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Search: Posts Made By: HamletEagle
Forum: New Plugin Submissions 03-27-2020, 14:34
Replies: 266
Views: 58,795
Posted By HamletEagle
Re: Entity Resources Replacement[ V 1.4 ]

amxx version in server console.


Plugin file open error (plugin "entities_resources_replacements.amxx")

That s shouldn't be there unless you also changed the name of the amxx file.
Forum: New Plugin Submissions 03-27-2020, 03:29
Replies: 266
Views: 58,795
Posted By HamletEagle
Re: Entity Resources Replacement[ V 1.4 ]

Compile with the proper compiler for your amxx version and make sure the plugin is installed in plugins folder and added in plugins.ini with the same name.
Forum: Scripting Help 03-25-2020, 03:02
Replies: 2
Views: 177
Posted By HamletEagle
Re: Calculate velocity to point X

destOrigin - sourceOrigin + normalize + multiply by speed.

P.S: force and velocity are 2 different things.
Forum: Unapproved/Old Plugins 03-24-2020, 09:49
Replies: 8
Views: 3,244
Posted By HamletEagle
Re: Anonymous Server

This is unexpected but nice to see someone came back to his plugin after 16 years.
Forum: General 03-19-2020, 14:16
Replies: 5
Views: 207
Posted By HamletEagle
Re: Plugin works in 1.8.2, breaks in 1.9

This is unfortunate because I don't think anyone is willing to check a 5k plugin to find out the problem. Any chances you have some coding experience so you can extract that part in a small...
Forum: General 03-19-2020, 13:02
Replies: 5
Views: 207
Posted By HamletEagle
Re: Plugin works in 1.8.2, breaks in 1.9

Amxx should be backwards compatible so yes, you should report it(also provide the source code).
Forum: General 03-18-2020, 18:08
Replies: 7
Views: 346
Posted By HamletEagle
Forum: Suggestions / Requests 03-18-2020, 18:07
Replies: 4
Views: 201
Posted By HamletEagle
Re: Block pickup Secondary weapon only?

Entity is not a CSW_* index.
Forum: Suggestions / Requests 03-18-2020, 10:08
Replies: 4
Views: 201
Posted By HamletEagle
Re: Block pickup Secondary weapon only?

Yes. Hook touch with weaponbox, retrieve the weapon entity index inside that box, get the weapon id from the weapon entity index and finally check if it's a secondary weapon by comparing it with the...
Forum: General 03-18-2020, 02:11
Replies: 7
Views: 346
Posted By HamletEagle
Forum: Scripting Help 03-16-2020, 16:28
Replies: 3
Views: 244
Posted By HamletEagle
Re: Problem with pev_iuser1 not saving variable

I didn't read your code, but your problem may be because you don't know how weaponbox entities work. A "weaponbox" entity is exactly what the name says: a box that contains a weapon entity.
In...
Forum: New Plugin Submissions 03-15-2020, 15:01
Replies: 12
Views: 667
Posted By HamletEagle
Re: Chat logs

1. If it's a reasonable amount of work, then yes, you need to support 1.8.2. A counter-example would be gamerules natives: orpheu is needed to support 1.8.2
2. You copy pasted the sma file in the...
Forum: Unapproved/Old Plugins 03-15-2020, 14:00
Replies: 3
Views: 327
Posted By HamletEagle
Re: Colored Rocket Trail

"Little" is the keyword here. This is not complex enough to be approved.
Forum: New Plugin Submissions 03-15-2020, 13:21
Replies: 12
Views: 667
Posted By HamletEagle
Re: Chat logs

You are not providing any chatlogs.ini file and you never mentioned what should be added in this file.
Forum: Unapproved/Old Plugins 03-15-2020, 13:18
Replies: 3
Views: 327
Posted By HamletEagle
Re: Colored Rocket Trail

These simple 5 line plugins are not nearly enough.
Forum: Suggestions / Requests 03-14-2020, 07:31
Replies: 3
Views: 207
Posted By HamletEagle
Re: N.F.H need for help :)

Did you try? If yes, show what you tried.
Forum: Suggestions / Requests 03-13-2020, 16:51
Replies: 6
Views: 219
Posted By HamletEagle
Re: Client_authorized

Changing putinserver to authorized is done by simply replacing client_putinserver with client_authorized as I told you already. I'm not sure why you insist on that as it will not magically fix the...
Forum: Suggestions / Requests 03-13-2020, 15:34
Replies: 6
Views: 219
Posted By HamletEagle
Re: Client_authorized

Then ask that, don't ask random stuff that's completely unrelated to your issue.
Forum: Suggestions / Requests 03-13-2020, 03:39
Replies: 6
Views: 219
Posted By HamletEagle
Re: Client_authorized

public client_putinserver(iP_ID){ -> public client_authorized(iP_ID){

?????????????????????????
Forum: General 03-11-2020, 10:05
Replies: 4
Views: 242
Posted By HamletEagle
Re: Constant loss in Match Making

Looks like you may be right. I don't have access in this section so you may want to report it so someone can take a look.
Forum: General 03-11-2020, 09:36
Replies: 4
Views: 242
Posted By HamletEagle
Re: Constant loss in Match Making

Yeah, Valve should fix your internet connection.
Forum: Scripting Help 03-10-2020, 15:55
Replies: 5
Views: 337
Posted By HamletEagle
Re: encode base64

So now you have a function called base64_encode that takes one argument and you call base64_encode(szName, szName64, charsmax(szName64)); (3 arguments). Read your code please.
Forum: Scripting Help 03-10-2020, 06:30
Replies: 5
Views: 337
Posted By HamletEagle
Re: encode base64

Well, you didn't show how you changed and what you changed.
Forum: Scripting Help 03-10-2020, 06:01
Replies: 5
Views: 337
Posted By HamletEagle
Re: encode base64

You have a function called Encode64 and one called Decode64 but you call something named base64_encode. Any bells ringing?
Forum: Scripting Help 02-26-2020, 06:57
Replies: 2
Views: 283
Posted By HamletEagle
Re: [1.8.3 BUG???]This command is not available to you at this point

1.8.3 was a dev versions which means it is likely to have bugs. It was renamed to 1.9 for the upcoming release so if it is fixed in 1.9 then there is no reason to report the bug(dom't report bugs...
Showing results 1 to 25 of 500

 
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