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Posts Made By:
Majik64
Forum:
VSH / Freak Fortress
03-28-2013, 18:04
Replies:
9
Server Still Crashing
Views:
2,713
Posted By
Majik64
Re: Server Still Crashing
http://puu.sh/2pJlZ
Running a bunch of custom bosses, but starts round with Ninja Spy and crashes.
Forum:
Plugin/Gameplay Ideas and Requests
12-16-2012, 17:41
Replies:
2
[REQ] TF2 Spawn Give Weapon
Views:
1,112
Posted By
Majik64
Re: [REQ] TF2 Spawn Give Weapon
I want a plugin that gives (all/a team) a weapon when they everytime spawn, until map change. But, If to say they switch teams, they would get the weapon set to that team, and vise versa.
Forum:
Plugin/Gameplay Ideas and Requests
12-16-2012, 10:38
Replies:
2
[REQ] TF2 Spawn Give Weapon
Views:
1,112
Posted By
Majik64
[REQ] TF2 Spawn Give Weapon
Spawn Give Weapon
Gives a weapon to one or all player(s) on spawn.
Possible Commands
sm_sgiveweaponenabled (1/0) On/Off
sm_sgiveweapon (Client WeaponID) Enable for a client...
Forum:
Plugins
12-02-2012, 12:43
Replies:
3
[TF2 | Mapping & Gameplay] TriggerHappy
Views:
6,316
Posted By
Majik64
Re: [TF2 | Mapping & Gameplay] TriggerHappy
[Fixed]
Forum:
Plugins
08-18-2012, 20:03
Replies:
631
[ANY] Resize Players - 1.5.1 - 2014/11/20
Views:
449,781
Posted By
Majik64
Re: [TF2] Resize Players
Can you make a feature for engies to build tiny sentries and other buildings?
Forum:
Plugins
08-17-2012, 01:14
Replies:
42
[TF2] Local Item Server
Views:
60,609
Posted By
Majik64
Re: [TF2] Local Item Server
Did MVM Break this? When ever I launch, I get the threadtools.cpp error. But without this plugin (and the prerequisites) it works fine.
Forum:
VSH / Freak Fortress
04-23-2012, 21:25
Replies:
2,934
[TF2] Freak Fortress 2
Views:
1,718,817
Posted By
Majik64
Re: [TF2] Freak Fortress 2
I know how to do both but I don't see why you would have to change either of them unless your using a playermodel replacement.
Forum:
VSH / Freak Fortress
04-23-2012, 09:39
Replies:
30
FF2
[Subplugin] Saxtoner Ability Pack
Views:
21,308
Posted By
Majik64
Re: [TF2] Freak Fortress 2
*Cough* I can help there *Cough*
Forum:
VSH / Freak Fortress
04-23-2012, 09:39
Replies:
2,934
[TF2] Freak Fortress 2
Views:
1,718,817
Posted By
Majik64
Re: [TF2] Freak Fortress 2
*Cough* I can help there *Cough*
Forum:
VSH / Freak Fortress
04-21-2012, 15:32
Replies:
2,934
[TF2] Freak Fortress 2
Views:
1,718,817
Posted By
Majik64
Re: [TF2] Freak Fortress 2
same result
Forum:
VSH / Freak Fortress
04-21-2012, 12:47
Replies:
2,934
[TF2] Freak Fortress 2
Views:
1,718,817
Posted By
Majik64
Re: [TF2] Freak Fortress 2
"weapon1"
{
"name" "saxxy"
"index" "423"
}
Doesn't work. They appear as a civi model floating. When I try "!givew saxtonname 423" it fixes it.
Forum:
VSH / Freak Fortress
04-21-2012, 12:30
Replies:
2,934
[TF2] Freak Fortress 2
Views:
1,718,817
Posted By
Majik64
Re: [TF2] Freak Fortress 2
Whats the item class of the Conscious Objector?
Forum:
VSH / Freak Fortress
04-08-2012, 23:21
Replies:
2,934
[TF2] Freak Fortress 2
Views:
1,718,817
Posted By
Majik64
Re: [TF2] Freak Fortress 2
I ported ChoZo from VSH. Having a issue and need some help.
