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Search: Posts Made By: Mirun.Frontier
Forum: Scripting Help 12-25-2011, 14:55
Replies: 1
Views: 652
Posted By Mirun.Frontier
A couple of questions

1st question,
I'm trying to put it as spawning any monster(from monster_babycrab to monster_nihilanth, of course I wouldn't use nihilanth because... the server will crash) in sven coop, rather than...
Forum: Plugins 08-05-2011, 02:48
Replies: 153
Views: 79,485
Posted By Mirun.Frontier
Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)

I have a little trouble having this plugin run.

I have the mysql database set up.

I have the web interface set up.

The plugin isn't working, none of the commands work (!ach/!achievement does...
Forum: Plugins 07-07-2011, 02:18
Replies: 76
Views: 77,914
Posted By Mirun.Frontier
Re: [ANY] OM Prop Spawn - Updated 27/6/2011

The plugin isn't working for me, well it is, but it always returns "You Can't Use This Command!" when doing !props or /props. I dont see any other way of using a spawn menu. Using it for TF2.
Forum: Scripting Help 04-29-2011, 02:47
Replies: 14
Views: 3,394
Posted By Mirun.Frontier
Re: Connect Separate Plugins?

Well now it compiled. And I feel a tad stupid for late-night coding, but oh well.
It works and compiles right now thanks to you guys.
Forum: Scripting Help 04-28-2011, 19:26
Replies: 14
Views: 3,394
Posted By Mirun.Frontier
Re: Connect Separate Plugins?

I already got it from here Nyuszy.

Its confusing/makes little sense to me from Hawk's tut.
I don't know what im doing wrong with the natives. My Shop plugin DOES NOT LOAD when i use the natives.
Forum: Scripting Help 04-28-2011, 01:35
Replies: 14
Views: 3,394
Posted By Mirun.Frontier
Re: Connect Separate Plugins?

thanks Emp, I didn't really take a look at that thread nor found it in the first page of a search.

Ok I tried to follow that, but the plugin still doesn't load.

public plugin_natives()
{
...
Forum: Scripting Help 04-26-2011, 00:27
Replies: 14
Views: 3,394
Posted By Mirun.Frontier
Re: Connect Separate Plugins?

I added a native to the bazooka plugin ( native give_item_bazooka(id,ammo,sound) ) and used it into the shop plugin, but when i tried to compile, it did not work. The bazooka plugin itself had a few...
Forum: Scripting Help 04-25-2011, 23:10
Replies: 14
Views: 3,394
Posted By Mirun.Frontier
Connect Separate Plugins?

Well I'm creating a small custom shop plugin, containing various custom items from other plugins, such as a bazooka from ADV Baz/GiveBaz.

The problem is that I don't know how to connect one plugin...
Forum: Code Snippets/Tutorials 04-25-2011, 00:05
Replies: 292
Views: 154,619
Posted By Mirun.Frontier
Re: New XP Mod tutorial

I don't understand your post, can you make it a bit clearer?
Forum: Approved Plugins 01-15-2011, 05:15
Replies: 584
Views: 247,273
Posted By Mirun.Frontier
Re: CS Flags (dod like) - 1.193 [2009-07-09]

My server keeps crashing every time it changes map other than starting from the default map its on. The only error i get in the server logs is ./hlds_run: line 321: 9288 Segmentation fault ...
Forum: Zombie Plague Mod 08-22-2010, 20:48
Replies: 137
Views: 186,840
Posted By Mirun.Frontier
Re: List of All Models found on ZP subforum

Perfect... Just PERFECT!
This is what makes me want to play zombie plague that have these models (Because STALKER is kick ass. :P)
Forum: Scripting Help 07-31-2010, 04:28
Replies: 18
Views: 3,552
Posted By Mirun.Frontier
Re: Flashlight Wont Spawn

That didn't work.
Forum: Scripting Help 07-30-2010, 16:49
Replies: 18
Views: 3,552
Posted By Mirun.Frontier
Re: Flashlight Wont Spawn

