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Search: Posts Made By: Silvers
Forum: Plugins Today, 08:53
Replies: 76
Views: 29,910
Posted By Silvers
Re: [ANY] Command and ConVar - Buffer Overflow Fixer (2.6) [27-Nov-2021]

This should be more optimized and run faster than the previous version. Maybe also catch things if they failed to enter again. I hope everything works correctly. Thanks to "azureblue" for testing 2.6...
Forum: Plugins Yesterday, 14:13
Replies: 76
Views: 29,910
Posted By Silvers
Re: [ANY] Command and ConVar - Buffer Overflow Fixer (2.5a) [16-Jun-2021]

I wondered if this would happen and if the array was not being cleared. I have sent a PM with a new version if you could test and report back. From my testing it stopped the error but I can't tell if...
Forum: Plugins Yesterday, 01:16
Replies: 11
Views: 1,504
Posted By Silvers
Re: [L4D & L4D2] Explosive Chains Credit (1.3) [26-Nov-2021]

1.3 (26-Nov-2021)
- Removed the "m_flLastPhysicsInfluenceTime" datamap being set. Explosive delay should not occur. Thanks to "Shao" for reporting.


In testing sometimes credit wasn't given,...
Forum: Plugins 11-25-2021, 00:48
Replies: 162
Views: 124,700
Posted By Silvers
Re: [L4D2] Weather Control (1.12) [24-Nov-2021]

Thanks. I've set it to the 1.10 compiler now.
Forum: Plugins 11-24-2021, 07:37
Replies: 162
Views: 124,700
Posted By Silvers
Re: [L4D2] Weather Control (1.12) [24-Nov-2021]

1.12 (24-Nov-2021)
- Added data config key "post_process_idle" and "post_process_storm" to modify post process effects. Will override the cvar value. Requested by "EternalStar".
- Added a...
Forum: Plugins 11-24-2021, 01:46
Replies: 540
Views: 136,321
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.80) [24-Nov-2021]

Thanks, overlooked the mistake.

1.80 (24-Nov-2021)
- Fixed forward "L4D_OnSpawnSpecial_Post" param error. Thanks to "fdxx" for reporting.
Forum: Plugins 11-23-2021, 02:28
Replies: 162
Views: 124,700
Posted By Silvers
Re: [L4D2] Weather Control (1.11) [30-Sep-2020]

Will test, not sure why they would conflict. Does the bomb not appear? I mean not seeing the jets makes sense due to reduced "far_z_*" distance, you can change that in the config.




Done and...
Forum: Plugins 11-23-2021, 01:25
Replies: 100
Views: 40,797
Posted By Silvers
Re: [ANY] Dev Cmds (1.30) [23-Nov-2021]

Done.

1.30 (23-Nov-2021)
- Blocked various in-game commands from being used on the server.
- Changed various commands to use "ReplyToCommand". Requested by "Dragokas".



At some...
Forum: Plugins 11-23-2021, 01:16
Replies: 11
Views: 1,504
Posted By Silvers
Re: [L4D & L4D2] Explosive Chains Credit (1.2) [07-Nov-2021]

Hmm then I'm not sure what I can do. Changing "m_flLastPhysicsInfluenceTime" is required to have it update the last attacker to continue the chain. When I removed this it wouldn't work.

Can you...
Forum: Plugins 11-23-2021, 01:15
Replies: 540
Views: 136,321
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.78) [23-Nov-2021]

1.78 (23-Nov-2021)
- Added forwards "L4D_OnSpawnSpecial_Post", "L4D_OnSpawnTank_Post", "L4D_OnSpawnWitch_Post" and "L4D2_OnSpawnWitchBride_Post". Requested by "A1m".
- Added stocks...
Forum: Plugins 11-22-2021, 08:48
Replies: 11
Views: 1,504
Posted By Silvers
Re: [L4D & L4D2] Explosive Chains Credit (1.2) [07-Nov-2021]

This does nothing to the entities except set the last attacker basically. I don't see any delay aside from what the game normally does.
Forum: Plugins 11-21-2021, 05:50
Replies: 13
Views: 3,520
Posted By Silvers
Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]

I already replied the last time you asked.

