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Posts Made By:
ogre_x
Forum:
General
02-22-2017, 04:30
Replies:
45
Updated system requirements for TF2 dedicated servers (2-20-2017)
Views:
30,478
Posted By
ogre_x
Re: Updated system requirements for TF2 dedicated servers (2-20-2017)
My take on TF2 on a virgin AWS Ubuntu 16.04 with latest HWE ( kernel 4.8 ) :
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install steamcmd
Installed tf2 using...
Forum:
General
07-08-2013, 08:49
Replies:
4
sourcemod not being loaded by metamod, all files in place - ubuntu server 12.04 64bit
Views:
1,127
Posted By
ogre_x
Sv: sourcemod not being loaded by metamod, all files in place - ubuntu server 12.04 6
I don't know about sourcemod 1.5 being needed, but my server runs latest stable metamod and loads sourcemod fine as far as I can see.
Forum:
General
07-08-2013, 02:29
Replies:
4
sourcemod not being loaded by metamod, all files in place - ubuntu server 12.04 64bit
Views:
1,127
Posted By
ogre_x
Sv: sourcemod not being loaded by metamod, all files in place - ubuntu server 12.04 6
I think you need a newer sourcemod than stable for tf2. I use the latest 1.5 snapshot and it loads without problems on tf2.
Forum:
Plugins
08-17-2012, 00:36
Replies:
34
[TF2] Votekick Switcher
Views:
28,118
Posted By
ogre_x
Re: [TF2] Votekick Switcher
Got it. Works fine.
Thanks!
Forum:
Plugins
08-16-2012, 23:32
Replies:
34
[TF2] Votekick Switcher
Views:
28,118
Posted By
ogre_x
Re: [TF2] Votekick Switcher
Great!
If I might ask as why it doesn't compile without updater being installed:
votekick_switcher_1.2.0.sp(81) : error 017: undefined symbol "Updater_AddPlugin"...
Forum:
Plugins
08-16-2012, 17:53
Replies:
34
[TF2] Votekick Switcher
Views:
28,118
Posted By
ogre_x
Re: [TF2] Votekick Switcher
Could this be updated to handle
sv_vote_issue_kick_allowed_mvm
in the same way?
It seems like the original convar is ignored if server is in MvM mode.
Forum:
General
12-18-2011, 05:07
Replies:
29
L4D2 crashing after the new update
Views:
11,722
Posted By
ogre_x
Re: L4D2 crashing after the new update
Yep, that did the trick. Thanks!
Forum:
General
12-18-2011, 01:49
Replies:
29
L4D2 crashing after the new update
Views:
11,722
Posted By
ogre_x
Re: L4D2 crashing after the new update
I have the same problem.
Where is the steam.cfg file supposed to be located on a forked Linux server?
Forum:
General
09-23-2011, 09:43
Replies:
23
Is sourcemod on linux broken at the moment?
Views:
7,128
Posted By
ogre_x
Re: Is sourcemod on linux broken at the moment?
I'm experiencing that the server doesn't start with sourcemod (CentOS 6 86_64)
With sourcemod:
Caching file CRCs for pure server...
Finished caching file CRCs for pure server in 0 seconds.
L...
Forum:
News
12-20-2010, 04:36
Replies:
15
Metamod:Source 1.8.5 Released
Views:
20,811
Posted By
ogre_x
Re: Metamod:Source 1.8.5 Released
Good work as always!
Thanks to the new wget links I managed to update our servers purely using ConnectBot on my Android device :D
Forum:
News
11-01-2010, 03:58
Replies:
21
Metamod:Source 1.8.4, SourceMod 1.3.6 Released
Views:
32,882
Posted By
ogre_x
Re: Metamod:Source 1.8.4, SourceMod 1.3.6 Released
Thank you for this release!
One thing that is a bit problematic for the moment is the mirror system. Trying to admin the servers using an ssh-prompt in my phone I really would benefit from direct...
Forum:
News
10-18-2010, 10:12
Replies:
23
SourceMod 1.3.5 Released
Views:
25,391
Posted By
ogre_x
Re: SourceMod 1.3.5 Released
Good job!
Is there an ETA for the upcoming mm:s-release that should accompany this release in order to run Left 4 Dead?
Forum:
Plugins
06-14-2010, 07:23
Replies:
222
Voice Join v2.0 (ep1 only) [Teamspeak 2/3, Ventrilo, Mumble] (Updated 25.01.2010)
Views:
144,228
Posted By
ogre_x
Re: Voice Join v2.0 [Teamspeak 2/3, Ventrilo, Mumble] (Updated 25.01.2010)
Has the ShowMOTDPanel-command stopped working now that the in-game panel uses Webkit?
