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Search: Posts Made By: Kxnrl
Forum: Plugins 05-26-2017, 16:40
Replies: 175
Views: 113,106
Posted By Kxnrl
Re: [CS:GO] -N- Arms Fix

#include <sdktools>

#pragma newdecls required

char g_szDefaultModel[][] =
{
"models/player/custom_player/legacy/tm_anarchist.mdl",
"models/player/custom_player/legacy/tm_pirate.mdl",...
Forum: Plugins 05-26-2017, 13:16
Replies: 175
Views: 113,106
Posted By Kxnrl
Re: [CS:GO] -N- Arms Fix

i integrate it to zephyrus`s store base on
https://forums.alliedmods.net/showthread.php?t=146932
Forum: Plugins 05-26-2017, 12:42
Replies: 175
Views: 113,106
Posted By Kxnrl
Re: [CS:GO] -N- Arms Fix

put this to OnMapStart and Event Player Spawn


public void OnMapStart()
{
PrecacheModel("models/player/custom_player/legacy/tm_phoenix.mdl");...
Forum: Plugins 05-26-2017, 08:39
Replies: 175
Views: 113,106
Posted By Kxnrl
Re: [CS:GO] -N- Arms Fix

public void OnPluginStart()
{
HookEvent("player_spawn", Event_PlayerSpawn, EventHookMode_Post);
}

public void Event_PlayerSpawn(Handle event, const char[] name, bool dontBroadcast)
{...
Forum: Plugins 05-24-2017, 16:22
Replies: 175
Views: 113,106
Posted By Kxnrl
Re: [CS:GO] -N- Arms Fix

valve always doing shit...
http://steamcommunity.com/sharedfiles/filedetails/?id=932140893
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