CSGO] I need Plugin Time

I added a format parameter in the translation file so you can just change it there to the 24h version, it has a comment and you just need to switch out the number in the "en" key.
Forum: Plugin/Gameplay Ideas and Requests 11-23-2022, 19:28
Replies: 8
Views: 342
Posted By Drixevel
Forum: Plugin/Gameplay Ideas and Requests 11-23-2022, 17:43
Replies: 2
Views: 237
Posted By Drixevel
Forum: Scripting 11-21-2022, 19:16
Replies: 7
Views: 286
Posted By Drixevel
Re: Stop Timer before Callback

if (g_hCTimer != null) {
KillTimer(g_hCTimer);
g_hCTimer = null;
}


Usually doing that makes the timer stop entirely and it sets the pointer back to null. If it's not stopping then...
Forum: Plugin/Gameplay Ideas and Requests 11-21-2022, 18:57
Replies: 3
Views: 190
Posted By Drixevel
Re: [ZP 4.3/HELP] I need this HudMessage!

The mix-up came from this being the Sourcemod section and you're wanting AMXMod support instead, my bad.
Forum: Plugin/Gameplay Ideas and Requests 11-20-2022, 22:16
Replies: 3
Views: 190
Posted By Drixevel
Re: [ZP 4.3/HELP] I need this HudMessage!

Looks like a combination of:

https://sm.alliedmods.net/new-api/halflife/CreateHudSynchronizer with https://sm.alliedmods.net/new-api/halflife/ShowSyncHudText
and/or...
Forum: General 11-13-2022, 14:45
Replies: 7
Views: 600
Posted By Drixevel
Forum: Plugin/Gameplay Ideas and Requests 11-13-2022, 14:42
Replies: 5
Views: 251
Posted By Drixevel
Forum: Plugin/Gameplay Ideas and Requests 11-13-2022, 12:29
Replies: 5
Views: 251
Posted By Drixevel
Re: [REQ][CS:GO] Discord plugin

https://forums.alliedmods.net/showthread.php?p=2743808
Forum: Store 10-23-2022, 01:31
Replies: 459
Views: 210,192
Posted By Drixevel
Re: Sourcemod Store (Includes Download - Patch 1.2.3)

Didn't know that.



The Wiki is already enabled but there's nothing on it for some reason.
Forum: Store 10-19-2022, 10:06
Replies: 459
Views: 210,192
Posted By Drixevel
Re: Sourcemod Store (Includes Download - Patch 1.2.3)

Opened it, weird how that wasn't already open.
Forum: Plugins 07-30-2022, 12:03
Replies: 801
Views: 233,193
Posted By Drixevel
Re: [L4D & L4D2] Left 4 DHooks Direct (1.110) [15-Jul-2022]

Oh I was hoping it would return the reload speed in seconds, thanks for the clarification.
Forum: Plugins 07-29-2022, 23:45
Replies: 801
Views: 233,193
Posted By Drixevel
Re: [L4D & L4D2] Left 4 DHooks Direct (1.110) [15-Jul-2022]

public void OnPluginStart() {
float reloadtime = GetReloadTime("weapon_rifle_ak47");
PrintToServer("weapon_rifle_ak47 = %.2f", reloadtime);
}

float GetReloadTime(const char[] class) {...
Forum: Store 07-24-2022, 02:29
Replies: 459
Views: 210,192
Posted By Drixevel
Re: Sourcemod Store (Includes Download - Patch 1.2.3)

Starting back up on this project part-time. I've already forked and pushed changes to be compatible with Sourcemod 1.11 and I've fixed some bugs. That being said there's probably more bugs that need...
Forum: Scripting 06-25-2022, 18:24
Replies: 2
Views: 385
Posted By Drixevel
Re: [ZR] Human class abilities and rpg system, need help.

Doesn't look like it needs changes at first glance, there's no code related to Zombie Riot in the notd_classes plugin.
Forum: Plugin/Gameplay Ideas and Requests 06-25-2022, 18:19
Replies: 2
Views: 464
Posted By Drixevel
Re: Faceit / ESEA Website Source Request

Doesn't Get5 have a site you can use?
Forum: Plugins 05-24-2022, 04:11
Replies: 28
Views: 3,012
Posted By Drixevel
Forum: Snippets and Tutorials 05-22-2022, 22:29
Replies: 13
Views: 3,612
Posted By Drixevel
Re: [INC] Karyuu Library | Community Collection

I'll pass on the extra layer of complexity, also some of these functions should probably be built into Sourcemod already.
Forum: Snippets and Tutorials 05-20-2022, 20:12
Replies: 13
Views: 3,612
Posted By Drixevel
Re: [INC] Karyuu Library | Community Collection

I'd suggest you just don't use any prefixes unless they're game specific ones like TF2_ or CS_ probably, that's what I did for my library.
Forum: Plugin/Gameplay Ideas and Requests 05-20-2022, 20:06
Replies: 2
Views: 307
Posted By Drixevel
Re: [TF2][REQ] autokick anyone who types "sm_votemenu"

public Action OnClientCommand(int client, int args) {
char sCommand[32];
GetCmdArg(0, sCommand, sizeof(sCommand));

if (StrEqual(sCommand, "sm_votemenu", false) && !CheckCommandAccess(client,...
Forum: Snippets and Tutorials 05-19-2022, 21:46
Replies: 13
Views: 3,612
Posted By Drixevel
Re: [INC] Karyuu Library | Community Collection

I think that having a library up that has useful stocks is awesome except I don't think people will use this repository often because everything has your username as a prefix.
Forum: General 04-26-2022, 13:37
Replies: 2
Views: 919
Posted By Drixevel
Re: (TF2 Modding) Where to start

Plugin way: (Heavy tldr;)

Download the latest copy of Sourcemod for Windows and extract specifically the scripting folder in it.
Download the tf2items.inc file and place it into the includes...
Forum: Plugin/Gameplay Ideas and Requests 04-23-2022, 00:35
Replies: 2
Views: 428
Posted By Drixevel
Re: [DODS] gun damage mod

tested (sorta) :bee:
Showing results 1 to 25 of 500

 
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