It doesn't seem to work now.
Forum:
News
05-02-2010, 18:49
Replies:
68
SourceMod 1.3.2, Metamod:Source 1.8.1 Released!
Views:
49,063
Posted By
ogre_x
Re: SourceMod 1.3.2, Metamod:Source 1.8.1 Released!
Good job! As always very fast response to Valves unannounced changes.
Forum:
General
04-30-2010, 00:11
Replies:
131
Team Fortress Update Notice
Views:
37,054
Posted By
ogre_x
Re: Team Fortress Update Notice
Our servers seems to work after the latest update. Running build 2950 with SetUserCvar self-patched. Build 1.3.2 2953 has just been finished, so that's the one people should try.
SourceMod...
Forum:
General
04-29-2010, 02:05
Replies:
255
Quick Update on L4D2 (The Passing)
Views:
101,908
Posted By
ogre_x
Re: Quick Update on L4D2 (The Passing)
Valve's theory is that it is campaigns with custom models that breaks the servers.
Has anyone tried Freezer Burn (http://www.l4dmaps.com/details.php?file=4457) (has a custom tank skin)?
Forum:
News
04-28-2010, 08:51
Replies:
62
SourceMod 1.3.1 Released! Also, Six Years.
Views:
53,613
Posted By
ogre_x
Re: SourceMod 1.3.1 Released! Also, Six Years.
Try it without addons installed.
My linux server crashes every time on the passing c6m1 if I have custom .vpk files installed. It happens with and without sourcemod, so it's not a sourcemod...
Forum:
General
01-10-2010, 15:42
Replies:
24
Rename doesn't work
Views:
5,661
Posted By
ogre_x
Re: Rename doesn't work
Same for me (mm:s 1.8 and sm 1.2.4) the gamedata update breaks rename. If I revert to 55 on my linux server it works again.
Forum:
Plugin/Gameplay Ideas and Requests
12-22-2009, 08:37
Replies:
2
[TF2-REQ] Administrative menu for bots
Views:
1,239
Posted By
ogre_x
[TF2-REQ] Administrative menu for bots
With the new bot AI officially launched
http://www.teamfortress.com/post.php?id=3279
it would be cool to have a sourcemod menu for administrating bots.
Does sourcemod admins automatically...
Forum:
General
12-08-2009, 05:09
Replies:
11
Webserver Fixes, Part 2
Views:
2,573
Posted By
ogre_x
Re: Webserver Fixes, Part 2
Just got this when updating one of my TF2 servers. Timezone is GMT+1 (Stockholm, Sweden). The other TF2 server however didn't get the error.
L 12/08/2009 - 11:06:10: [UPDATER] --- BEGIN ERRORS...
Forum:
Plugins
11-22-2009, 09:26
Replies:
169
Country Nick Plugin
Views:
153,829
Posted By
ogre_x
Re: Country Nick Plugin
The player changename event doesn't work well on either l4d, l4d2 or TF2. What can happen is an infinite loop where the player name gets changed again and again - very annoying. What I've done is to...
Forum:
Plugins
10-02-2009, 14:23
Replies:
169
Country Nick Plugin
Views:
153,829
Posted By
ogre_x
Re: Country Nick Plugin
Try the latest snapshot (1.2.4 2800) it should fix the offsets that has changed with the latest left 4 dead update.
Forum:
General
10-01-2009, 14:19
Replies:
87
FIX RELEASED! [L4D] Plugins that crash since Crash Course
Views:
35,860
Posted By
ogre_x
Re: FIX RELEASED! [L4D] Plugins that crash since Crash Course
The snapshot alone isn't enough to get Country Nick Plugin (http://forums.alliedmods.net/showthread.php?t=83178) working, but changing the offset as described in This bugreport...
Forum:
Plugins
09-30-2009, 02:32
Replies:
169
Country Nick Plugin
Views:
153,829
Posted By
ogre_x
Re: Country Nick Plugin
This plugin crashes the server after the new Crash Course update for Left 4 Dead (2009-09-30).
Forum:
General
09-30-2009, 02:25
Replies:
87
FIX RELEASED! [L4D] Plugins that crash since Crash Course
Views:
35,860
Posted By
ogre_x
Re: [L4D] Plugins that crash since Crash Course
Country Nick Plugin (http://forums.alliedmods.net/showthread.php?t=83178) - On client connect
Showing results 1 to 25 of 82
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