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Search: Posts Made By: Mitchell
Forum: Plugins 09-17-2021, 13:10
Replies: 10
Views: 663
Posted By Mitchell
Re: [CSGO] Wallhack Round

I feel like you would have had it easier just to require my ESP plugin and run ServerCommand to execute it on all players at the start of the round than just taking my code and adding on a...
Forum: Plugins 08-15-2021, 18:29
Replies: 4
Views: 1,117
Posted By Mitchell
Re: [CSGO]XOX game in csgo

Language barrier, didn't know what "XOX Game" meant until watching the video. In America it's better known as 'Tic-Tac-Toe'.
Forum: Plugins 06-11-2021, 11:13
Replies: 8
Views: 1,465
Posted By Mitchell
Re: [CS:GO] Disable agent models and sounds 1.0

So what does modelch.ext.2.csgo.so actually do?
Forum: Plugins 05-23-2021, 13:53
Replies: 3
Views: 782
Posted By Mitchell
Re: [CS:GO] Simple Flashlight (1.0, 05-23-2021)

Title might be a bit misleading compared to my plugin that actually listens to +lookatweapon to toggle the flashlight. Yours needing to bind +flashlight. But saying that I haven't played the game so...
Forum: Plugins 05-21-2021, 11:51
Replies: 129
Views: 65,707
Posted By Mitchell
Re: [CSGO] Advanced Admin ESP

You can probably read the thread but there isn't a way to fix it without changing how the engine works (or if there was a change that makes it possible since I last played the game)

I suggest...
Forum: Plugins 03-28-2021, 20:05
Replies: 10
Views: 1,248
Posted By Mitchell
Re: [ANY] Clear Game Chat

I can confirm in TF2 that after a large amount of chat messages the panel will lag the client everytime it's opened or printed to, forcing the client to need to alt-f4 to leave the game.
Forum: Plugins 03-01-2021, 13:41
Replies: 9
Views: 1,194
Posted By Mitchell
Re: [TF2] Themes Updated

This is complex, however I love every bit of it. Essentially being able to convert normal maps into event maps. Glad to see this plugin come back.
Forum: Plugins 03-01-2021, 12:57
Replies: 31
Views: 2,309
Posted By Mitchell
Re: [TF2|API] Training Messsages

Nice! Good to see more work being put into sendproxy also.
Forum: Snippets and Tutorials 01-10-2021, 14:03
Replies: 1
Views: 2,099
Posted By Mitchell
[SNIPPET] Discord / Steam link & tracker

Most other scripts that interact with discord that attempt to store players steamids in a database require interaction of the user to be in a server typing in chat or typing in the discord server...
Forum: Plugin/Gameplay Ideas and Requests 12-08-2020, 13:48
Replies: 2
Views: 447
Posted By Mitchell
Re: [CS:GO] Request Silly C4

I do have a few C4 plugins that change how the C4 acts, however nothing like what you described but if anyone wants examples of messing with the C4 entity here are my plugins:...
Forum: General 11-11-2020, 13:42
Replies: 8
Views: 1,260
Posted By Mitchell
Re: Why you're banning old syntax? Backwards compatibility is very important!

tbh backwards compatibility slows forward progression. This is a main issue with python also, "what version do I need to run this script?" etc.
We were told about these changes for years and...
Forum: General 09-04-2020, 20:35
Replies: 2
Views: 401
Posted By Mitchell
Re: Custom Text Chat Ad Help

Those are just unicode characters
Forum: General 01-04-2020, 12:20
Replies: 4
Views: 809
Posted By Mitchell
Re: [HELP] Particle precache with invalid handle

hSDKCallContainerFindTable isn't being set.
Forum: Scripting 01-04-2020, 11:37
Replies: 7
Views: 1,714
Posted By Mitchell
Re: SetHudTextParams Setup?

It really isnt needed though. Just setup an example of what your going to print then change the values. They are only between 0.0 and 1.0 including -1.0...
Depending on how much text is displayed...
Forum: Scripting 12-05-2019, 12:27
Replies: 2
Views: 747
Posted By Mitchell
Re: [CS:GO] How do I use these netprops?

If I'm remembering right CSPlayerResource is related to things that are on the scoreboard or something. Changing these would need you to hook the post think of the resource entity. However I can't...
Forum: General 12-04-2019, 23:31
Replies: 3
Views: 833
Posted By Mitchell
Re: Error: Symbol already defined: OnPluginStart and OnClientPutInServer

It's because you're trying to combine multiple standalone plugins into one compiled plugin.
Forum: Plugin/Gameplay Ideas and Requests 12-04-2019, 17:24
Replies: 3
Views: 872
Posted By Mitchell
Re: Muting game sound FOREVER

It's most likely client sided, meaning a plugin can't hook the sound and prevent it from playing. Could try hooking the event and running a stop sound on the player but you would still hear the start...
Forum: Scripting 12-03-2019, 10:38
Replies: 3
Views: 666
Posted By Mitchell
Re: [TF2] halloween_skeleton_killed Event Not Firing?

I think I had this issue also back in like 2014. Event didn't fire so I had to use SDKHooks OnTakeDamage and just do some quick math of the damage the skeleton was taking and it's current HP to...
Forum: General 12-02-2019, 14:03
Replies: 4
Views: 1,024
Posted By Mitchell
Re: [CS:GO] Server-side Game State Integration (equivalent)?

From last time I checked hlsw works like gameMe where it listens to game events from the log.
Forum: General 12-02-2019, 00:04
Replies: 4
Views: 1,024
Posted By Mitchell
Forum: General 10-18-2019, 18:17
Replies: 14
Views: 2,657
Posted By Mitchell
Re: [CSGO] New Exploit?

Most likely a plugin that just removes anything in the plugins file that isn't in a list. There are a few other extensions that do this but were marked as obsolete since valve said they fixed it.
Forum: General 10-18-2019, 12:31
Replies: 14
Views: 2,657
Posted By Mitchell
Re: [CSGO] New Exploit?

Sprays etc but csgo doesn't have anything that needs to be uploaded to the server anyways.
Forum: General 10-16-2019, 23:14
Replies: 14
Views: 2,657
Posted By Mitchell
Re: [CSGO] New Exploit?

Well not solved if you used that only.
You should set sv_allowupload 0 also so they cant upload plugins to your server.
Forum: General 10-16-2019, 12:43
Replies: 14
Views: 2,657
Posted By Mitchell
Re: [CSGO] New Exploit?

Did you follow the suggested fix that's in the the thread that you posted?
Forum: General 10-09-2019, 11:23
Replies: 4
Views: 982
Posted By Mitchell
Re: Borderline idea

You would most likely be jumping into something that would need a lot of infrastructure to support that, even if it is a small scale project for 1 server. The main issue is that last I heard gambling...
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