Didn't work drak.
I just want it to spawn under the player's feet.
Forum: Unapproved/Old Plugins 07-29-2010, 23:52
Replies: 25
Views: 6,294
Posted By Mirun.Frontier
Re: Player Info 1.0

This is like Sven Co-Op Player Info except with more useless things.
Its still nice though.
Forum: Scripting Help 07-29-2010, 23:41
Replies: 18
Views: 3,552
Posted By Mirun.Frontier
Re: Flashlight Wont Spawn

In short i just changed give_item to create_entity(with engine included of course)
Wouldn't expect me to put a few more lines because well usually when I start on a plugin I end up giving up...
Forum: Scripting Help 07-29-2010, 23:32
Replies: 18
Views: 3,552
Posted By Mirun.Frontier
Re: Flashlight Wont Spawn

Yes I've noticed.
Most games that have a completely customized hud (Like Master Sword Continued and Resident Evil ) aren't supported unless you use Metamod-P(Which also fixed a Sven Coop 4.0B error...
Forum: Scripting Help 07-29-2010, 23:07
Replies: 18
Views: 3,552
Posted By Mirun.Frontier
Re: Flashlight Wont Spawn

Mxnn, you clearly didn't read the BOLD type in the first post but that doesn't matter.
I'll try that next Drak.
give_item didn't spawn it at all, in RECB, you have to use E to pick everything up....
Forum: Scripting Help 07-29-2010, 16:24
Replies: 18
Views: 3,552
Posted By Mirun.Frontier
Re: Flashlight Wont Spawn

A Flashlight exists in the mod.
Its a weapon.
Can be seen in this video of the game:
http://www.youtube.com/watch?v=wcnUXMlgs9E

Would this mod need a module?
Forum: Scripting Help 07-29-2010, 14:01
Replies: 18
Views: 3,552
Posted By Mirun.Frontier
Flashlight Wont Spawn

Note: This is for Resident Evil Cold Blood Beta 2. This does not concern any other mod!

I made a quick plugin on amxx for this mod, and it was to spawn a flashlight on given command.
The plugin...
Forum: Suggestions / Requests 04-25-2010, 02:43
Replies: 21
Views: 17,269
Posted By Mirun.Frontier
Re: NightCrawler

Alleluja.
Forum: HL1 Servers (HLDS) 04-20-2010, 00:30
Replies: 8
Views: 5,932
Posted By Mirun.Frontier
Server won't show up in internet tab

Well I've forwarded my ports and I'm using the Steam Friendly HLDS Launcher, and it works, but for some reason, my server will not show in the internet tab. I thought it was because of HAMACHI,...
Forum: Code Snippets/Tutorials 03-08-2010, 23:45
Replies: 292
Views: 154,619
Posted By Mirun.Frontier
Re: New XP Mod tutorial

I get alot of unidentified symbol Attacker, ID, and some loose identations, then compile doesn't work.
Forum: Scripting Help 03-08-2010, 23:38
Replies: 3
Views: 965
Posted By Mirun.Frontier
Re: Help with Setting HP,AP,Gravity,etc..

I meant like a player opens a menu by typing /class, then chooses a class, and his/her hp/ap/gravity gets changed right after choosing.
Forum: Scripting Help 03-07-2010, 23:33
Replies: 3
Views: 965
Posted By Mirun.Frontier
Help with Setting HP,AP,Gravity,etc..

I may have been here for a long time inactive, but I'm back, and I'm starting to script.
Anywho, I'm confused with doing a few simple things like:
After choosing a class, your HP, AP, and Gravity...
Forum: Approved Plugins 12-26-2009, 22:46
Replies: 255
Views: 165,602
Posted By Mirun.Frontier
Re: Silent Hill Mod v1.1

I've seen the mod, but im a bit shamed of this plugin.
Even though it has great classification and such, its just not giving me the silent hill mood. Plus the music from the Silent Hill Movie(Except...
Showing results 1 to 25 of 48

 
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