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Posts Made By:
minimoney1
Forum:
Plugin/Gameplay Ideas and Requests
12-25-2014, 01:58
Replies:
16
Plugin for [Tag] Detection
Views:
2,970
Posted By
minimoney1
Re: Plugin for [Tag] Detection
#pragma semicolon 1
#include <sourcemod>
#include <cstrike>
#define TAG_SIZE 64
new Handle:enabled = INVALID_HANDLE;
new Handle:castSens = INVALID_HANDLE;
new Handle:flagBit =...
Forum:
Plugins
05-14-2014, 18:26
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Very productive comment from a very supporting human being. I've been checking the website every day to see if anyone can reproduce the error that you and bebe are giving me. If I had an easy way to...
Forum:
Plugins
05-03-2014, 20:30
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Updated with Powerlord's fix.
Thank you Powerlord.
Forum:
Plugins
04-17-2014, 22:08
Replies:
144
[ANY] Resetscore [2.6.0 21/October/2013]
Views:
96,490
Posted By
minimoney1
Re: [ANY] Resetscore [2.6.0 21/October/2013]
He can change it for his personal use. If he does release the new plugin, however, he needs to give credit to the author. Either way I don't think it would be wrong at all.
Forum:
Plugins
04-14-2014, 00:10
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
I believe I fixed all the updater issues.
2.0.1 is out
Forum:
Plugins
11-11-2013, 20:54
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Unfortunately, this plugin on its own doesn't do anything with deadchat. Request another author to make a plugin of your needs.
Forum:
Plugins
09-12-2013, 12:30
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Version 2.0.0 has been merged.
Thanks McKay!
Forum:
Plugins
08-20-2013, 18:11
Replies:
279
[ANY|Source 2009] Advanced Advertisements
Views:
167,929
Posted By
minimoney1
Re: [ANY|Source 2009] Advanced Advertisements
Hello friends. Sorry for the inactivity. I've been lurking in the shadows, but I'll try to post more as time goes by.
My thought process behind this was that as a server owner, I would like to see...
Forum:
Plugins
08-11-2013, 18:30
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Which is exactly why I said unless you're doing something crazy. If you make an advertisement "Cstrike_Chat_CT_Loc", then yes, it will interfere with this plugin, but other than that, it shouldn't be...
Forum:
Plugins
08-10-2013, 20:22
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Having seen the code of the Adverts plugin, unless you're doing something crazy, SCP shouldn't have anything to do with the Adverts plugins.
Forum:
Plugins
08-08-2013, 18:04
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Hello friends. I know I've been inactive for a while, and as a matter of fact, my inactivity will unfortunately continue as I have a lot of work to do for my classes, restricting the time I have to...
Forum:
Plugins
05-08-2013, 15:51
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Assuming \x03 is still for team color in SayText2 (please correct me if I'm wrong and I'll fix it), then there is nothing to be fixed in this plugin. This plugin has nothing to do with colors; it...
Forum:
Plugin/Gameplay Ideas and Requests
04-30-2013, 14:44
Replies:
11
Location in Voice blocker?
Views:
3,487
Posted By
minimoney1
Re: Location in Voice blocker?
If you mean something like "Mini @ Warden" then I don't see why not.
Forum:
Scripting
04-28-2013, 22:58
Replies:
2
Removing a RegConsoleCmd() command
Views:
949
Posted By
minimoney1
Re: Removing a RegConsoleCmd() command
You could return Plugin_Handled; in the command callback (but one drawback to this is that if you try to run the command from chat (e.g. running sm_ban as !ban), it tries to run the command and...
Forum:
Plugins
04-26-2013, 16:28
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Version 1.1.5 is out, and it should fix all the above problems.
Forum:
Extensions
04-15-2013, 19:00
Replies:
50
[CS:S] Flashbang Tools
Views:
53,612
Posted By
minimoney1
Re: [CS:S] Flashbang Tools
am I doing something wrong? with the below code, using the flashtools-0.0.4, I get errors.
#include <sourcemod>
#include <flashtools>
public Action:OnGetPercentageOfFlashForPlayer(client,...
Forum:
Plugin/Gameplay Ideas and Requests
04-11-2013, 17:11
Replies:
15
[CSS] Skin by steam ID
Views:
8,531
Posted By
minimoney1
Re: [CSS] Skin by steam ID
#1. You're bringing back an old thread, but for your cause, it's okay.
#2. You're bumping after 5 hours. Give it some time and read the rules while you're at it. This is not okay.
Forum:
General
04-10-2013, 15:26
Replies:
38
looking for talented server admin
Views:
8,091
Posted By
minimoney1
Re: looking for talented server admin
I see that you're avoiding his argument. Are you saying that you have actually scammed multiple people when you ran your old hosting service? I don't also see why you're trying to insult Skyy and his...
Forum:
Scripting
04-09-2013, 23:49
Replies:
10
Run Commands before map end
Views:
2,405
Posted By
minimoney1
Re: Run Commands before map end
cs_win_panel_match? (http://wiki.amxmodx.org/Counter-Strike:_Source_Events#cs_win_panel_match)
Forum:
Plugins
04-09-2013, 13:28
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
Again, support for DOD:S will take time, as I'm not a DOD:S player. There are different but bad ways to get chat colors without Simple Chat Processor.
I believe it should have it already supported....
Forum:
Plugins
04-07-2013, 21:01
Replies:
450
Simple Chat Processor (Redux)
Views:
486,087
Posted By
minimoney1
Re: Simple Chat Processor (Redux)
DOD:S doesn't have the usermessage SayText2, meaning this plugin doesn't work on DOD:S at all. I did make an attempt to do support it, but as I don't play DOD:S, there is little I can do.
Forum:
Scripting
04-07-2013, 12:08
Replies:
13
check if is admin?
Views:
18,934
Posted By
minimoney1
Re: check if is admin?
enum AdmAccessMode
{
Access_Real, /**< Access the user has inherently */
Access_Effective, /**< Access the user has from their groups */
};
Forum:
General
04-04-2013, 10:20
Replies:
8
Hackers running around on my servers?
Views:
1,426
Posted By
minimoney1
Re: Hackers running around on my servers?
This may be because of a hacked rcon but this also may not be rcon at all. Ive seen players try to trick others by using a bind that says something like this in the chat:
"hi
Console:...
Forum:
Plugin/Gameplay Ideas and Requests
04-01-2013, 23:49
Replies:
15
Redirect Users To new IP
Views:
3,309
Posted By
minimoney1
Re: Redirect Users To new IP
In addition to what McKay said...
Think about it. Say if we created a chat command !askconnect_accept. How does the server go about making the client accept? It has to force the command on the...
Forum:
Plugins
04-01-2013, 19:46
Replies:
20
[ ANY ] Public Voice Chat Toggle
Views:
11,506
Posted By
minimoney1
Re: [ ANY ] Public Voice Chat Toggle
Sorry for the time that this update took. I got really busy over the weekend but I have a completely untested and bound-to-not-work version.
Compile it and test if you can.
The part about the...
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