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Posts Made By:
MEN
Forum:
Code Snippets/Tutorials
11-15-2008, 07:00
Replies:
43
Monster AI - Headcrab
Views:
56,266
Posted By
MEN
Re: Monster AI - Headcrab
Sometimes an error and server appears falls!
http://img91.**************/img91/4791/hosterrorft5.png
Forum:
Unapproved/Old Plugins
10-29-2008, 22:43
Replies:
37
All Snipers Crosshair [3.1]
Views:
50,896
Posted By
MEN
Re: All Snipers Crosshair
You could make when not to shoot Crosshair disappears, to start to shoot it again appears, and when zooming it too should disappear.
Forum:
Zombie Plague Mod
10-29-2008, 22:18
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 4.1
Who can make of this plug-in below All Snipers Crosshair (http://forums.alliedmods.net/showthread.php?t=78750) [ZP] Extra Item: Crosshair?
Forum:
Zombie Plague Mod
10-29-2008, 16:00
Replies:
60
Subplugin Submission
ZP: Regeneration
Views:
39,321
Posted By
MEN
Re: ZP: Regeneration
There is one error! When I play, sometimes at me the administrator, and maybe on other players, for a second I die and then again I revive, as is shown in drawing!
...
Forum:
Zombie Plague Mod
10-29-2008, 06:05
Replies:
116
Subplugin Submission
[ZP] Extra Item: Sand Bags BETA!
Views:
103,176
Posted By
MEN
Re: [ZP] Extra Item: Sand Bags BETA!
I consider to bind "L" key to default. Or Place SandBag Menu should will appear at once after purchase SandBags. Something like that!
Forum:
Zombie Plague Mod
10-28-2008, 09:40
Replies:
116
Subplugin Submission
[ZP] Extra Item: Sand Bags BETA!
Views:
103,176
Posted By
MEN
Re: [ZP] Extra Item: Sand Bags BETA!
Please add the auto bind key for place the Sand Bags!
Forum:
Zombie Plague Mod
10-23-2008, 20:14
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 4.07
Make please Extra Item plagin, smal crosshair for G3SG1 Auto-Sniper.
http://img231.**************/img231/3690/crosshairsj4.th.jpg...
Forum:
Zombie Plague Mod
10-22-2008, 08:50
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 4.07
People alter please plug-in HA-Stations.sma that zombies could not use a plug-in or fill up their lives!
Forum:
Zombie Plague Mod
10-21-2008, 21:43
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 4.07
Dear comrades! Help me please to write small plagin which will block the +use of plagin health/Armor-Stations (http://forums.alliedmods.net/showthread.php?p=477974) for zombies.
Must obtain...
Forum:
Zombie Plague Mod
10-21-2008, 16:17
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 4.07
Tell to me please how to switch off damages of the all zombies received at falling?
Forum:
Scripting Help
10-21-2008, 14:58
Replies:
0
ZP: Antiblock
Views:
1,417
Posted By
MEN
ZP: Antiblock
The plug-in allows to pass through players by pressing E button! Thanks jas0n for plug-in editing!
#include <amxmodx>
#include <fakemeta>
enum CsTeams
{
CS_TEAM_UNASSIGNED = 0,
...
Forum:
Zombie Plague Mod
10-21-2008, 14:36
Replies:
60
Subplugin Submission
ZP: Regeneration
Views:
39,321
Posted By
MEN
Re: ZP: Regeneration
I am sorry at the moment of creation of a theme had no possibility to make the correct decision. I will be corrected!
Forum:
Scripting Help
10-20-2008, 12:16
Replies:
11
restore zombies healt
Views:
3,395
Posted By
MEN
Re: restore zombies healt
hleV Huge human thanks! The plug-in works perfectly well!
Forum:
Scripting Help
10-20-2008, 10:02
Replies:
11
restore zombies healt
Views:
3,395
Posted By
MEN
Re: restore zombies healt
The plug-in works in that case when for all zombies same HP but if classes of the zombie differ then quantity HP will be recycled to that level which specified in amx_maxhealth Please could you clean...
Forum:
Zombie Plague Mod
08-14-2008, 13:08
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 4.01 (BETA)
Where the command zp_zombie_speed was gone? Zombie as turtles move!
Forum:
Zombie Plague Mod
07-02-2008, 19:38
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.59
After each change map freeztime it is equal 15 or 10. Everyone can go but nobody can shoot until then while freeztime will not end, and during the same moment appears Zombie.
Forum:
Zombie Plague Mod
06-26-2008, 12:31
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
It is possible to make when I have chosen Zombie Class for example Fast Zombie there was a model fast_zombie.mdl and when I have chosen Raptor Zombie Class then the model would become...
Forum:
Zombie Plague Mod
06-12-2008, 16:53
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
And last question. :) Tell to me please, how to remove Zombie Vision? Thanks!
Forum:
Zombie Plague Mod
06-12-2008, 15:06
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
It is possible to make 500 health or 400 health, to last player in the end of each round battling against Zombie?
Forum:
Zombie Plague Mod
06-12-2008, 12:39
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
Thanks all of you. You true gentlemen. :up:
st2393440
I too consider that Zombie Plague is better. :) But Zombie Plague does not contain good regeneration and longjump as in Biohazard1.95. And...
Forum:
Zombie Plague Mod
06-12-2008, 10:20
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
It is possible to add Zombie regeneration and knockback to push away at shooting Zombie back?
Forum:
Zombie Plague Mod
06-12-2008, 10:12
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
st2393440
Thanks huge for found time. Your recommendations have helped me.
Forum:
Zombie Plague Mod
06-11-2008, 20:56
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
Very interestingly. Through Steam all perfectly works. Models, sounds all is fine. When I create through non Steam all works, but there is no models of Zombie. Supernatural Mysticism.
Forum:
Zombie Plague Mod
06-11-2008, 08:11
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
Nobody can answer why models of Zombie do not show?
Forum:
Zombie Plague Mod
06-10-2008, 10:42
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,961
Posted By
MEN
Re: Zombie Plague Mod 3.5
Till now nobody sees model of zombie_source.mdl There are offers? Please help me to solve this problem!
Showing results 1 to 25 of 28
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