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Posts Made By:
ParaDLell
Forum:
VSH / Freak Fortress
07-11-2022, 02:34
Replies:
144
FF2
Unofficial Freak Fortress | Unsupported
Views:
65,615
Posted By
ParaDLell
Re: Unofficial Freak Fortress | 1.20.4
[SM] Exception reported: Invalid entity index -2032146247
[SM] Blaming: freak_fortress_2.smx
[SM] Call stack trace:
[SM] [0] EntIndexToEntRef
[SM] [1] Line 8081, Unofficial Freak...
Forum:
VSH / Freak Fortress
07-28-2020, 22:13
Replies:
2
Seeman Rage broke updating sourcemod from 1.8 to 1.10
Views:
1,071
Posted By
ParaDLell
Seeman Rage broke updating sourcemod from 1.8 to 1.10
After updating sourcemod from 1.8 to 1.10 Seeman's rage has broken on my server. When raging seeman will just freeze in place forever.
The only error that pops up in console is when the rage is...
Forum:
VSH / Freak Fortress
07-24-2020, 18:22
Replies:
13
FF2
Any updated ff2_1st_set_abilities for FF2 1.10.14?
Views:
3,253
Posted By
ParaDLell
Re: Any updated ff2_1st_set_abilities for FF2 1.10.14?
I've also had seemans rage break after updating. From what I've been able to tell this is related to Sourcemod [IE his rage works on sourcemod 1.8.0.6041, but breaks when updated to sourcemod...
Forum:
VSH / Freak Fortress
02-07-2019, 20:32
Replies:
34
FF2
Releasing all my private rages/bosses to the public.
Views:
20,516
Posted By
ParaDLell
Re: Releasing all my private rages/bosses to the public.
I would recommend anyone that's having issues with a rage not working to try "models\props_gameplay\orange_cone001.mdl"
You should only have to mod_precache the model since it's already part of TF2....
Forum:
VSH / Freak Fortress
09-27-2018, 18:55
Replies:
53
FF2
[BOSS] Epic Scout (update v1.0.1, critical fix!)
Views:
41,522
Posted By
ParaDLell
Re: [BOSS] Epic Scout (update v1.0.1, critical fix!)
Every time I try running the 'Get Plugin' it just send me to the "Plugin failed to compile! Please try contacting the author" white page. I got the source and compiled it successfully, and the rages...
Showing results 1 to 5 of 5
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