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Search: Posts Made By: jsauce
Forum: Off-Topic 02-22-2013, 19:45
Replies: 7
Views: 1,713
Posted By jsauce
Re: Just checking in...

I guess a ban might not technically be abusive, compared to something like a fence, if we are talking property. But a kick? Certainly, if you decided to kick someone off your property forcefully it...
Forum: Off-Topic 02-06-2013, 16:23
Replies: 7
Views: 1,713
Posted By jsauce
Re: Just checking in...

Obviously, trying to explain the nature of the plugin or why it was created or anything wouldn't do any good at this point. I would say, I myself only ever used it twice. Like anything, even a kick...
Forum: Off-Topic 02-03-2013, 14:30
Replies: 7
Views: 1,713
Posted By jsauce
Just checking in...

Been a long time since I checked these threads, now that I no longer write plugins or even play counter-strike. It's funny to have read so many threads about my fuckoff plugin that was never really...
Forum: Approved Plugins 01-07-2007, 16:41
Replies: 106
Views: 90,122
Posted By jsauce
Re: Admin Push out of the way! v 1.2

I never realized so many people actually used this. As I've said before the reason I made it in the first place was to prevent a loser from blocking a small area just by sitting there. On my clan...
Forum: Approved Plugins 04-10-2006, 13:47
Replies: 40
Views: 62,445
Posted By jsauce
you need to open your modules.ini and remove the...

you need to open your modules.ini and remove the comment ; in front of the engine lines.
Forum: Approved Plugins 04-10-2006, 11:36
Replies: 40
Views: 62,445
Posted By jsauce
do an amxx plugins on the console see if its...

do an amxx plugins on the console see if its actually loading or not. Is the engine module loaded? It has to be loaded for the plugin to work.
Forum: Approved Plugins 03-09-2006, 14:25
Replies: 106
Views: 90,122
Posted By jsauce
Yeah as soon as I have sometime I'll work on...

Yeah as soon as I have sometime I'll work on that, I could probably drop it as a CS only plugin and make it work cross-mod, as long as the mods have more than one team.

If someone else would like...
Forum: Approved Plugins 02-05-2006, 04:13
Replies: 40
Views: 62,445
Posted By jsauce
Frankly I hate menu systems, I have always...

Frankly I hate menu systems, I have always prefered running something on the console. I don't see much use in always making something totally noobie. So I don't think I'd make a menu for it sorry....
Forum: Approved Plugins 01-28-2006, 21:41
Replies: 9
Views: 14,518
Posted By jsauce
Anyone who has downloaded this, should redownload...

Anyone who has downloaded this, should redownload the new version I uploaded if you have admins abusing the plugin by setting negative numbers. I've removed the ability to do that. This would allow...
Forum: Approved Plugins 01-24-2006, 20:33
Replies: 106
Views: 90,122
Posted By jsauce
Okay I'll add that to my update list. It does...

Okay I'll add that to my update list. It does sound interesting. I'll make it an option.
Forum: Approved Plugins 01-24-2006, 20:20
Replies: 106
Views: 90,122
Posted By jsauce
It already has the cvar amx_adminpushlevel to set...

It already has the cvar amx_adminpushlevel to set the force of the push. However, having a dmg cvar would just be evil. Not only would I push you but in doing so you take a few point of damage. I...
Forum: Approved Plugins 01-24-2006, 19:58
Replies: 106
Views: 90,122
Posted By jsauce
The plugin was not designed to allow you to run...

The plugin was not designed to allow you to run around just pushing everyone. It has a legitimate use, its designed to force people to move out of your way if they are blocking you somehow. If an...
Forum: Approved Plugins 01-24-2006, 19:49
Replies: 6
Views: 8,974
Posted By jsauce
The plugin was specifically designed to prevent a...

The plugin was specifically designed to prevent a map from being played for longer than the time you specify in the plugin before compile. I designed it because some admins like to either set the...
Forum: Approved Plugins 01-24-2006, 19:31
Replies: 9
Views: 14,518
Posted By jsauce
This is a simple map extender, not an automatic...

This is a simple map extender, not an automatic map extender. This plugin allows admins the ability to easily extend the map without having to use amx_cvar or amx_rcon. It has no added ability to...
Forum: Approved Plugins 01-10-2006, 12:34
Replies: 53
Views: 50,097
Posted By jsauce
I still don't see the problem with so-called...

I still don't see the problem with so-called Grenade Spamming. They wouldn't put buyzones in certain areas if they didnt want to allow you to buy anything you wanted anytime. Me I like to stand in...
Forum: Approved Plugins 01-09-2006, 16:06
Replies: 40
Views: 62,445
Posted By jsauce
It's not determined by time but amount of times...

It's not determined by time but amount of times the user touches the ground during a bounce. Do it in a tunnel it takes less time, do it on a big area it takes more time. The only solution to this is...
Forum: Approved Plugins 01-03-2006, 18:38
Replies: 6
Views: 8,974
Posted By jsauce
Thats actually interesting. Is there a complete...

Thats actually interesting. Is there a complete list of server cvars. I could easily just write one that could protect them all.

I think the thing with it though is that normally all the cvars are...
Forum: Approved Plugins 01-03-2006, 10:15
Replies: 6
Views: 8,974
Posted By jsauce
develop what? It does exactly what its intended...

develop what? It does exactly what its intended to do, it prevents an admin from putting a map on too long. I designed it because admins who like certain maps are notorious for switching to them,...
Forum: Approved Plugins 01-02-2006, 12:33
Replies: 741
Views: 680,712
Posted By jsauce
CurryKing you could try like I did creating a...

CurryKing you could try like I did creating a symlink to the other library file and hope it works, in my case it wasn't really working for me already so I didn't see it improve anything but it might...
Forum: Scripting Help 01-02-2006, 06:03
Replies: 5
Views: 1,386
Posted By jsauce
/* // msglogging plugin was used. ...

/*
// msglogging plugin was used.
MessageBegin ScreenFade(98) Arguments=7 Destination=One(1) Origin={0.000000 0.000000 0.000000} Entity=1 Classname=player Netname=jsauce
Arg 1 (Short): 20851
Arg...
Forum: Approved Plugins 01-02-2006, 05:47
Replies: 9
Views: 14,518
Posted By jsauce
thanks

thanks
Forum: Approved Plugins 12-31-2005, 16:09
Replies: 741
Views: 680,712
Posted By jsauce
Nah we host it on our own box on theplanet. Nah i...

Nah we host it on our own box on theplanet. Nah i debugged it like a dozen times. Its cool.

Can i ask you something I noticed you have for an avatar it looks like picture of myabe your daughter....
Forum: Approved Plugins 12-31-2005, 14:14
Replies: 741
Views: 680,712
Posted By jsauce
no errors just crash

no errors just crash
Forum: Approved Plugins 12-31-2005, 13:34
Replies: 741
Views: 680,712
Posted By jsauce
See I'm a huge fan of linux use over windows, but...

See I'm a huge fan of linux use over windows, but I agree in some cases like running an hlds server its way easier to debug problems when its windows than when its linux. I think the debug logging...
Forum: Approved Plugins 12-31-2005, 10:30
Replies: 741
Views: 680,712
Posted By jsauce
Yeah sorry Brad I actually had to stop using it...

Yeah sorry Brad I actually had to stop using it altogether. For some reason it was causing crashing all over the place whenever players were idle. Literally it would crash from 30 seconds to 10...
Showing results 1 to 25 of 147

 
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