Raised This Month: $32 Target: $400
 8% 

Showing results 1 to 25 of 328
Search took 0.01 seconds.
Search: Posts Made By: Ms. Trooper
Forum: General 08-24-2016, 18:12
Replies: 7
Views: 1,494
Posted By Ms. Trooper
Re: CS:GO server crashes even with all plugins disabled

Yes, that is my fault. I must admit, I was way more occupied with trouble shooting than anything else. Making it red to contrast with the other two blue notices might help with that.

Either way,...
Forum: General 08-24-2016, 17:57
Replies: 7
Views: 1,494
Posted By Ms. Trooper
Re: CS:GO server crashes even with all plugins disabled

Here's the link: https://crash.limetech.org/b5drxzexrwzu

I don't see the notice. It may be because I'm running an older version of Accelerator. I could try updating Accelerator if that helps?
...
Forum: General 08-24-2016, 17:08
Replies: 7
Views: 1,494
Posted By Ms. Trooper
Re: CS:GO server crashes even with all plugins disabled

It seems to be happening only when changing to some maps. How can I check if the entity limit is being reached by the map due to Valve adding more into the game?
Forum: General 08-24-2016, 17:04
Replies: 7
Views: 1,494
Posted By Ms. Trooper
CS:GO server crashes even with all plugins disabled

Every time I try to change them map I get this Segmentation fault error.

[SM] Default time limit for this map: 30 mins
[MAPRATE] Using table name "mg"
Wrote minidump to:...
Forum: Plugins 03-14-2016, 23:14
Replies: 86
Views: 54,980
Posted By Ms. Trooper
Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)

I can confirm that even while using this plugin, players still spawn in with weapons on these maps:
mg_rainbow_multigames_v1
mg_hellz_multigame_csgo_v3
Forum: Plugins 03-02-2016, 03:25
Replies: 217
Views: 120,495
Posted By Ms. Trooper
Re: [CS:GO] Hats (with editor menu and 3rd person) v3.3.1

The hats are at the feet of models using Sm_Skinchooser (https://forums.alliedmods.net/showthread.php?p=780243). How can I fix this?
Forum: Plugins 02-05-2016, 00:48
Replies: 217
Views: 120,495
Posted By Ms. Trooper
Re: [CS:GO] Hats (with editor menu and 3rd person) v3.3.1

So, does this also work with the older custom models? Or just the new default csgo ones?
Forum: Plugins 12-12-2015, 21:04
Replies: 217
Views: 120,495
Posted By Ms. Trooper
Re: [CS:GO] Hats (with editor menu and 3rd person) v3.0

Please include the 3rd person feature!

Is there an ETA? Or will it come out with v2.0 of the store?
Forum: Store 12-12-2015, 17:33
Replies: 223
Views: 103,353
Posted By Ms. Trooper
Re: Equipment (1.1-alpha)

The model viewer doesn't seem to show that as a bone. I can't find it.

There is one called "Bip01_Head" I wonder if that will work.
Forum: Source Servers (SRCDS) 12-01-2015, 03:23
Replies: 4
Views: 1,250
Posted By Ms. Trooper
Re: How can you tell if your server is running out of resources?

Which I do, as stated in the OP. My question still stands.
Forum: Source Servers (SRCDS) 11-30-2015, 00:30
Replies: 4
Views: 1,250
Posted By Ms. Trooper
How can you tell if your server is running out of resources?

Is there any way I can log/live-monitor if my linux csgo server is being overloaded? I know I can use the "top" command to view the resources, but how am I supposed to know at which point the server...
Forum: Store 11-14-2015, 23:00
Replies: 223
Views: 103,353
Posted By Ms. Trooper
Re: Equipment (1.1-alpha)

I checked. The attachment "forward" still exists.
Forum: Scripting 08-27-2015, 22:33
Replies: 6
Views: 3,212
Posted By Ms. Trooper
Re: [CS:GO] Stop transmitting player position data

Yup. Cs go uses the new protobuf, and nothing related to the radar appears in this list:
https://wiki.alliedmods.net/Counter-Strike:_Global_Offensive_UserMessages
Forum: Scripting 08-27-2015, 22:32
Replies: 6
Views: 3,212
Posted By Ms. Trooper
Re: [CS:GO] Stop transmitting player position data

I am already controlling the camera. And by blocking Hook_SetTransmit they cant see the players anyway. I am pretty sure they can still see the map by pressing Ctrl even if their screen has faded out.
Forum: Scripting 08-27-2015, 18:43
Replies: 6
Views: 3,212
Posted By Ms. Trooper
[CS:GO] Stop transmitting player position data

Hi, I'm trying to completely stop ghosting. I'm using Hook_SetTransmit so that dead players can't ghost on their own teammates. Strangely enough, it works if the spectators are near the players, but...
Forum: Scripting 08-27-2015, 06:08
Replies: 16
Views: 6,150
Posted By Ms. Trooper
Re: [CS:GO] Disable player glow for dead players?

How can I set glow_outline_effect_enable to 0? It seems to be a client side cheat. SendConVarValue(client, FindConVar("glow_outline_effect_enable"), "0"); doesn't work.

Thanks.
Forum: Zombie:Reloaded 08-26-2015, 00:14
Replies: 4
Views: 1,864
Posted By Ms. Trooper
Forum: Zombie:Reloaded 08-21-2015, 03:39
Replies: 4
Views: 1,864
Posted By Ms. Trooper
Re: "Clip size" CSGO

Yeah, but also, you can only change clips for 3 weapons in items_game.txt. How do you do all of the other weapons?
Forum: Zombie:Reloaded 08-20-2015, 06:03
Replies: 4
Views: 1,864
Posted By Ms. Trooper
"Clip size" CSGO

Hi, I tried changing all the "clip size" in items_game.txt, but players kept getting kicked for "Pure server: file [MOD]\scripts/items\items_game.txt does not match the server's file."

What is the...
Forum: Plugins 08-10-2015, 20:34
Replies: 29
Views: 37,649
Posted By Ms. Trooper
Re: [ANY] SelfMute [v1.0, 2013-05-11]

I think it would be nice if too many people selfmute a player, the player is muted for everybody.
Forum: Store 07-05-2015, 21:31
Replies: 2
Views: 629
Posted By Ms. Trooper
Forum: Store 07-03-2015, 15:16
Replies: 469
Views: 276,994
Posted By Ms. Trooper
Re: Store Beta [1.2.4b] [Sourcemod 1.7] (Last Updated: April 17th, 2015)

What could be causing such an error? The store, SM, and MM are all up to date.
[SM] Native "Call_StartFunction" reported: Invalid function id (0)
[SM] Displaying call stack trace for plugin...
Forum: Store 07-03-2015, 00:04
Replies: 2
Views: 629
Posted By Ms. Trooper
Shop and Inventory stopped working

I can't remember exactly when, but all of my servers started giving out these errors:
[SM] Native "Call_StartFunction" reported: Invalid function id (0)
[SM] Displaying call stack trace for plugin...
Forum: Store 06-21-2015, 02:26
Replies: 63
Poll: Release Forum Integration
Views: 26,487
Posted By Ms. Trooper
Re: Forum Integration

Is it possible to display user's credits on profile and postbit?

Thanks!
Forum: Scripting 06-20-2015, 06:43
Replies: 1
Views: 1,112
Posted By Ms. Trooper
Push player away from entity?

I want to push a player away from an entity. So far I have:
new EntPos[3];
GetEntDataVector(Ent, "m_vecOrigin", EntPos);

new PlayerPos[3];
...
Showing results 1 to 25 of 328

 
Forum Jump

All times are GMT -4. The time now is 05:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode