Raised This Month: $23 Target: $400
 5% 

Showing results 1 to 25 of 153
Search took 0.01 seconds.
Search: Posts Made By: xZk
Forum: Plugin/Gameplay Ideas and Requests Yesterday, 17:34
Replies: 2
Views: 82
Posted By xZk
Re: 8 survivors in the rescue vehicle

Maybe this will help you, I had done it only for a custom map where the helicopter leaves the extra survivors
edit: untested on official campaigns
Forum: Plugins 07-30-2020, 13:56
Replies: 23
Views: 10,160
Posted By xZk
Re: [L4D2]RandomTank

I had edited this plugin a long time ago, it will probably be useful this version to those who request those cvars:

//Enable / Disable
RandomTank "1"
//Percent Chance 0/100 %"
RandomTank_Chance...
Forum: Plugins 07-29-2020, 15:20
Replies: 25
Views: 3,958
Posted By xZk
Re: [L4D2] Boss Spawn

https://forums.alliedmods.net/showthread.php?p=2682408#post2682408
Forum: Plugins 07-19-2020, 21:05
Replies: 5
Views: 1,682
Posted By xZk
Re: [Any] Level KeyValues (Stripper:Source for nerds) (0.3.3, 2019-04-12)

thanks!, for this reason it generated double files by "stripper_dump", i was an idiot sorry xd
Forum: Plugins 07-19-2020, 17:10
Replies: 5
Views: 1,682
Posted By xZk
Re: [Any] Level KeyValues (Stripper:Source for nerds) (0.3.3, 2019-04-12)

That's is great!, but i have a bug when i use this plugin, if i added entities with Stripper these these are duplicated.
pd: SM1.10 l4d2 windows server
Forum: Plugins 06-23-2020, 20:37
Replies: 25
Views: 3,958
Posted By xZk
Re: [L4D2] Boss Spawn

maybe I forgot to uncomment a line when compiling sorry

Added, thanks!
Forum: Plugins 06-22-2020, 19:55
Replies: 11
Views: 2,098
Posted By xZk
Re: [L4D2] Balancer Spawn Infected

you have any error in logs, did you modify something in the file "l4d2_balancer_spawn_infectedlimit.cfg, what are your plugin cvars?"?
Forum: Plugins 06-21-2020, 14:37
Replies: 11
Views: 2,098
Posted By xZk
Re: [L4D2] Balancer Spawn Infected

I'm not sure why that happens, but I think it's because some maps already have their own default spawn limits seated with their vscript file.
you'll try set this cvar: balancer_spawn_mode to "1" or...
Forum: Plugins 06-20-2020, 22:26
Replies: 11
Views: 2,098
Posted By xZk
Re: [L4D2] Balancer Spawn Infected

you must set that cvar to "2" (default value)
balancer_spawn_check "2"
0 = checking any survivors
1 = checking only human survivors
2 = checking only alive survivors
3 = 1 and 2
i'm sorry for...
Forum: Plugins 05-14-2020, 00:08
Replies: 289
Views: 153,334
Posted By xZk
Re: [L4D & L4D2] Gear Transfer (2.10) [10-May-2020]

This is possible by editing the gascan slot through the info editor plugin (https://forums.alliedmods.net/showthread.php?t=310586)
Forum: Plugin/Gameplay Ideas and Requests 05-11-2020, 22:34
Replies: 4
Views: 297
Posted By xZk
Re: L4D2 - tank waiting at spawn

try removing all the addons, it is likely that some is causing that, for example I know that this addon (https://steamcommunity.com/sharedfiles/filedetails/?id=390938342)caused that
PD: if I used...
Forum: Scripting 05-10-2020, 21:47
Replies: 4
Views: 323
Posted By xZk
Re: [L4D] How do I get an Special Infected created by "commentary_zombie_spawner"?