Please use the edit button instead of spamming or bumping threads especially when your post was the last one.
Forum: Plugins 11-21-2021, 04:39
Replies: 540
Views: 136,321
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.76) [20-Nov-2021]

Thanks for the report will have a look.

Edit: it's the recent changes I made to the functions checking for required detours. The whole things a mess and should be re-written but I don't know how...
Forum: Plugins 11-21-2021, 02:13
Replies: 162
Views: 124,700
Posted By Silvers
Re: [L4D2] Weather Control (1.11) [30-Sep-2020]

I've sent you a PM with a version that logs some debugging stuff. If you could run that and send me the log sometime when it freezes and the date/time it freezes I'll look into it.
Forum: Plugins 11-21-2021, 00:26
Replies: 10
Views: 5,293
Posted By Silvers
Re: [L4D2]survivor tallents

This plugin is poorly written. Loads of warnings when I compiled from the first post. Various unused code left in there. Passing client and entity indexes into timers.

Uploaded a some what fixed...
Forum: Plugins 11-20-2021, 23:52
Replies: 4
Views: 446
Posted By Silvers
Re: [ANY] Hide SteamGroup ID (1.0) [20-Nov-2021]

It's a cvar that's queried by stat tracking sites. Some server owners will then take that ID and add to their server so their server appears in your steam groups list of servers in-game.
Forum: Plugins 11-20-2021, 14:02
Replies: 162
Views: 124,700
Posted By Silvers
Re: [L4D2] Weather Control (1.11) [30-Sep-2020]

Can you install Accelerator extension if you haven't already and post a link to the crash report? When you have that installed try without -nowatchdog. Not sure what else I can suggest or look at for...
Forum: Scripting 11-20-2021, 13:59
Replies: 3
Views: 691
Posted By Silvers
Re: [L4D] disable weapon spawn

Why are you necro posting something from 2009?
Forum: Plugins 11-20-2021, 04:36
Replies: 4
Views: 446
Posted By Silvers
[ANY] Hide SteamGroup ID (1.0) [20-Nov-2021]

About:

Very simple plugin, prevents leaking the servers sv_steamgroup convar to stat tracking websites.
Several people have requested this over the years. Finally releasing.




Changes:...
Forum: Source Servers (SRCDS) 11-20-2021, 04:22
Replies: 5
Views: 645
Posted By Silvers
Re: [L4D2] Server keeps crashed randomly

Remove half plugins, try for half a day. Then restore half if no crash, or remove half again etc until you pinpoint the plugin causing it. Nothing else you can do unless you login to limetech and...
Forum: Plugins 11-19-2021, 23:35
Replies: 6
Views: 930
Posted By Silvers
Re: [L4D & L4D2] DSP Effects (1.3) [20-Nov-2021]

Thanks, please let me know if this fixes it.

1.3 (20-Nov-2021)
- Fixed ledge hanging distorting sound. Thanks to "TypicalType" for reporting.
Forum: Plugins 11-19-2021, 23:03
Replies: 540
Views: 136,321
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.76) [20-Nov-2021]

1.76 (20-Nov-2021)
- Fixed native "L4D2_IsReachable" using a bad signature. Thanks to "tRololo312312" for reporting.
- Wildcarded the "Music::Play" signatures to be compatible with plugins...
Forum: Plugins 11-19-2021, 22:44
Replies: 0
Views: 244
Posted By Silvers
[ANY] GameData Dupe Keys Tester (1.0) [20-Nov-2021]

About

Command for testing duplicated keys within a GameData file or ALL GameData files.
Checks "MemPatches", "Functions", "Addresses", "Offsets", "Signatures" and "Keys".
I made this because...
Forum: Plugins 11-17-2021, 19:47
Replies: 540
Views: 136,321
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.74) [16-Nov-2021]

Edit fixed:

1.75 (18-Nov-2021)
- Fixed forward "L4D2_OnHitByVomitJar" throwing errors about null pointer.
- Forwards "L4D_OnVomitedUpon" and "L4D2_OnHitByVomitJar" attacker can now be...
Forum: Plugins 11-17-2021, 18:57
Replies: 540
Views: 136,321
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.74) [16-Nov-2021]

Try it, let me know.




I moved the post.

Which plugin is using this? You can PM me link/source if it's private. I can't see anything wrong with the function so long a Survivor Bot is...
Showing results 1 to 25 of 500

 
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