1. The models wont download, yes my FastDL is setup correctly,
and
2. Anybody willing to whip up a quick "give minugun" rage ability?
Forum:
Scripting
04-08-2012, 19:27
Replies:
17
TF2 Plugin Help
Views:
3,565
Posted By
Majik64
Re: TF2 Plugin Help
Example please. The SourceMod wiki isn't helping me too much.
Forum:
Scripting
04-08-2012, 19:07
Replies:
17
TF2 Plugin Help
Views:
3,565
Posted By
Majik64
Re: TF2 Plugin Help
Crab Mod automatically removes all the spy's weapons. So no need to worry.
Forum:
Scripting
04-08-2012, 18:49
Replies:
17
TF2 Plugin Help
Views:
3,565
Posted By
Majik64
Re: TF2 Plugin Help
I added that into it, resulting in this.
#include <sourcemod>
#include <tf2items>
#include <tf2>
#include <tf2_stocks>
#include <crabmod>
public Plugin:myinfo =
{
Forum:
Scripting
04-08-2012, 18:33
Replies:
17
TF2 Plugin Help
Views:
3,565
Posted By
Majik64
Re: TF2 Plugin Help
#include <sourcemod>
#include <tf2items>
#include <tf2>
#include <tf2_stocks>
public Plugin:myinfo =
{
name = "CrabModFix1",
author = "Majik64",
description = "CrabModFix1:My first...
Forum:
Scripting
04-07-2012, 22:30
Replies:
17
TF2 Plugin Help
Views:
3,565
Posted By
Majik64
Re: TF2 Plugin Help
I'm using the TF2Items plugin to give them the Huntsman.
This is my first time trying to, well, code basically :P
Forum:
Scripting
04-07-2012, 21:57
Replies:
17
TF2 Plugin Help
Views:
3,565
Posted By
Majik64
TF2 Plugin Help
I'm trying to make a plugin that on the start of every round, it executes a command (Give Red Team Huntsman)
#include <sourcemod>
teamplay_round_start
HookEvent("teamplay_round_start",...
Forum:
Plugins
04-07-2012, 21:33
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,340,243
Posted By
Majik64
Re: [TF2Items] Give Weapon (v3.10, 3/2/2012)
L 04/07/2012 - 21:24:14: [SM] Unable to load plugin "tf2items_giveweapon.smx": Required extension "TF2Items" file("tf2items.ext.2.ep2v") not running
What?
Forum:
Plugins
12-21-2011, 23:14
Replies:
43
Send Fake cvar value
Views:
44,914
Posted By
Majik64
Re: Send Fake cvar value
How would you make it send a command to the client the moment they join? Could you also execute the thirdperson command to them the moment the join also?
Forum:
Plugins
08-22-2011, 11:40
Replies:
11
[TF2] PowerCap: PowerPlay and/or Health+Ammo Regen on Flag Cap
Views:
18,035
Posted By
Majik64
Re: [TF2] PowerCap: PowerPlay and/or Health+Ammo Regen on Flag Cap
User crashes when power play is activated. Problem with custom sounds maybe?
Forum:
Unapproved Plugins
08-21-2011, 20:08
Replies:
337
[TF2] Premium Mod v1.14
Views:
188,425
Posted By
Majik64
Re: [TF2] Premium Mod v1.14
Dead? No download link? It's just, dead? D:
Forum:
Plugins
08-01-2011, 16:05
Replies:
116
TF2 Build Restrictions 0.5.5 (Updated 07/23/10)
Views:
105,441
Posted By
Majik64
Re: TF2 Build Restrictions 0.5.5 (Updated 07/23/10)
I installed it correctly and edited object.txt and it's not working. I have also changed map and restarted server. Reward For Help Is :bacon!:
Forum:
Plugins
07-30-2011, 19:28
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,340,243
Posted By
Majik64
Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Ah, Thanks Mate
Showing results 1 to 25 of 26
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