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Search: Posts Made By: Spazman0&Arg!
Forum: Plugins 08-01-2009, 04:33
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

Plugin updated see OP.

The russian translation is now out of date, if someone can translate the new colors for me it would be much appreciated.
Forum: Plugins 06-11-2009, 06:07
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

1.5 Released - see op for details.
Forum: Plugins 04-13-2009, 00:05
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

Updated to version 1.3, see op for details.
Forum: Plugins 11-18-2008, 06:41
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

1.1 Release, check original post.
Forum: Plugins 10-07-2008, 02:06
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

Version 1.0 released, see OP.
Forum: Plugins 09-23-2008, 03:37
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

pluguin updated - see op
Forum: Plugins 09-17-2008, 20:59
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

Plugin updated, check OP.
No more particle system error if not in TF2, messages shows when activating disc mode.
Forum: Plugins 09-14-2008, 04:27
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

Updated plugin - version 0.7 see OP
Forum: Plugins 09-14-2008, 04:26
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

The show particle error is harmless. Its part of particle effects applied to teleport command. Although it probably should be only used in tf2.

I would rather not do game detection as CSS will get...
Forum: Plugins 09-13-2008, 06:54
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

ahhh indeed, this is cause, as documented, it will only work where the 'explode' client command works.
Forum: Plugins 09-11-2008, 19:11
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

Good catch, i re-released 0.6 version with updated release notes. I love these forums, people dont let you get away with anything which makes us better coders, i think.
Forum: Plugins 09-10-2008, 20:11
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

Plugin updated, see OP.
Forum: Plugins 08-24-2008, 06:41
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

New release, check op.

minor bug fixes and DOD:S weapons colorize/alpha support.
Forum: Plugins 08-13-2008, 07:25
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
Re: FuncommandsX

Plugin updated, check original post.
Forum: Plugins 08-07-2008, 02:08
Replies: 527
Views: 384,546
Posted By Spazman0&Arg!
FuncommandsX

FuncommandsX - By Spazman0 and Arg!

Description: Additional fun commands for SourceMod. Each fun command has full admin menu integration. Built and tested for SourceMod 1.6.2 using TF2, DOD:S and...
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