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Showing results 1 to 25 of 137
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Posts Made By:
DreadedGhoul575
Forum:
Plugins
02-08-2021, 14:21
Replies:
87
[TF2] Give Bots More Weapons (v1.14 dated 18Oct2022)
Views:
26,751
Posted By
DreadedGhoul575
Re: [TF2] Give Bots More Weapons (v1.8 dated 05Jan2021)
Not sure how to install from github, plus I tried the code and zip, but the files were all weird.
Would be great to have some help with this.
Forum:
Plugins
12-16-2020, 08:50
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
460,116
Posted By
DreadedGhoul575
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)
Unable to download the plug-in oddly (happens with other ones as well).
Forum:
Unapproved Plugins
12-16-2020, 08:50
Replies:
271
[DEV] *DEAD* TF2ItemsInfo v1.8.17.7 (21 Nov 2013)
Views:
205,685
Posted By
DreadedGhoul575
Re: [DEV] *DEAD* TF2ItemsInfo v1.8.17.7 (21 Nov 2013)
Unable to download the plug-in oddly (happens with other ones as well).
Forum:
Plugins
09-24-2020, 20:04
Replies:
69
[L4D2] ScavengeBotsDS
Views:
48,820
Posted By
DreadedGhoul575
Re: [L4D2] ScavengeBotsDS
Now to update Last Stand.
Forum:
General
09-01-2020, 13:52
Replies:
31
[TF2] 34+ Players Without Client Crash
Views:
12,482
Posted By
DreadedGhoul575
Re: [TF2] 34+ Players Without Client Crash
Does this still work by any chance?
e.g. Would it work with 16vs16 bots? Since the maxplayers limit by default is 33, meaning you can only have 31 bots and you (attempting to add another bot, just...
Forum:
Plugins
08-03-2020, 20:41
Replies:
7
[TF2] Bot Voice Chatter
Views:
7,824
Posted By
DreadedGhoul575
Re: [TF2] Bot Voice Chatter
Has this been added to the tfbot improve, or does this need to be added separately along with it? Since I've looked through the patches, and apparently they already use voice chatter.
Forum:
Plugins
12-31-2019, 08:49
Replies:
67
[L4D2] Bots Weapon Preferences Editor (UPDATED 09-11-2017)
Views:
61,444
Posted By
DreadedGhoul575
Re: [L4D2] Bots Weapon Preferences Editor (UPDATED 09-11-2017)
Tried it and installed left 4 downtown 2 (not the src or playerslots, the default one), changed the values and the bots were still the same.
Gamedata link is dead btw.
Forum:
Plugins
12-12-2019, 13:26
Replies:
16
[L4D & L4D2] Witch - Bots Trigger (1.2) [10-May-2020]
Views:
13,042
Posted By
DreadedGhoul575
Re: [L4D & L4D2] Witch - Bots Trigger
Yeah, sorry about that.
Forum:
Plugins
11-28-2019, 18:34
Replies:
16
[L4D & L4D2] Witch - Bots Trigger (1.2) [10-May-2020]
Views:
13,042
Posted By
DreadedGhoul575
Re: [L4D & L4D2] Witch - Bots Trigger
Wish there was a way to make the bots have the same damage from the Spitter's acid ability, plus sb_unstick 0 still teleporting bots, when far away.
Forum:
Plugins
10-20-2019, 14:42
Replies:
88
No Block
Views:
205,455
Posted By
DreadedGhoul575
Re: No Block
Does it work with bots on CS:S?
Forum:
Plugins
09-21-2019, 17:17
Replies:
34
[TF2] Bot Improver Plugin, TFBots are Better
Views:
34,949
Posted By
DreadedGhoul575
Re: [TF2] Bot Improver Plugin, TFBots are Better
Is smlib already with sourcemod and metamod or separate?
Forum:
Plugins
09-21-2019, 17:15
Replies:
10
[TF2] Fixed Engineer Bot (Upgrade Teleporter & More!)
Views:
8,720
Posted By
DreadedGhoul575
Re: [TF2] Fixed Engineer Bot (Upgrade Teleporter & More!)
Sounds good.
Forum:
Plugins
09-21-2019, 17:12
Replies:
8
[TF2] Bot Change Class (Bots now changing classes)
Views:
8,112
Posted By
DreadedGhoul575
Re: [TF2] Bot Change Class (Bots now changing classes)
Do both the .smx and .cfg need downloading?
Forum:
Plugins
08-26-2019, 14:36
Replies:
9
[L4D & L4D2] Survivor Bot Sniper Rifle AI Fix
Views:
33,586
Posted By
DreadedGhoul575
Re: [L4D & L4D2] Survivor Bot Sniper Rifle AI Fix
Same happens with shotgun AI, only it's reversed of course.
Forum:
Plugins
06-18-2019, 15:59
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
48,079
Posted By
DreadedGhoul575
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
Oh, I wanted to do it with 4 bots on default settings.
Forum:
Plugins
06-18-2019, 07:35
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
48,079
Posted By
DreadedGhoul575
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
So, it's not possible to watch the bots play it on a normal campaign through console without custom changes/mutations?
Forum:
Plugins
06-17-2019, 21:35
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
48,079
Posted By
DreadedGhoul575
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
Nope, have no idea how to make the bots do port by default.
e.g. I get bots to play by opening the map with console, "jointeam 1", start new campaign, same map (fixes a bug with music, when...
Forum:
Plugins
06-17-2019, 04:38
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
48,079
Posted By
DreadedGhoul575
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
I use two commands to make the bots carry on themselves in the campaign when spectating; maybe it'll be similar to them e.g. "sm_cvar maxplayers 1"
Forum:
Plugins
06-16-2019, 10:08
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
48,079
Posted By
DreadedGhoul575
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
Tested Dead Air, also the same problem on Chapter 4; bots struggle to push forward on campaigns; need to be updated to teleport, much like how Dark Carnival Chapter 3 Coaster does, and they don't...
Forum:
Plugins
06-10-2019, 18:44
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
48,079
Posted By
DreadedGhoul575
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
Like my above comment, it's the same on Death Toll Chapter 4, where they struggle to push through the zombies on the campaign, where they're basically taking small steps, until a another wave of...
Forum:
Plugins
04-14-2019, 18:17
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
48,079
Posted By
DreadedGhoul575
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
Bots on chapter 4 on Dark Carnival never got to the saferoom for me (campaign, normal difficulty), may need to update to re-position in 2 minutes or so near the saferoom.
Forum:
Extensions
03-30-2019, 09:14
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
861,839
Posted By
DreadedGhoul575
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Well, I have no idea why it crashes either. Would be helpful if you could inform me how to provide the crash info.
Forum:
Extensions
03-30-2019, 08:48
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
861,839
Posted By
DreadedGhoul575
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
What else can I provide? It crashes, when I install the default one (without src and playerslots).
Forum:
Extensions
03-29-2019, 22:45
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
861,839
Posted By
DreadedGhoul575
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Crashes, when I installed it and started a campaign. Real shame, since I wanted to get grenade throwing bots to work.
Forum:
Plugins
03-23-2019, 14:07
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
48,079
Posted By
DreadedGhoul575
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
Bots on No Mercy, don't call the elevator up and end up dying; may need to add an autotrigger for that, since they keep pressing the wrong button.
Showing results 1 to 25 of 137
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