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Search: Posts Made By: Lepraaah
Forum: Unapproved Plugins 07-17-2014, 08:52
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (50+ modules)

Still no working replay bot?

Can someone tell me when the hell this is gonna be done?????
Forum: Plugin/Gameplay Ideas and Requests 06-07-2014, 16:52
Replies: 0
nvm
Views: 497
Posted By Lepraaah
nvm

sasd
Forum: Unapproved Plugins 05-25-2014, 03:55
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

How is that normal? you get the connect once message after you connect, you shouldn't see it multiple times after the finish-map message, while you're already in the server, that makes 0 sense.
Forum: Unapproved Plugins 05-24-2014, 13:26
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Another bugg

http://puu.sh/8Zkvq

Connect message displays random after play finishes map, while he's alrdy in the server.
Forum: Unapproved Plugins 05-22-2014, 10:59
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

vnbadsdasdasgggggggggggg
Forum: Unapproved Plugins 05-21-2014, 16:10
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

I just discovered a huge bugg in your timer that needs to be fixed.
I found it by coinsident, when i was chilling with my buddy.

When i challenge someone, and i go spectate 10 sec after the...
Forum: Unapproved Plugins 05-18-2014, 09:26
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Can you add the option to display !menu on player connect instead of only the bhop styles, that would make more sense, cuz players then have everything they need to configure stuff when they just...
Forum: Unapproved Plugins 05-18-2014, 04:00
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Remove this from timer-finish_msg_csgo.sp and recompile
Forum: Unapproved Plugins 05-18-2014, 03:49
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Can you draw new mapzones, or is the timer menu bugged? Ifso, you might wanna check the connection to ur database.
Forum: Unapproved Plugins 05-17-2014, 11:24
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

So what you're saying is that when the timeleft has passed, the map wont change? Do you use the mapchooser coming with sourcemod, and did you configure it properly?
Forum: Plugins 05-15-2014, 09:22
Replies: 24
Views: 28,098
Posted By Lepraaah
Re: [CS:S] Longjump Stats

cvar for disabling the right and left menu would be nice, since i only care about the chat output, and it buggs my timer , cuz also has a right hud menu.
Forum: Unapproved Plugins 05-11-2014, 08:04
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Thanks zip

Also, how do i enable the strafe counter in hud? Can't find a cvar for it.

And the Longjump plugin, why does it say "cant use it on this mode" on every single bhop style?
Forum: Unapproved Plugins 05-11-2014, 06:17
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Forum: Unapproved Plugins 05-11-2014, 05:47
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Thanks for the reply.
This removes the decimals from the Time2Wr in the right hud, not the speed in the center hud.
Forum: Unapproved Plugins 05-10-2014, 17:02
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Can you please disable the decimals in the speed hud, i think its pointless and annoying (312.22 .. ( the .22 )
Blackys timer does have this http://puu.sh/8HOPd.jpg
Forum: Unapproved Plugins 05-10-2014, 15:41
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Maybe set it to 1? ... 0 means it's disabled.
If you only want to disable teamkill and not enemy kill, use mp_friendlyfire 0 in server.cfg



settings.cfg

"multibhop_enable" "1"

Change...
Forum: Unapproved Plugins 05-10-2014, 14:38
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

There is a small bugg with rtv that i just discovered, default one coming with sourcemod,

the moment u have enough rtv's and the menu pops up, the timer hud disappears completely, it does still...
Forum: Plugin/Gameplay Ideas and Requests 05-10-2014, 14:14
Replies: 11
Views: 4,984
Posted By Lepraaah
Re: [REQ] Rewrite of zipcore's replay bot (Timer 2.1.3)

mmmpf..

someone fix that gawddamn replay asdjhasdajdasjdashj
Forum: Plugin/Gameplay Ideas and Requests 05-10-2014, 13:26
Replies: 11
Views: 4,984
Posted By Lepraaah
Re: [REQ] Rewrite of zipcore's replay bot (Timer 2.1.3)

I'm not sure why he puts the replay on such low priority, since its one of the most important IMO plugins for a bhop server. I guess ill have to wait untill someone wants to rewrite/fix it.

You...
Forum: Unapproved Plugins 05-10-2014, 09:47
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

Yea sorry for my agressive approach.

Ill just attach the source here. I didn't spent too much time on the colors either, but this certainly looks better.
Also ill attach a word filter, that...
Forum: Unapproved Plugins 05-09-2014, 23:20
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)

You could at least spent some more time on the finish msg aswell.

Colors don't match in any way and it looks messy.

My edit http://puu.sh/8Gb50
Your version: http://puu.sh/8Gb2P
Forum: Plugin/Gameplay Ideas and Requests 05-08-2014, 15:03
Replies: 11
Views: 4,984
Posted By Lepraaah
Forum: Plugin/Gameplay Ideas and Requests 05-04-2014, 15:02
Replies: 19
Views: 2,388
Posted By Lepraaah
Re: Need pre orangebox sdk+tools for mapping! :((

again, if you don't know shit about mapping, or the orange box update, dont reply to this.
Forum: Unapproved Plugins 05-01-2014, 18:16
Replies: 1,249
Views: 453,782
Posted By Lepraaah
Forum: Plugins 04-27-2014, 11:45
Replies: 42
Views: 18,857
Posted By Lepraaah
Re: Auto Sprint Source

the [Auto Sprint Source] in green that diplays in chat everytime u use sprint is really annoying. even more annoying that u cant delete it in the translation file, but only in the source. people...
Showing results 1 to 25 of 89

 
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