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Posts Made By:
rocketnine
Forum:
HLstatsX:CE
05-11-2014, 20:39
Replies:
1
CS 1.6 "Terrorists win"/"Counter-terrorists win" no longer being played?
Views:
863
Posted By
rocketnine
CS 1.6 "Terrorists win"/"Counter-terrorists win" no longer being played?
Hello, after installing HLStatsX:CE the round win noises are no longer being played. Is this something I can re-enable?
Forum:
Plugin/Gameplay Ideas and Requests
05-09-2014, 18:15
Replies:
6
[REQ][TF2] Disallow moving buildings
Views:
1,261
Posted By
rocketnine
Re: [REQ][TF2] Disallow moving buildings
Thanks! Sadly, the tNoUnlocksPls (https://forums.alliedmods.net/showthread.php?t=140045) plugin seems to have broken and the the developer is no longer working on it. Is there a working alternative?...
Forum:
Plugins
05-09-2014, 13:09
Replies:
339
[TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
Views:
153,869
Posted By
rocketnine
Re: [TF2] tNoUnlocksPls v0.4.8 (2013-02-10)
When an engineer re-supplies at spawn manually, or respawns, his buildings are destroyed. Is anyone else experiencing this issue? This is game-breaking so unfortunately I can no longer use this...
Forum:
Plugin/Gameplay Ideas and Requests
05-09-2014, 01:29
Replies:
6
[REQ][TF2] Disallow moving buildings
Views:
1,261
Posted By
rocketnine
[REQ][TF2] Disallow moving buildings
I would really appreciate a plugin to disallow engineers from picking up any of their buildings and re-deploying them. It would help my vanilla TF2 server...
Forum:
Approved Plugins
01-07-2014, 02:10
Replies:
331
Ultimate Sounds (More Addons for Misc. Stats) 2/18/10
Views:
428,363
Posted By
rocketnine
Re: Ultimate Sounds (More Addons for Misc. Stats) 2/18/10
The plugin was working fine however it randomly starting having issues with the kill streak resetting once I had installed some additional plugins. Do you think other plugins could interfere with...
Forum:
Approved Plugins
12-28-2013, 21:41
Replies:
331
Ultimate Sounds (More Addons for Misc. Stats) 2/18/10
Views:
428,363
Posted By
rocketnine
Re: Ultimate Sounds (More Addons for Misc. Stats) 2/18/10
Anyone else having the issue of kill streaks not being cleared upon death/suicide? For instance, players respawn, and the sounds will continue "megakill", "ultrakill", etc.
Forum:
Approved Plugins
12-15-2013, 14:05
Replies:
206
HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Views:
109,330
Posted By
rocketnine
Re: HLDS <-> IRC /w Integration By Devicenull 2.7 UPDATED 3-19-07
Has anyone modified this to recognize /me commands? They show up as ACTION in the game.
Forum:
Unapproved Plugins
03-02-2013, 17:16
Replies:
1,199
[TF2] PropHunt 1.93
Views:
731,596
Posted By
rocketnine
Re: [TF2] PropHunt 1.93
Each time a round starts, there is a ~15 second count down before the actual grace period. Neither teams are able to move until the 15 seconds is up. When the 15 seconds are almost up, the...
Showing results 1 to 8 of 8
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