I think that through this entity it is not possible, perhaps comparing the same spawn position, but it would be unsafe. I recommend using left4dhooks...
Forum: Plugins 04-20-2020, 15:33
Replies: 25
Views: 3,958
Posted By xZk
Re: [L4D2] Boss Spawn

thanks for the suggestion, i added a new cvars for that option:

// 0:Disable tanks in finale map, 1:Allow before finale starts, 2:Allow after finale starts, 3:Allow all finale map
// -
//...
Forum: Plugins 04-19-2020, 18:02
Replies: 11
Views: 2,098
Posted By xZk
Re: [L4D2]Balancer Spawn Special Infected

thanks you for you report L4D2Noob, now that error should happen
Forum: Plugin/Gameplay Ideas and Requests 04-18-2020, 18:32
Replies: 1
Views: 384
Posted By xZk
Re: [L4D2/REQ] Looking for a plugin to spawn tank on coop/realism every map

https://forums.alliedmods.net/showthread.php?t=323402
Forum: Plugins 04-18-2020, 17:56
Replies: 25
Views: 3,958
Posted By xZk
[L4D2] Boss Spawn

Spawns a certain amount of Tanks and Witches depending on the progress of the survivors on the map. But the limit of these simultaneously is restricted by the Director Variables....
Forum: Plugins 04-18-2020, 16:02
Replies: 11
Views: 2,098
Posted By xZk
[L4D2] Balancer Spawn Infected

The plugin will try to balance the infected limit and interval spawn of the special infected, depending on the number of survivor players in the game.
This is accomplished by editing the Director...
Forum: Plugins 04-17-2020, 22:29
Replies: 39
Views: 24,882
Posted By xZk
Re: [ANY] Dev Cmds (1.10) [25-Mar-2020]

That problem is due to the fact that your game was created from a lobby, and this also happens on dedicated servers when it is reserved, so go complain to Steam and not here...xd
Forum: Plugin/Gameplay Ideas and Requests 04-16-2020, 15:45
Replies: 1
Views: 233
Posted By xZk
[L4D2] How to prevent infected bot suicide?

Hi all, I'd like know, Is there any way to prevent or at least increase the time for suicide of the infected bot, when it stays far away from the survivors?
Forum: Plugins 04-09-2020, 16:20
Replies: 12
Views: 1,660
Posted By xZk
Re: [L4D/L4D2] Heal Refuse

try this i think it works better now :)

public Action OnTimerCheckIfInterrupted(Handle timer, any healerID) {
int healer = GetClientOfUserId(healerID);
if (healer > 0 && healingTarget[healer]...
Forum: Plugins 04-08-2020, 14:07
Replies: 12
Views: 1,660
Posted By xZk
Re: [L4D/L4D2] Heal Refuse

it's true i should try that before sorry :s, but now try this and it seems to work fine:

public Action OnTimerCheckIfInterrupted(Handle timer, any healerID) {
int healer =...
Forum: Plugins 04-08-2020, 12:39
Replies: 12
Views: 1,660
Posted By xZk
Re: [L4D/L4D2] Heal Refuse

Nice idea!, regarding canceling healing, perhaps this can be helpful in not removing the player's kit

public Action OnTimerCheckIfInterrupted(Handle timer, any healerID) {
int healer =...
Forum: Unapproved Plugins 04-05-2020, 22:04
Replies: 37
Views: 6,634
Posted By xZk
Re: [L4D/2]Incapped Weapons

this plugin is unsupported, please use this version for a better experience
[L4D & L4D2] Incapped Weapons Patch (https://forums.alliedmods.net/showthread.php?t=322859)
Forum: Unapproved Plugins 04-01-2020, 22:27
Replies: 37
Views: 6,634
Posted By xZk
Re: [L4D/2]Incapped Weapons

Update:
2020-04-01 (v1.5)
*Added new option in cvars: "incapped_weapons_slotX"
*Fixed bugs not allow incapped weapons
*Fixed bugs on map transition
thanks to Fonblader for allowing me to find...
Forum: Unapproved Plugins 04-01-2020, 22:24
Replies: 37
Views: 6,634
Posted By xZk
Re: [L4D/2]Incapped Weapons

Try updating the latest version of info editor (https://forums.alliedmods.net/showthread.php?t=310586) should now work
Showing results 1 to 25 of 153

 
Forum Jump

All times are GMT -4. The time now is 07:58.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode